So much deleted content...so much deleted work - it's clearly seen in the video - how many attention was made to details - this demo is better detailed than final. Maybe for one level it can be short in duration and in final version they add more locations in Emporia destrict and make Vox revolition much wider but at the same time flat with ruining the fighting scene and whole concept of moving on the rails - in fact there's no such atmospheric gigantic location to action and fight in final game.
BioShock: Infinite - Making the E3 Demo
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- Oct 12, 2011
Ken Levine, Nate Wells, and Shawn Robertson of Irrational Games take a look back and discuss the making of the BioShock: Infinite E3 demo.
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