Perfectly Executed - Diablo III Interview With Jay Wilson
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- Apr 30, 2012
Diablo III's game director, Jay Wilson, speaks about why Diablo 3 is an always-online game, criticisms about innovation, comparisons with Torchlight, and favorite classes.
After he spoke the first sentence I understood why Diablo 3 failed, and why I hate this man.Diablo was all about Single Player. Multi-player was fun, but the initial awesome experience was to play it through on your own. This man should not be allowed to make any further damage to the gaming industry.
All we have to do is wait 6 days.. and people will see the answer to "Why is Diablo 3 $60 and Torchlight 2 only $20?"
Diablo 3 is going to, once again, redefine online gameing.. I can't wait
I like the term "Blizzard Quality" what other game company do you hear those words said about? If you're buying a car, you might get Toyota/Honda Quality or BMW quality, you know you're getting a refined, well made car, just like you know you're getting a good game from blizzard.
torchlight 1 was fun, just had no real "endgame" probably because of the lack of online, I'm a HUGE Diablo fan, but I still played Torchlight, and will play Torchlight 2, and Diablo 3, I don't understand why they have to be in direct competition??
@bluefox755 Sorry to reply this late, I just saw this interview now, and you don't have to reply back, I just wanted to answer your question, since there is actually a good answer to that. They're in direct competition because Torchlight 1 and 2 are made by the original creators of Diablo 1 and 2, while Diablo 3 was made by a new team, and thus Torchlight, especially 2, contains everything fans of the original Diablo games wanted from D3 but didn't get, and has nothing D3 has that they hate. I'm not comparing the games here as I do not want to start some long conversation/war, I'm comparing what fans of the series want and get with those games, and that's why they're completely in competition. Check YouTube for E3 Torchlight 2 coverage, on TotalHalibut's Channel, where he interviews a developer and actually talks about Diablo 3 as well and how they compare to each other.
I realllllllllllllly like the fact that he said ("I personally (will play) both") i.e. Torchlight & Diablo III! Now that's honest, more so because it comes from one of the Devs. themselevs! I soooooooo love that big time!!!!!!!!
Tried the BETA and LOVE IT ! Beautiful combo shots with my monk put an end to those wommiting beasts + I can't even imagine what it'll be like lvl20. A+ for JAY ...
People always complain about Blizzard's games because they have such a massive following and they're usually close to perfect.
People had complaints with World of Warcraft and Starcraft 2. When a company brings out a series of games that are of really high quality, they gain a huge following and people want it to be more and more tailored to their idea of perfect because it comes so close.
At the end of the day, they're still buying their games.
Come on guys, when the hell did gamers become little fucking cubs who only complain when everything isn't catering SPECIFICALLY to their needs?
I've been reading a lot of these comments, and the only 2 points people are making is this:
1. "I have a shitty connection, therefore game must not be always online"
2. "WE AS GAMERS HAVE A RIGHT TO CHOOSE BLAHW BLA BLA..."
Are you serious? If you have a problem with your net, FIX IT, if you feel your "rights as a gamer" (complete BS) are being violated then go tell your mom. And for those referencing SCII, you only had to connect it once and you could play it offline all you wanted, i'm sure Diablo has a similar feature. If it doesn't, get over it.
Bottom line: Stop whining, stack up on chips and red bull, and get ready for another awesome WELL CRAFTED game from blizzard, that they have made out of love for you as a gamer and the industry of gaming. Thanks.
I'm buying this game and I understand where you are coming from, but in twenty years when Blizz isn't supporting servers for D3, you aren't going to be able to play a game that you bought and own. Even if you want to load it up for nostalgia, it wont work because all of the games AI is server side... I am sorry but that is effed.
@intsaniac well said man, I for one can't wait for this one! I won't be able to get it for a month or so while I'm saving up for a new rig so I can run this game on ultra setting but that's OK because I should get as much sun as I can now because once I get this, I won't be leaving my crib for awhile hahaha
@intsaniac Seriously man... I don't think you got the point many of us are making... I'm fine with Diablo 3 being always online because I have a stable internet connection and what not... but i won't be playing multiplayer initially... But what about my friends who are in the army? They don't get internet regularly and they want to PAY for the game like me and play it's single player component when they don't have internet.... but they cannot... so they are going to eventually pirate it... WHY... because then they can play offline then... Always Online isn't stopping piracy here... it's encouraging it...
Blizzard could have made a single player component that wasn't always online... instead... the excuse they are giving for this is that they wanted to prevent player from cheating and stuff and making they're character stronger... simple solution for that would be to NOT allow those characters to be played in the multiplayer component of the game!! I'm sure this is going to be one damn awesome game... i personally am going to put countless hours into it... but i still don't agree with making single player always online... that's just wrong... there could have been several other things that they could have done!!
You sir, make an excellent point, and you are abseloutely right in most of your points of criticism. Doesn't change the fact that a lot of posts in here is just plain whining, and i think it is sad that some people in the gaming community is starting to be so spoiled that they complain about every little thing they don't like. These are the people my previous comment was aimed at though - not you. But thanks for reply, and you have definetly broadened my horizon on gaming with the mention of your army buddies. Lot's of respect to them.
Oh Diablo 3 was built from the ground up as a co-op experience? Then please explain to me why there is no local co-op Jay Wilson.
I would love to play this game. Unfortunately, I will not have a reliable internet connection IN AFGHANISTAN!!!! F you, Blizzard. Did you think about how much you are screwing military members? Make good games that are accessible to everyone.
I hope Blizzard DRM's their game to death, and I mean lack of sales. Please people, for the sake of gamer's like me who lack a reliable internet connection, DON'T BUY IT! We as a community of Gamers must unite, and send the message to these developer scumbags. If you make a single player game, make it single player like I can play it on my laptop anywhere, anytime.
I think if we all stick together on this always on requirement, we can convince them to ditch this strategy. Speak with your wallet, hurt them where it counts. Let this Diablo game die.
Designed as online/co-op game from the beginning...yet this feature won't be available at launch. Okey-dokey...do these devs ever listen to themselves talk. Persoanlly, I have no intention of playing co-op, doesn't mean I won't eventually but I'm not buying this game for the mp aspect.
Always online equals not buying the game for me. I don't know if it's just me, but I cannot stand always being online. What happened to playing my game at a place, god forbid, that doesn't have online capability. This is pure crap. I have been a fan of Diablo since the get go, but I have now given up. Poor work, Blizzard, and Jay Wilson is the frumpiest most unconvincing front man you could have picked.
How can people separate innovation and awesome?
Koei. Re-releases the same game over and over.. very minor improvements, graphical updates. Never strays too far. Because it's a well executed system that has worked. However, there is no innovation.. therefore it has become tired and boring and consequently not as popular as it was when it was fresh and new.
"Awesome" or "well executed" will only take you so far before you actually require innovation.. "I'd rather have one over the other" is just a mind boggling concept. You need.. BOTH. Look at Star Craft 2. After the campaign, the game only lasted for those who liked the PvP competition.. otherwise, people gradually realized that they were playing the same game they had burned out back in 1998 with better visuals and different units here and there.
Diablo 3. Seems fun, but there is no doubt that the monotonous dungeon crawling that I had long milked for its entertainment value during Diablo 1 and 2.. is still there.. It's the story, the ability to use skills more freely, even if I don't agree with the way it works, that will keep me playing. Blizzard was innovative with Diablo 3. There are plenty of things to do.. why they would deny their innovation and why people would claim otherwise? Beyond me.. Sure, I as well harbor mild disappointment with Diablo 3, but it's nothing terrible enough to make me stray from experiencing and enjoying it.
Diablo 3 also changes the randomisation aspect a bit.
There is destructible environment (not total, but enough to break the monotony); there is randomised story event (yes, scripted but randomised); there is the new approach to in-game story-telling, with voiced lorebooks and journals (and the overall in-game narrative is more akin to Half-Life or Bioshock than most RPGs); there is the new health system, which greatly reduced player's over-reliance on potions, and thus shakes up the mono-rythmic potion-spamming combat.
Each of these seems to be a little innovation; taken together, however, they result in adequately huge paradigm shift, and to me, towards the better end of the game design spectrum.
Amazing sequals are the ones that balance between familarity and strangeness; they are the ones that retain the foundations of their prequals, and innovate where it is necessary.
I believe Diablo 3 is one that belongs to such group of sequals.
I just dont get what is buzz around this game, it is hacked and uploaded to internet already many times, you can play nearly full beta on hellgateserver.com , on 15 we will have they way to play full beta, only problem is marketplace. with hellgateserver you can not connect to global trade market
I'm so glad Jay Wilson has control of my favourite Blizzard property. This guy knows exactly where it's at.
@Mads128 this video really does not show off the graphics well. ingame it looks pretty damn good really. from a purely technical standpoint it's not gonna blow anyone away, but the quality is in the design. the aesthetic as a whole is just very well done.
@Mads128 it's 100% just you. If you played the beta the graphics are sharp and it doesn't have an obvious look of cartoony like every has been crying about, it's stylized. Everytime you change items it's visible.
@dg3215 WHAT? are you talking about? where did you get your info from? BTW don't like your self on your own comment.. unless it makes you feel special :)
@dg3215 Come on dg. Have you ever played any of the Diablo games? They never said there would be no multiplayer. They said there is going to be no arena at launch (competitive PVP). Diablo without multiplayer would be RIDICULOUS! They wouldn't even release it if there was no multiplayer. As for the talking about innovation, it's only one aspect of what can make a good game. It's not even slightly the most important, though it does receive a lot of favor from 'hipster' gamers. It's just one dimension. I'd rather have an awesome game than one that makes a huge innovation (and is just good).
Um I thought there was not going to be multiplayer at launch so no need for it to be online yet, so Mr Developer I have this to say to you LIAR LIAR PANTS ON FIRE. Oh and people say your games have no innovation, because your games have no innovation. Blizzard is like the China of video games, you don't innovate or create you copy and improve. That is fine just don't fool yourselves, but hey I will be getting Diablo 3.
They are the Japan of Video Game Industry. They do not create new ideas, nor do they radically innovate; they take existing ideas and give them enough twist and iterate and iterate and iterate until it is hard for anyone else to improve upon those ideas, event the original inventors themselves.
Blizzard is not China because Blizzard produces quality products, and they are usually of higher quality than their predecessors. That is why I call them Japan.
Again, forgive me for the typo: event. It is supposed to be even.
I need to pay more attention when typing comments and type them at a slower pace.
Diablo 3 follows the mmo mechanics in wich your computer has all the textures, level design, graphics engine and what not and the blizzard server tells your computer how to combine and arrange them so that you get a playable game. Should you connect to another server, that server has to reproduce every peace of the game so that you can have a similar gaming experience as the orginal. What happens is that they start with the low levels and in time build it up. Usually by the time they reach 70-80% of the original, the developer lounches a DLC and then de fake server admins pull their hair out. One example is AION, wich got quite a few unnoficial (or private as they call themselves) servers. At first you could only walk around, see some mobs (high level mobs weren't even present) most skills were not working and neither any instance. In about 3-4 months some of them managed to put up a decent ammount of content, but high level skills and instances were still missing. When they got pretty close to the original, NC soft lounched Aion 2.0 and now it became Free To Play What you must have in mind is that the private server devs don't work for free, so actually you are playing on a free to play model in which you buy certain advantages. Also, there is no binding contract between you and the devs, so if you may happen to stumble upon some deuchbags, you may find that they support one guild or another, they offer free items to frinds or whatnot.
I'm actually playing Torchlight 1, and even if I don't like the cartoon-ish graphic style i'm enjoying it A LOT. It is a totally single player game, offline, without any pvp option, and I'm finding it simply GREAT! It doesn't even need the dvd to be in the reader. It is not an innovative game, and this is the worst thing it has. The rest is perfect. Gamers have the right to choose if they want to be permanently connected to the net or not. Regarding innovation: what a pity developers limit their fantasy only to a secure and well known "road" for this type of games. :(
@nyran125 Diablo 3 will need private servers for pirates to play it since all the items and enemies are spawned by the seerver and all the damage calculations go through the server too. Private servers are bug filled messes which can't handle close to the amount of players the official servers can hold, people cheat much more easily, admins of the servers do as they please and your characters are never permanent. This is not the same as Steam. Diablo doesn't just require you to stay connected to the Battle.net servers to prevent piracy, the game actually functions as a fully online game.
@batosa1 you sound as delusional as the developers thinking they are cracking piracy by making it online only..if you think Diablo 3 will be uncrackable you are underestimating the legions of hackers and crackers dedicated to breaking the code and they do it because they think its fun. Also they actually PAY for the game, JUST to crack it...So they are more legit than the people torrenting and pirating it. They actually pay for it. But thats beside the point, if theres no offline, you are encouraging piracy, NOT preventing it. STEAM has an offline mode that works, as long as you update the clientregistryblob JUST before you hit the offline mode button, then you can be offline forever. So torchlight 2 has already got an advantage..Its cheaper AND you can play offline.
They call an Unbalanced Crafting System "Perfectly executed."? The Mystic was Cut-Out Because the Blacksmith makes 90% off all the craftable items in the GAME. The Mystic's role was so simple, she was the go-to gal for ALL THINGS MAGICAL!!!! ...and they F@%K3D THAT UP!!