Oni Alpha Site
Arm All Charges on the Bridge
Okay, so what you're supposed to do is interact with each charge along the length of the bridge. But you can forget about that, as simply turning around and hightailing it to the safe end of the bridge (away from the enemies) seems to automatically set them all for some reason. Yeah, that means you can ignore the enemies too. Well, no complaints here. Once there, go ahead and climb up the ladder into the watch-tower in preparation of your next objective.


Use Detonator in Watch-Tower
With the charges set, you can detonate them by interacting with the console inside the watch-tower, which you can get inside via the ladder. With the bridge destroyed, the door at the base of the ramp will open, allowing you through.


Fall Back, Defend Inner Courtyard
Bah, what's this fall back business? If you followed our strategy above, you should have all your ammo left, including the Spartan Laser. As such, we recommend waiting by the top of the left staircase and using the Spartan Laser to pick off the Hunters and Brutes that are dropped off by the ship--also, toss a grenade or two early on, when the enemies are bunched together. If you can, try and save some Spartan Laser ammo for the pair of Hunters, as it's much easier than trying to take them on from behind.


With the first wave dispatched, push forward to the structure ahead and take control of the turret, in preparation of the next drop ship. As soon as it unleashes its load, aim for the two Hunters first, then pick off as many of the remaining enemies as you can before turning right to tackle some more baddies in-bound from that direction. Once you've reduced their numbers, rip the turret off its perch and use it to ream anyone who might be sneaking up behind you (most likely to your left). Work your way deeper into the field (away from the side you entered from) and take residence on yet another turret on a grassy ledge, to the right. Remain here to tackle some more drop-ship enemies, ready to rip it off its perch to tackle some more who'll attack from behind.


Retreat, Defend Oni Interior
After a short while, you'll be instructed to retreat into the Oni center. The entrance is nearby, along the backwall--drop inside. Alright, so this central area is soon going to fall under attack in two directions. The central turret may lure you into using it, but it almost always results in death. Instead, we suggest hightailing it out the South side of the room and let your teammates deal with most of the enemies. Since you'll be completely protected in this area, feel free to use whatever weapons you have (such as the Sniper) to pick off any enemies who cross your line-of-sight. Eventually, all but Mickey will perish, but they should have dwindled their numbers enough that you can just go in and perform clean-up duty.


After the first batch of enemies are dealt with, a dropship will unleash some more enemies by the other two entrances (such as the one you had used for cover before). Now your strategy's going to have to change a bit, as you'll have to take the lead on this one. At least you can rest assured that the enemies won't enter your central area, creating a safe haven of sorts. Go ahead and collect whatever weapons and ammo you can from the two previous entrances (the Brute shot is particularly effective) and get ready to crack some skulls.


Basically, you're going to want to focus on only one Brute at a time, backing away for cover as soon as you start taking heavy damage or fire. The sandbag wall that lines the top of each staircase is surprisingly effective for cover, so long as you crouch behind it. Because there are initially so many enemies, you shouldn't have any trouble finding at least one to target at a time, but as their numbers dwindle, you'll have to get a big more aggressive in your approach, venturing deeper beyond your safe haven for the kill. When you do, get ready to retreat at the first sign of trouble. Remember to use grenades and other explosives whenever you get a chance, and be sure to scour the enemy corpses for additional weaponry.
Take Elevator to Roof for Evac
With the Brutes taken care of, hop aboard the elevator and interact with the panel in the back to get it started. As you ride it up, you'll be attacked by some nasty bugs. Quickly crouch behind the low wall on the front of the elevator for almost complete protection and don't even bother trying to shoot them unless they dare venture around the barrier, giving you an easy target.


When the elevator comes to a stop, you'll find two exits leading onto the roof…and a ton of baddies. Thankfully, they'll rarely enter the central elevator area, providing a safe zone of sorts. As such, we suggest alternating between the two sides, attacking the closest enemies, returning to that safe zone for a shield recharge. When it comes time to venture farther out, the boxes on either platform provide decent cover. When clear, the Pelican will lower itself, allowing you to clamber aboard.


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