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Sony never asked for Heavy Rain 2, says David Cage

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  • Aug 27, 2012

Gamespot news - Sony has given Quantic Dream, "total freedom" with Beyond: Two Souls.

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5 comments
wyh7
wyh7

its like metal gear solid. :D (but completely different)

Adgemon
Adgemon like.author.displayName like.author.displayName like.author.displayName like.author.displayName like.author.displayName 5 Like

Indigo prophecy was excellent. Heavy rain was great. this one will be perfect. one of the experiences for gamers that can not be experienced in other games. it's like a movie-game. I hope in future we have more movie-games. they are superb movies.they have to be called a new medium.

de_graph
de_graph like.author.displayName like.author.displayName like.author.displayName like.author.displayName like.author.displayName like.author.displayName like.author.displayName like.author.displayName like.author.displayName 9 Like

this is how great games are made... sure every now and then you get a flop, but more often than not, letting the people who design games actually DESIGN the game without the corporate head honchos looming over every decision, is the key to success. By letting executives make key choices, you are left with schlocky fluff focused entirely on sales rather than content... which in turn, creates fast-buck games with zero heart.

Lhomity
Lhomity like.author.displayName like.author.displayName like.author.displayName like.author.displayName like.author.displayName 5 Like

Its true. Name another major publisher that would throw money into projects like this, or Journey, The Unfinished Swan, or 7+ years of development for The Last Guardian. Sony have catered very well for developers for many years.

SavoyPrime
SavoyPrime ranger like.author.displayName like.author.displayName like.author.displayName like.author.displayName like.author.displayName like.author.displayName 6 Like

Cool that Sony is giving them total freedom. Something a lot of publishers just don't do these days.

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