Dungeon Siege 3 Walkthrough
Only four heroes remain to protect Ehb. Our Dungeon Siege 3 Walkthrough provides you with details about how to build your heroes, info on the story campaign, and secrets to unlock.
Factory Work
Kassel has requested that you stop the Cyclops rebellion within the Great Foundry. You'll mostly be fighting against goblins and Cyclops inside this fiery construction. Goblins are swift and use ranged attacks which will require you to roll in and close the distance. Cyclops on the other hand are large beasts that should be avoided at all costs and defeated with your strongest projectiles.

Among the stronger enemies in the Foundry include the beefier Cyclops Foreman and the Mad Bomber goblin. Like other sub bosses, stay out of their range as they use aura that cause damage or make them powerful.
Besides the fighting, you should also keep an eye out for various valves and pressure puts to seal and restore the correct power flow to the factory. These are spread around the whole level, some located at the area boss' hideout. Thankfully, all of these side quest points will be well marked on the map.

About half way through the tunnels you'll come across the trapped prisoner Olbert Lutzs. He will request that you also free the other two workers that were taken hostage. The two nearest quest markers will point out the two missing employees. Report back to Lutz and the three workers will head back to the main entrance.

You'll eventually come to the rebel leader, Ergometheus. There is little point in chatting it up with the monster. His fighting style is similar to the rest of his kin, though he tends to hit even faster and harder. If the boss manages to call in help, be sure to stop and deal with the minions. The battle isn't overly hard as the Cyclops still doesn't move swiftly enough to be a threat.
After the fight Ergometheus will be ready to negotiate. Agree to represent him and listen to his case. Return back to the entrance where you will encounter both Kassel and Fiddlewick. Both will take a stance on the issue at hand and you should listen to both of their sides. Now make a choice regarding what to do with the Cyclops rebellion. Your choice will gain you a vote from one of the lords, but with mark for bad will with the other.




