Public Library (part 2)
Push forward through the hall to a door that slams shut. Quickly turn around and prepare to take down some more bi-pedal enemies who'll charge from the door near Ray--Shock Blast 'em. Now go through the door they came from, then open another on the right into a dark room.


Inside the dark room, you'll find a small children's room on the left, but the door won't fully open because of an obstruction on the other side--fire a dart into it to force the door open. Now use the PKE to checkout the bear on the chair in the corner, then exit back into the main room. Use the PKE to follow the footprints on the ground to the kid's area in the corner, resulting in some spooky happenings. Afterward, proceed through the door on the left, down the stairs.


Once at the base of the stairs, first enter the room on the right (after blasting the chair blocking it aside) and scan the Wall Calendar inside for another artifact. Now head into the heading into the Special Collections on the other side to find the librarian. After she jets out of there (again…*sigh*), a couple of book-creatures will attack. Although Egon suggests using the capture beam, we suggest sticking with the Shock Blast to take them down quickly (what's Egan know anyway?).


With the creatures down, interact with the bookshelf your teammates are staring at to reveal a secret passage. Head down the stairs within and blast the bi-pedal paper dude at the base, before continuing into the next room. Approach the book on the stand toward the back and watch as it levitates into the air, spawning enemies as it goes--great. Stick with your Shock Blast and use it to take down the book-bats and other creatures it spawns. Eventually, a single ghost will appear--slow it down with your Stasis beam, then blast it a few times with Shock, repeating as necessary until you can capture it.


After capturing the ghost, approach the librarian again, then follow your teammates into the adjacent room once she departs. Once there, look for a Chair artifact behind the bookshelf in the back of the room. Now use the Capture Beam + slam to remove the beams and wooden planks blocking the doorway, allowing you to continue onward, down a staircase.


Hmm, it seems the basement's flooded. Well, whatever--climb up the short staircase and interact with the electrical generator. Unfortunately, the power won't remain on for long, instead causing another book Golem to appear. Just like before, circle around him while pummeling him with Shock Blasts, then wrangle and slam the energy ball of his when it appears.


With the Golem defeated, follow your team through the door and down the stairs into the boiler room…where two fire Golems appear. Keep your Shock Blast equipped and target the right-one first as you back away (but stay close enough so you weapon inflicts damage)--he should go down before you reach the back wall. Now you can tackle the remaining one like like the other Golems: circle around him and blast.


With the room cleared, approached the damaged wall in the corner and give it a blast, revealing a black slime-covered entrance. Egon will now inform you of a new ability he wants you to try out: the Plasm Distribution System. It has two abilities:
- Slime Blower: This slime-spitting ability is useful for getting rid of black slime-covered things, as well as unpossessing people.
- Slime Tether: This allows you to move heavy objects by tethering them to something else.
Try out the Slime Blower to get rid of the black slime, allowing you to proceed down the tunnel to complete the level.


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