Engine of Destruction
For the first section of the mission, you'll have a small band of five marines and two medics. Your jobs is to protect Tychus as he storms the Dominion base. Once he's inside and cleared the area, Tychus will hijack the dominion's new toy, the Odin.


Now it's time for the real mission to start. Tychus will only take short breaks before charging into the enemy. While the Odin can soak up a good amount of punishment, it's not invincible. Its main weakness is it's poor anti-air attacks, which leave it vulnerable to the likes of banshees and battle cruisers. You'll want to get up a few starports right away, and produce a mix of wraiths and vikings to support the Odin. A few SCVs will also be handy to repair any mechanical damage that transpires. If you take out an enemy base, set up a new command center to reap the extra minerals and gas.


At the last enemy strong hold, they will have plenty of anti-air support. Bring along some marines and medics to help deal with this threat. Remember, the vikings can turn into a ground assault mode, protecting it from missile turrets. Once Tychus reaches the final outpost, he will automatically launch his strongest attack. While doing this, he is vulnerable to counter assaults, so get several SCVs on him. When the Odin clears the last base, the mission will conclude.


