@Aurey: Super Turrican had an absolutely awesome soundtrack--and overall sound design for that matter. Cheers for remembering that. ;)
With more than 25 years in the video game industry, Chris Huelsbeck shares his experience beginning with the C64.
How many of you have actually used a Commodore 64? Well, for those who are old enough to remember what a Commodore 64 is, you might remember a game called The Great Giana Sisters. To this day, the music from the cult classic is highly regarded by the growing chiptune community. The composer, Chris Huelsbeck, is still a big fan of early electronic music, but his work can also be enjoyed with the use of a full orchestra. In 2008, Thomas Boecker produced a concert called Symphonic Shades that was dedicated exclusively to Huelsbeck's work. Not only was it a tremendous way to have his music appreciated by a large audience, but it also marked the first time that a video game music concert was broadcast live over the radio.
The German composer remains busy. He has more than 80 projects under his belt, has worked the Star Wars Rogue Squadron series, and is most recently working on Star Trek: Infinite Space. Check out our interview below to learn more about Chris Huelsbeck's start and his outlook on the industry, as well some samples of the upcoming Star Trek game and his previous works.
Sound Byte is GameSpot's game music blog, which covers every aspect of music and audio in games, including interviews with top game music composers and sound designers, as well as discussions of new or classic game soundtracks. Have a question or suggestion? Leave us a comment below or e-mail us at firstname.lastname@example.org. For a list of previous Sound Byte features, click here. Follow us on Twitter! @gs_soundbyte
Wow. Noticed this article because of the Workbench icon. No matter how many Amie references there are in gaming journalism, it always seems to pull my strings. Anyway, always a good thing, these sound bytes. Always. The best non-news of GS there is.
Im fascinated by how sound can really bring alive emotion when youre watching a movie. Bringing full live orchestras to gaming will just increase the quality of the gaming experience.
@MasterTheHero Just updated the video with full track titles as well as add another track by Chris Huelsbeck that wasn't in the original edit. Enjoy!
Man the commodore rocked for its time..Seven cities of gold great game..Still wish some one would remake this classic with todays graphics..It had a generater for maps back than..That no one other than civ games can match..It was fun exploring the lands an mapping them out...The tribes bringing back gold to the main land..Could never tire of seven cities of gold..Shame the woman who created it passed away..Commodore owns..
I used to own a Commodore 64 when I was 6 years old and my favorite game was Squirm and loved that electronic music.
The first time I heard his music was in Super Turrican and Mega Turrican. The BGM for the train stage in Super Turrican is one of the best tunes I've ever heard on SNES. He's an amazing composer, hopefully his work will be more appreciated now... I didn't know about his involvement in games for this generation, thanks a lot, Sophia and Gamespot.
I have two Commodore 64's currently. Still quite fun once in a while. Love what they did with so little memory available. Talented programming.
Great music for "Star Trek - Infinite Space", and very much on par at least with Michael Giacchino and Cliff Eidelman ("Star Trek, "Star Trek VI"). I look forward to the complete works for this new title...any fresh Star Trek music is welcome.
There was some awesome music in this video, any chance to have the tracks revealed on what was used for this interview? Best one yet!
Rainbow Arts and Factor 5 made some of the best C64 and Amiga games of the 16bit generation, and it's thanks to people like Chris Huelsbeck that the games sounded just as good as they played. The music from Turrican just never gets old, cheers Chris.
These guys are video games savior! That's the thing i love the most about video games. And I thought that for this generation, the music lost its touch but Assassin Creed: Brotherhood proved me wrong.