Final Fantasy XIII-2 Walkthrough
Cocoon has fallen! Kweh! Our game guide for Final Fantasy XIII-2 features an in-depth walkthrough covering equipment, monsters, abilities, and more!
Main Story Walkthrough: Yaschas Massif, 010 AF
Yaschas Massif 010 AF, Enemies: Mandrake, Feral Behemoth, Narasimha, Gandayaks, Gahongas, Uridimmu

When you arrive at Yaschas Massif, take stock of your characters and level them up a bit.
I leveled up Serah to a level 39 Ravager, at which point the crystarium expanded for the second time so far. I chose to unlock the Medic Role as my level bonus. I had enough CP left to level her up to a level 4 Medic.
Now for Noel. Like Serah, you'll want to level up his primary role, Commando, to level 39. Rather than unlocking an role bonuses or additional roles when the crystarium expands, I increased his ATB gauge again. At this point, he has five bars in his ATB gauge. This is the maximum you can achieve through the crystarium. The only way to reach the true limit of six is through equipment, which won't come until much later in the game. I then upgraded him to a level five Sentinel with my remaining CP.
With that out of the way, talk to the male researcher at the start of the area and he'll supply you with a map of Yaschas Massif. After that, grab the treasure sphere nearby to collect 500 gil. Now, head east. After dropping down the cliff, make your way northwest.


You'll come upon a female researcher standing under a lamp post. Take heed of her warning. Remain within the light to avoid encounters, or run for the light to escape an oncoming threat. Behemoths (and the rare Narasimha variant) are too great of a callenge for your team at the moment. When you can topple a Behemoth, you'll collect a Behemoth Fang, a key item used in a Side Quest later in the game. It would be a good idea to return when you are strong enough to take on the challenge, as both monsters make excellent additions to your paradigm-pack repertoire, as well.
While navigating the area, keep an eye out for treasures along the walls. In the west, you'll find 960 gil in a treasure sphere. Just north of that is another sphere with 8 Mana Slivers. On the eastern side, you'll find a treasure cube containing the key item, Tablet of Padra. And just north of that, is a sphere containing Mana Bolts.
Eventually, you'll run into Chocolina. She has new weapons for Serah and Noel; The Volatile Spark and the Lunar Stinger. I recommend picking them up for substantial boosts to Physical and Magic stats for each character.
After you stock up on new equipment and items, continue along the path, heading east. Just after Chocolina is a treasure containing Scars Gate Seal. There are two more treasures that will be on your right; a sphere containing Gysahl Greens and another with 540 Gil.


Take a left at the fork (the path to the right is inaccessible at the moment). As you head north, you'll reach the goal marked on your map. You'll be able to purchase items from Chocolina again, but she has nothing new since running into her a minute ago. Unless you need to restock, chat with the girl to the left, but be warned; Initiating a conversation with her leads to a boss battle. Make sure your paradigms are up to snuff. Here's my setup:
| Paradigm | Noel | Serah | Monster |
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| Tri-Disaster | Ravager | Ravager | Ravager |
| Relentless Assault | Commando | Ravager | Ravager |
| Diversity | Commando | Ravager | Medic |
| Mystic Tower | Sentinel | Ravager | Ravager |
| Tortoise | Sentinel | Sentinel | Sentinel |
| Consolidation | Sentinel | Sentinel | Medic |

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When he casts Deshell and Deprotect, allow Cait Sith to remove the debuffs before switching
paradigms. Once you are set in that regard, switch to relentless assault to stagger him. When
he's staggered, hit him hard. Once he recovers, he'll cast defensive buffs on himself that
won't disappear until he's staggered again. Watch out for the Swipe prompt. Unless you switch to SEN SEN SEN, you will incur incredible damage. Mastering the art of reading enemies and managing paradigms is important for moments just like these. Try your best to beat him during the second stagger, or you will have to endure repeating the two-fold stagger sequence again. Once he's downed, Hope steps in to deal the final blow. |
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After the cutscene, follow Hope. When you come to a halt, talk to the soldier nearby to clear the path ahead.


Once you gain security access, feel free to explore the area a bit. There are a handful of treasures to discover. Two of which you won't be able to obtain, but it's good to remember their whereabouts.
There are three treasures near the Fal'Cie dock. On the metal scaffolding, you'll find a sphere with three remedies, a sphere with a Carbuncle Figurine adornment, and a hidden treasure cube with the Pathos Jewel Fragment near the Fal'Cie's head that's just out of reach at the moment. You can retrieve it after visiting the Sunleth Waterscape for first time.
In the nook just northeast from the Fal'Cie dock, there's a hidden treasure sphere with the Serenity Sachet accessory. Southeast from Hope is another sphere containing a Warding Talisman. In the northeast corner of the same platform, you'll find a sphere containing Gysahl Greens.

Talk to hope again, for a live trigger event.
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After the LTE, follow hope up the stairs an initiate another conversation with him. He shows off the Oracle Drive, a device that records memories. He then provides you with the Arteface you need to travel time in an effort to solve the paradox and clarify the message contained in the Oracle Drive.


Head south, and take the path heading east. Use the artefact from hope to open the gate. Before you take off, there's one last LTE for now.
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Finally, you'll head through the gate. Your new artefact unlocks the path to Oerba, in the year 200 AF.
Table of Contents
-
- Prologue: Valhalla
- Episode 1: New Bodhum, 003 AF
- Episode 2: Bresha Ruins, 005 AF
- Episode 3: Yaschas Massif, 010 AF
- Episode 3: Oerba, 200 AF
- Episode 3: Yaschas Massif, 01X AF
- Episode 3: Locked Location/The Void Beyond
- Episode 3: Sunleth Waterscape, 300 AF
- Episode 3: Archylte Steppe, Unknown AF
- Episode 4: Academia, 400 AF
- Episode 4: Augusta Tower 200 AF
- Episode 4: Augusta Tower 300 AF
- Episode 4: Augusta Tower 200 AF
- Episode 4: Academia 4XX AF
- Episode 4: Graviton Core Hunt
- Episode 5: The Void Beyond ??? AF
- Episode 5: New Bodhum 00X AF
- Episode 5: A Dying World 700 AF
- New!Episode 5: New Bodhum 700 AF
- New!Episode 6: Academia 500 AF
- New!Episode 6: Final Bosses




