Stop right there criminal scum. Our The Elders Scrolls V Skyrim Walkthrough provides strategies for the main quest, crafting tips, and secrets about guilds.
The Companions are one of the many guilds within Skyrim. Think of them as the Fighters Guild of previous Elder Scrolls games, but with an added twist. Several members of the Companions will force themselves as followers during these quests, but after finishing the whole storyline you can recruit whichever member you like. Additionally, many of the members are potential spouses after completing all Companion quests; on that note, many members can also permanently die after the storyline is finished.
Enter Jorrvaskr on the east side of Whiterun. Head down to the basement where you can speak to Kodlak. To test your worth Vilkas will take you outside and teach you a few things about power strikes. Afterwards, head up the hill and give Vilkas' sword to Eorlund. Inrun, the smith will have you deliver a shield to Aela back in the basement. Now after this fetch quest you'll be able to take jobs from Farkas.
The tasks Farkas assigns you depend on what you've already done within the world. Two of the more minor ones are "Hired Muscle", a simple task of fist brawling Aldis in Solitude. The second task may be "Trouble in Skyrim", where you must kill the vampires inside the Broken Fang Cave west of Whiterun.
Broken Fang Cave is a very small dungeon, but there is a Master Vampire inside. If you're less than level ten, you might have problems taking this enemy by yourself. If you don't have one already, get a follower such as Sven or Faendal from Riverwood. The Master Vampire can quickly drain your stamina, but it's still a good idea to block his attacks with a shield. As long as you have a follower supporting you, the battle shouldn't be too bad. If you contract vampirism and don't want it, you can cure disease at this early stage. You'll probably want to get rid of vampirism anyway, as the Companions have a conflicting power waiting for you.
Either after completing these two tasks, or if you already did them before hand, Farkas will join you as a follower (though you can't trade equipment). Head over to Dustman's Cairn which is northwest of Whiterun; Redoran's Retreat and Silent Moon Camp are both nearby if you can fast travel. Inside the dungeon you'll mostly be fighting undead Draugr in the first few rooms. As with most battles, let your new friend Farkas tank while you attack from behind or heal up.
Head east and you'll come to a a leaver in a small room. You'll be trapped inside and Farkas will be attacked by a group called the Silver Hand. Farkas can take care of himself as he's actually a werewolf. Wait for Farkas to kill the enemies and he will open your cage. Keep moving along the quest marks and you'll come into a three way battle among yourself, the Silver Hand, and undead. For the most part let the two group of enemies fight each other, as if both attack you at once you're pretty much dead. Try to keep Farkas as healed and protected as possible, as his current gear is inferior to most of the stronger Silver Hand members. The sheer number of foes is the biggest problem during this encounter, so if you can don't arouse attention to yourself or summon up more allies with conjuration.
After clearing the fight, head east and after several doors you'll enter a long hall. On the left hand side will be a chest containing the Dustman's Cairn Key. Use this new key to open the door to the north. Destroy a few Skeevers and a large Frostbite Spider to move into other deepest ends of the halls. In here you can gain both the Inferno word of power to upgrade Fire Breath and the Wuuthrad fragment. Undead Draugr will now attack. As before be defensive and attract little attention. Farkas and any summons you have should charge the main bulk of enemies as you pick off the weaker stragglers.
For your hard earned work you'll be inducted into the Companions. But to gain the true power of the Companions speak with Skjor. Head below Eorlund's undeforge at night and meet with Aela and Skjor. This will unlock the werewolf form and the next Companions quest.
i completed all this after playing skyrim for 1 month and i had full steel plate amour and orcish greatsword it was epic i completed in level 13 and 9786 gold hehe
i am a werewolf, and happy with that, but in dawngaurd, i am offered to be a powerful vampire, is it really that much power? also, i see wings, will i be able to fly? anybody know please respond
There is so much to do in this awesome game "The Elder Scrolls V Skyrim" a good Walkthrough is always welcome.
Okay so, I don't know if anyone's answered this or not, but.... If the whole point of this scene is to go through all this sh*t & get fighting experience, then discover the horn ISN'T actually there and you actually have to go to Riverwood to retrieve it....
Can't you just skip this scene altogether and just go right on over to Riverwood? Or is something crucial supposed to happen (besides loot stuff & fighting skills) that you cannot miss?
Just someone please tell me if I can skip it & just go to Riverwood, or if I HAVE to complete this part.
Start a new character and in the first house that you can get your first weapons, the NPC that helps you, waits for you to take a key from 1 dead soldier and open the door..... DONT open the door, go in sneak/stealth mode and backstab him as much as you want.... He does NOT die..... I left there with 44 level 1 handed weapons and 100 level sneak. Character level about 18. I could wait more to get 1 handed weapons in 100 but i got bored..... ^^
+It's only 50 gold to get to Solitude from Whiterun, and if u don't have 50 gold, then u r spending waaaaayy too much, and only doing the main quest
Correct me if I'm wrong, but isn't there meant to be a word wall in this dungeon? This guide misses out on the shout so I was just wondering if this is a foolish mistake or what?
How do you put spells or souls into your weapons? I just started playing the game, and all the stuff that can be done is a little overwhelming.
@YariStar find an enchanting table, there you can break enchanted weapons or clothes or jewelry etc. you break these items to learn the spell, after a spell is learned you can use the table to enchant you own belongings, as long as you have filled soul gems, the bigger the soul gem the more powerful the spell will be. to fill soul gems you need a soul trap spell or a weapon with soul trap capabilities, the bigger the creature the bigger the soul.
how do you get through the gates that open when the stones are walked near by... all my gates were open n i whirlwinded through them but i couldn't go through the gates???
Do you have to finish the main quests before going to side quests? or is it just better to finish them first?
@lolgamer73 No, you can finish the main quest and do the sidequests if you want. I always do sidequests first before finishing the main story. It's up to you. Not sure if there are any missable sidequests for completing the main quest first.
OK, don't laugh, please. but I can't figure out how to use the PS3 controls to take and then equip objects. Some of them just "follow" me and I don't know how to pick them up. Some of them make it to my inventory but some don't. What buttons do I push to get this stuff? Before you think I'm stupid, I'm not, I'm just a LittleOldLadyGamer that hasn't forgotten her inner child :)
@lolgamer73 You can't equip objects. Only weapons, armor, rings and necklaces. You can pick up objects by pressing X or drag them around by clicking R3.
Hi guys, I just got Skyrim yesterday and it's a cool game but I seem to be stuck at one section in the golden claw part and it's annoying the hell out of me! When I get to the chest at the end of the tunnel where I've slashed up all the undead dudes and got past the spike door and the swinging blades I pull that chain that opens the iron gate over the stream and then I can only go a few meters into the cave and I get blocked by a heaps of rocks in the way that wont let me go any further. Has anyone else had this problem? Is there something that I've missed that makes the game do that? Any help would be awesome! Cheers.
where can i find and enchanted armor, or apparel item ; boots , necklace,shield ; etc. enchanted with firewalker that i can break. my character is a vampire, and i need fire resistance on my armor.
@jolene26 just enchant your own armor, you have to disenchant something with the effect first(to learn it), your skills will improve, as will your enchantment, the more you use the enchantment tables.
@jolene26 sorry i didnt read you question properly, there is a theft merchant at the college of winterhold that had a necklace that had 30% fire resistance, hope that helps
im stuck in Saarthal in the chamer with 6 stones that have a snake, eagle, and fish on it...what order do they go in???
Doing "In My Time of Need" quest where I need to talk to Alik'r prisoner in jail. Apparently need to unlock the jail cell in order to talk to the prisoner. I have pickpocketed 4 jail keys from guards, but at cell door I keep getting the message that I need a key. What am I overlooking or doing wrong?
Who the Hell is Drelas and why is he trying to kill me?!? I'm quite a way into the game and don't remember how I might have slighted this fellow, but he surely wants me dead and I can't figure out why.
@Lantazan Drelas is a wizard who has a cottage and if you find him, he tries to kill you with magicka powers. If you kill him though, you inherit his cottage. If there are things that still say "steal," which they shouldn't, unless he's still alive. I was stumbling around and came across his cottage and he tried to kill me, so I zapped him dead with my shout of fire. I instantly got his cottage. You will officially have another home.
.......maybe because I just went busting into his house on a rainy afternoon, but I remember that guy's name from somewhere and the quest log has no record.
im in ustengrav depths [the horn of jurgen windcaller ] im stuck can't get through the gates help 2 hr trying
in the beginning of the game I am just sitting there do i have to press something or is it automatic PLZ SOMEONE HELP VERY FRUSTRATED
@nbarocks123 Just wait for the opening scene to finish...then you'll be able to make your character...damn are people this bad at games now?
I'm stuck on a side quest for words of power. The area that is stoping me is a riddle of sorts from "the four totums" or something like that. the door I need to go through is locked and the only way to get to the other side tis to solve the riddle. The totums must be activated in order. Each totum has an animal on it's face.
The animals are as follows: Fox, Wolf, Bear, and Snake. (Not Nessessarily in that Order).
The Riddle goes something like this: The first fears all: the Second fears none. The third will eat the first and the forth when allone fears the second. Again I'm not positive agout the exact wording but this ai all I have. Could someone please give me the correct order for this riddle.