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Double XP for a whole week if premium sc ...
Double XP for a whole week if premium scrub, double XP is 2.5 days for the pros.
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- Jul 6, 2012 2:22 am GMTDouble XP really isn't worth making a fuss over - it's just bigger numbers at the end of the match, and the majority of the player base have already hit colonel, they're not getting an unlock advantage.
Some of the more irritating premium users would kick up a real stink if premium and vanilla players got the same amount of double XP time, you can't win either way. Besides, premium has already had a few exclusive double XP weekends, I didn't see topics on here about those.
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i5 2500k @ 3.3Ghz | Corsair Vengeance 8GB @ 1600Mhz | MSi HD 7970 | MSi Military Class II P67 - Jul 6, 2012 9:21 am GMTAnyone else disgusted by non premium users getting the short end of the stick yet again?
You're still getting a double xp weekend for free, you're really complaining?
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"The question isn't who is going to let me; it's who is going to stop me." - Ayn Rand - Jul 6, 2012 9:32 am GMTOh noes. The premium users got the perks they paid for. Stop teh gods-be-damned presses we have an earthshatterer here. It's not like it's a trivial bonus or anything... oh, wait...
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There are some arenas so corrupt that the only clean acts possible are nihilisticThe price of getting what you want is getting what once you wanted. - Jul 6, 2012 4:32 pm GMTThe only "bad" thing about Premium is the priority queue. Given how popular Premium is, the only thing it will do in the end is cause misery for normal players. It's not any help when everyone else in the queue is Premium as well.
- Jul 6, 2012 6:52 pm GMTAnyone else disgusted by non premium users getting the short end of the stick yet again? I feel like I'm a "free" player in a F2P game despite dropping $60 on it at launch.
I keep getting robbed of mvp ribbons because the extra xp from premium noobs counts towards them. The battle report also displayed the added xp. Kind of funny really, especially since i was kicked back two places in line. I don't care much, but i am competitive, and it's the small things that make players quit. - Jul 6, 2012 9:29 pm GMTIt's the principle of the thing. Fact of the matter is, I'm sick of being treated like a second class player despite dropping $60 on this game. I don't care about the EXP in itself, I'm already colonel. I care about people getting the short end of the stick for not spending an extra $50.
I keep getting robbed of mvp ribbons because the extra xp from premium noobs counts towards them. The battle report also displayed the added xp. Kind of funny really, especially since i was kicked back two places in line. I don't care much, but i am competitive, and it's the small things that make players quit.
Exactly, it's the principle of the thing. I rarely play this anymore because I just get annoyed when I do. I don't like the concept of being killed with weapons I can't use without coughing up the cash. I don't care of they're balanced or not, it's all the principle of the thing.
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Desktop: Phenom II X4 965 | 4 GB DDR3 | HD 5850 | 1 TB HD | W7 | 650W Antec | 1600x900
Laptop: A6 3400m | 4 GB DDR3 | HD 6520g | 500 GB HD | W7 | 1366x768 - Jul 7, 2012 5:30 am GMTJonWood007 posted...
Exactly, it's the principle of the thing. I rarely play this anymore because I just get annoyed when I do. I don't like the concept of being killed with weapons I can't use without coughing up the cash. I don't care of they're balanced or not, it's all the principle of the thing.
So you think that if anyone get's a gun from a DLC pack that it's unfair? Premium DOES NOT get get access to any special premium only weapons except the knife which is just a reskin of the other one (and it's actually more ugly to me). If you buy the CQ pack you get all the weapons from that pack, the difference is that premium users get early access to them.
The only premium exclusive things are pretty much aesthetic changes, and early access to DLC which if you plan on buying it is also cheaper, and lastly the priority queues (which I'll admit do make me feel kinda dirty if I cut in front of 5 people in a queue).
Anyways, if you want to complain having to buy the DLC packs or premium for the weapons, please don't blame it only on premium and if you don't want to dlc pack just remember that includes the weapons with it. - Jul 7, 2012 1:02 pm GMTSo I don't spend 50 bucks that are gonna cost me 70 later; because I don't like what is already released, and have no info on the other expansions but they are more than likely centered around console gameplay with less people in smaller maps; and I'm a scrub both ways?
The only one remotely interesting is the vehicle expansion; and Armored Fury featuerd gigantic maps, I sincerely doubt this one is gonna be a 64 player thing if it's gonna be released on consoles too.
I would get premium if it was interesting, but it's basically a much more overt "Modern Warfail" mode for the console kids who can't play anything beasides black ops on team deathmatch..
I'd ratehr have a cooperative mission mode with a full squad, or competing squads; or more objective based gameplay that is not Rush. 50 bucks is the price of a new game; and all I'd get is 5 short small expansions; not worth the money.
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Lord of Almarak. http://l0rdseth.deviantart.com
Caballero Dorado de la casa de Libra. - Jul 7, 2012 1:03 pm GMTJonWood007 posted...
It's the principle of the thing. Fact of the matter is, I'm sick of being treated like a second class player despite dropping $60 on this game. I don't care about the EXP in itself, I'm already colonel. I care about people getting the short end of the stick for not spending an extra $50.
I keep getting robbed of mvp ribbons because the extra xp from premium noobs counts towards them. The battle report also displayed the added xp. Kind of funny really, especially since i was kicked back two places in line. I don't care much, but i am competitive, and it's the small things that make players quit.
Exactly, it's the principle of the thing. I rarely play this anymore because I just get annoyed when I do. I don't like the concept of being killed with weapons I can't use without coughing up the cash. I don't care of they're balanced or not, it's all the principle of the thing.
Are you going to buy the DLC when it comes out?
If not, you're already a second class citizen, because just like with B2K you're going to be locked out of 90% of the games without the new DLC.
If so, you're a gibbering moron for screaming about premium, since you're deliberately going to pay more for the same services later.
That's it. It's binary. There's no other option. So either stop playing now, or shut up. - Jul 8, 2012 9:17 am GMTKInaras posted...
JonWood007 posted...
Exactly, it's the principle of the thing. I rarely play this anymore because I just get annoyed when I do. I don't like the concept of being killed with weapons I can't use without coughing up the cash. I don't care of they're balanced or not, it's all the principle of the thing.
So you think that if anyone get's a gun from a DLC pack that it's unfair? Premium DOES NOT get get access to any special premium only weapons except the knife which is just a reskin of the other one (and it's actually more ugly to me). If you buy the CQ pack you get all the weapons from that pack, the difference is that premium users get early access to them.
The only premium exclusive things are pretty much aesthetic changes, and early access to DLC which if you plan on buying it is also cheaper, and lastly the priority queues (which I'll admit do make me feel kinda dirty if I cut in front of 5 people in a queue).
Anyways, if you want to complain having to buy the DLC packs or premium for the weapons, please don't blame it only on premium and if you don't want to dlc pack just remember that includes the weapons with it.
I don't care if it's DLC or if it's premium. The fact is, adding new weapons for either and giving selective access based on who pays more more or less turns the game into a tiered service....it reminds me a f2p with a cash shop. It's bull****. DLC should NOT IN ANY WAY affect the main game. The presence of DLC and premium negatively effects the game play experience you get from the main game. Therefore, it's bad.
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Desktop: Phenom II X4 965 | 4 GB DDR3 | HD 5850 | 1 TB HD | W7 | 650W Antec | 1600x900
Laptop: A6 3400m | 4 GB DDR3 | HD 6520g | 500 GB HD | W7 | 1366x768 - Jul 8, 2012 6:57 pm GMTKill someone using a new weapon and go on a tear with it for the rest of the match if you think they're that big of a deal.
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"The question isn't who is going to let me; it's who is going to stop me." - Ayn Rand - Jul 8, 2012 9:54 pm GMTYou're missing the point. I can't spawn with it. I can't unlock it without paying EA more money...even tho I paid $60 already. Really, I don't understand how anyone can defend such practices. They're pretty reprehensible. This is the kind of crap you'd expect out of f2p games with cash shops.
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Desktop: Phenom II X4 965 | 4 GB DDR3 | HD 5850 | 1 TB HD | W7 | 650W Antec | 1600x900
Laptop: A6 3400m | 4 GB DDR3 | HD 6520g | 500 GB HD | W7 | 1366x768 - Jul 9, 2012 8:26 am GMTIf your argument is against all video game DLC that adds content to the multiplayer you should probably just stop playing since you can't handle where the industry is going. They add content to breathe new life into a game that people may be getting tired of playing, if that's a deal breaker for you it's time to go.
tl;dr if you're going to complain about it go make a petition to EA, we don't care(neither will they).
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"The question isn't who is going to let me; it's who is going to stop me." - Ayn Rand - Jul 9, 2012 12:59 pm GMTI'm not against new content. I'm against new content that adversely affects the game I'm already playing.
I remember when all of this new content stuff was called "mods", and it was free. This is all about money and control. They're trying to make you pay for what once was free. And you have two choices, either complain and refuse to buy it, or act like a brainwashed zombie and fork over more money. The choice is yours. They only do this because it works. And it works because you let it work. It's a foot in the door/slippery slope situation. The community allowed publishers from removing modding tools from games in order to charge for DLC. And now the practices are getting more and more restrictive. Again, it's not about getting new content. We've had new content since the dawn of online PC gaming. It's how they're doing it. EA has anti-consumer policies that are dressed up to look like they;'re pro consumer, and the fact that you guys are so blind to that that you're bashing me for speaking the truth shows that it works. But let me tell you, if more people thought like me, the industry never would've went down this road.
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Desktop: Phenom II X4 965 | 4 GB DDR3 | HD 5850 | 1 TB HD | W7 | 650W Antec | 1600x900
Laptop: A6 3400m | 4 GB DDR3 | HD 6520g | 500 GB HD | W7 | 1366x768 - Jul 9, 2012 1:18 pm GMTEA has anti-consumer policies that are dressed up to look like they;'re pro consumer, and the fact that you guys are so blind to that that you're bashing me for speaking the truth shows that it works
But it's premium! How can something called premium not be good for us? - Jul 9, 2012 1:18 pm GMTI remember when this new content was called an expansion pack and came in a box on a store shelf at about ten bucks less than the main game.
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There are some arenas so corrupt that the only clean acts possible are nihilisticThe price of getting what you want is getting what once you wanted. - Jul 9, 2012 2:46 pm GMTI remember when this new content was called an expansion pack and came in a box on a store shelf at about ten bucks less than the main game.
Shivering Isles?
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"The question isn't who is going to let me; it's who is going to stop me." - Ayn Rand - Jul 9, 2012 4:38 pm GMTJonWood007 posted...
I remember when all of this new content stuff was called "mods", and it was free. This is all about money and control. They're trying to make you pay for what once was free. And you have two choices, either complain and refuse to buy it, or act like a brainwashed zombie and fork over more money. The choice is yours. They only do this because it works. And it works because you let it work. It's a foot in the door/slippery slope situation. The community allowed publishers from removing modding tools from games in order to charge for DLC. And now the practices are getting more and more restrictive. Again, it's not about getting new content. We've had new content since the dawn of online PC gaming. It's how they're doing it.
You bring up an absolutely legit point. Modding is now something done with low-budget titles, while big name companies churn out maps, some of them recycled as expansions or DLC. I wouldn't have a problem with that, it's just another form of paying for content. BUT, the industry is at a point where people aren't paying for content but paying for the brand.
Call of Duty 4: Modern Warfare cost US$40 when it was released. That was the same as any other A-grade PC title. Then MW2 came out and charged people $60 bucks for it simply because it's Modern Warfare. Despite the 50% price increase, removal of dedicated servers, rampant cheating online and shorter campaign length, people bought it in droves. Until MW2, PC games were always priced cheaper than their console counterparts.
Then people actually paid $15 for 4-map packs. Some were recycled from COD4.To Activision, it's a double gamble that paid off. Now A-grade titles are typically $60, full-fledged expansions rarely get made anymore, and instead we pay $10-15 for DLC that offers a lot less than a proper expansion. Instead, expansions are now being sold at full or nearly full price, sometimes as a standalone game so marketers can pretend that you're buying an entirely new game..
The most recent example is Diablo 3. Blizzard got away with an always-on DRM and an online auction house that they take a 15% cut of and promotes active farming of loot with the intention to sell rather than to play the game to have fun. But the story and game itself wasn't even that great. Ubisoft got burned when it did an always-on DRM with Assassin's Creed 2 (which it had to remove), but Blizzard is getting away with this because
a) It's Blizzard.
b) It's Diablo.
Before the game was out, people were already hyping 'the game is gonna be so good, because it's Diablo!'
Add to this problem by a company being supported and defended by rabid fanboys who will lap up everything offered, and developers and publishers get away with a lot of crap that wouldn't have been tolerated 10 years ago. It's now all about packaging and marketing, and not the actual game development itself.
All of this happened because people let it happen. It's exactly this kind of unthinking buying practice that changed the face of gaming and allowed companies to get away with shoddy business practices. If one big company does it, it's being Microsoft. If the big players in the industry does it, it becomes acceptable. Go figure. - Jul 10, 2012 10:52 am GMT
All of this happened because people let it happen. It's exactly this kind of unthinking buying practice that changed the face of gaming and allowed companies to get away with shoddy business practices. If one big company does it, it's being Microsoft. If the big players in the industry does it, it becomes acceptable. Go figure.
Exactly, and as far as EA goes, they seem to be pushing the envelope all the time in the past year. While I know EA was never perfect, this last year or so was the worst yet. Between forcing origin, taking their games off of steam, terrible customer service, banning people from games for wrongdoing on the forum, the whole ME3 debacle, BF3 premium, and a ton of other things that they've said or had happen in the past year, they've really been pushing the industry in a bad direction. I mentioned premium on here because it's BF3 related, but I have to say EA rarely does anything right anymore. They're flaunting power, centralizing control, and pushing terrible business models to try to squeeze more money out of us. They exemplify the very worst qualities of the capitalist system. If anyone still is not convinced they're anti consumer, just look at how they slammed valve over steam sales. Why I'd NEVER sell games 75% off or do something that customers love! That cheapens my IP rights! Obviously they're acting in self interest, which is natural, but they're doing it in such an abrasive, forceful way I don't know how anyone on the consumer side of things can defend them anymore.
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Desktop: Phenom II X4 965 | 4 GB DDR3 | HD 5850 | 1 TB HD | W7 | 650W Antec | 1600x900
Laptop: A6 3400m | 4 GB DDR3 | HD 6520g | 500 GB HD | W7 | 1366x768 - Jul 10, 2012 11:37 am GMTWhy I'd NEVER sell games 75% off or do something that customers love! That cheapens my IP rights!
Demartini also compared EA to nordstrom. Do you guys know how expensive nordstrom is? It's a fitting comparison. You pay 3x the price for a pair of jeans that are exactly the same but with a different brand name on them.
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