Tina and Jann Lee - Dead or Alive 5 Character Vignette Trailer
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- Jul 19, 2012
Tina and Jeet Kune Do master Jann Lee make their return inDead or Alive 5
One of my favorite fighters, however, I wasn't too impressed with the trailer. May postpone my purchase until later.
I hope this one doesn't let me down now that what'-his-perv face won't be working on the series anymore. Ha ha. Such a huge DOA fan!!
looks like they've actually improved the jiggle physics. before it was a simple effect on a set of two bones, now its a ripple! look closely at the end of animation of the two girls - its kinda weird, and strangely hypnotic..... these japanese developers eh?
@cousinmerl Definitely weird...I don't think boobs are meant to do that :P Ha ha. The game should kick ass though! ...I hope!
So much for Team Ninja going in a "more realistic" direction regarding the depiction of the female body. Pathetic.
@Kjranu I know dude, I know! and two of them? What can the true purpose of this strange bouncing things be? The mystery goes on...
It's also worth pointing out that statistically speaking, most Japanese women don't have larger breasts. The average Japanese woman or teenage girl comes in at a large B or small C at best. Most of them are B's or A's in sizes.
Hence, Japanese men have a more than natural obsession with large breasts that are commonly seen through-out All Cultures as a sign of great fertility.
In the other direction, many Japanese women have fetishes for men that are hairy, as Asian men don't have nearly as much body hair as Caucasian men.
These are all just basic statistics though that you can look up for your-self. I'm sure it doesn't speak for all Japanese men and women just as some statistics for American men and women don't apply to everyone.
How can you even fight with boobs like that?! Wouldn't they be quite heavy? And hit you in the face?
Yes, that is in fact Sarah Bryant from Virtua Fighter.
Her and Akira's presence in the game has all but confirmed my purchase.
(I think Pai may also end up in the game.. Just you wait)
DOA3 is my favorite fighting game (or atleast up there with Ultimate), felt DOA4 got a bit too fast paced with some drawbacks like some weird animations.
DOA5 just seems to be faster with even more animation issues, not to mention QTEs and all. Looks to me like DOA5 is going for flair over substance, just like NG3 did with its stupid scriptedness and streamlining.
These games haven't really advanced much have they. The animation is jerky. Cutscenes are smooth but actual gameplay is jerky. Sad to see.