Brink Interview With Paul Wedgwood
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- Aug 14, 2010
GameSpot's Andrew Park gets in on the mods in this interview with Splash Damage CEO Paul Wedgwood at QuakeCon 2010.
The frantic running and jumping reminds me of Unreal Tournament. Definitely going to give this game a good look.
From day 1 Brink has looked so much fun it should be illegal. I really hope it delivers because it looks like it has soo much potential it just needs to fulfill that potential and not mess it up, fingers crossed :P
I wonder if they would add a 3rd Person Mode so we can see exactly what we do in Action! That would be hella Clean
I really love the team-base objective MP system with full character and weapon customization. This will be fun game with great replay value added.
The dynamic multiplayer system they're doing sounds great, allowing all players to feel as though they're contributing towards the progression of the match without having to force them to prioritise their goals. Kinda like MAG but requiring less organisation.