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Far Cry 3 Game Guide
GameSpot's Far Cry 3 game guide helps you learn the most efficient ways to tame the jungle. Or... ways to set the world on fire.

FLY SOUTH
After an interlude with your friends, you'll have three minutes to get to Willis before his plane leaves. (You may want to bring along an LMG if you have one unlocked, especially the Ripper if you've managed to buy it; don't worry about buying ammo.) As with many of the timed missions in this game, you should be able to do it in half that if you're willing to cut off road a bit.
Keep an eye on awareness indicators to know where your enemies are.
When you arrive, clear out the pirates with your LMG and reload. There's a free ammo dump here, so you can top off your supply of expensive LMG ammo on the house. The first wave of reinforcements will come from the direction in which Willis' mounted MG is facing, so fire it in short bursts to take them out. The next will come from the right side of the plane. Eventually some cars will approach, so liberally sprinkle them with grenades. The mayhem will end with a few heavies sneaking up on the plane, but at least two will be within view of the MG, so go crazy.
After diving out of the plane, open your wingsuit immediately and start coasting towards your landing zone. The wingsuit's a bit unwieldy, but if you can get yourself anywhere near the landing zone, you'll find that the parachute will allow you to be much more precise in your movements.
THREE BLIND MICE
Kill the pirates by sniping a couple of them (one of the pirates with a sniper icon is actually wielding an RPG, so he's a good choice), then letting the tiger nearby free from its cage and taking advantage of the ensuing chaos.
When you get to Thurston Town, find the bartender, play a hand of poker, and meet Sam in the alleyway to finish the mission. You'll unlock a bunch of new maps and weapons in the shop as a reward for reaching the south island here. You probably already have a number of the signature weapon variants of the guns you just unlocked, but you'll find some intriguing new assault rifles here. You should be able to find some of the lower-powered of the new weapons on any privateers that you encounter in the jungle, should you not want to buy them.
It's difficult, but not impossible, to fly a hang glider directly into a radio tower.
You can also, of course, travel around the island and release some radio towers if you want to save yourself a few thousand bucks on weapon purchases; you'll earn all of the remaining weapons after you take down four or five towers. There's a lot of high mountains on this island, so take advantage of your new wingsuit or hang gliders to get around if you can. If you're lucky (or really good), you can even try to jump off a glider directly on the top level of a radio tower and bypass all the climbing entirely.
Table of Contents
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- Introduction
- General Tips
- Relic/Letter Hunting Tips
- Weapon Tips
- Taking Out Outposts
- Walkthrough
- Harvest the Jungle
- Mushrooms in the Deep
- The Medusa's Call
- Prison Break In
- Keeping Busy
- A Man Named Hoyt
- Saving Oliver
- Piece of the Past
- Down in the Docks
- The Motherlode
- Lin Kong, At Last
- This Knife's For You
- Warrior Rescue Service
- New Rite of Passage
- Payback
- Flying South
- Doppelganger
- Triple Decker
- Deepthroat
- Paint it Black
- Taking Down Hoyt



