M.O.D.O.K.
M.O.D.O.K. can use Analyze Cube to store up Psionic Energy. This energy can be used to power up other moves such as Psionic High Blast, Jamming Bomb and even a powered Barrier. Pressing back and the Special button will launch a large shield that can block nearly every projectile. This can turn M.O.D.O.K. into the ultimate turtling character. Place up a Psionic barrier and send out bombs and blasts. If the enemy stays away, use Analyze Cube to restore energy and grab them with Killer Illumination when they get close. Barrier can also be used to protect enemy via assist, or even ones that linger after M.O.D.O.K. tags out.- Stamina: 950,000
- Standing Light: 45,000
- Standing Medium: 67,100/5 hits
- Standing Hard: 80,000
- Crouching Light: 45,000
- Crouching Medium: 60,000
- Crouching Hard: 80,000
- Jumping Light: 57,700/3 hits
- Jumping Medium: 70,000
- Jumping Hard: 80,000
Assists
| Assist Name | Assist Slot | Features | Quick Hyper |
|---|---|---|---|
| Barrier | Alpha | Shot, Front | Hyper Psionic Blaster |
| Balloon Bomb | Beta | Shot, Front | Hyper Psionic Blaster |
| Psionic Blast | Gamma | Shot, Front | Hyper Psionic Blaster |
Moves
| Move Name | Command | Move Type | Damage |
|---|---|---|---|
| Battering Ram | + ![]() |
Special (in air ok, can be directed) | 90,000 |
| Psionic Blast | ![]() ![]() |
Special | 81,200/3 hits-122,600/5 hits |
| Psionic High Blast | ![]() ![]() |
Special (uses Psionic power) | 163,600/5 hits |
| Analysis Cube | ![]() ![]() |
Special (in air ok) | 50,000 + builds Psionic power |
| Balloon Bomb | ![]() ![]() |
Special (in air ok) | 80,000 |
| Jamming Bomb | ![]() ![]() |
Special (uses Psionic power) | 80,000 + inverts movement |
| Flight | ![]() ![]() |
Stance | N/A (Stance) |
| Hyper Psionic Blast | ![]() ![]() |
Hyper (in air ok) | 129,100/22 hits |
| Hyper Battering Ram | ![]() ![]() |
Hyper (in air ok) | 72,700/3 hits |
| Killer Illumination | ![]() ![]() |
Hyper | 358,000/30 hits |
Table of Contents
- Basic Moves
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Characters
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