Stop right there criminal scum. Our The Elders Scrolls V Skyrim Walkthrough provides strategies for the main quest, crafting tips, and secrets about guilds.
The Golden Claw
Head up the mountain to the north to gain access to Bleak Falls Barrow. The encounters along the way are random, but you can expect to fight a bandit or two, especially ones that could be hiding in the towers up towards the Barrow. At this point it's a good idea to have your healing spell in your left hand or at least ready to switch to by favoriting it. And of course Faendal sniping your enemies will help loads early on. It takes a lot of a follower to outright die, so feel free to let your sidekick take all the punishment. We were lucky enough to gain a suit of Iron Heavy Armor and a new greatsword (Which we handed to Faendal); even with some randomness it's likely that you'll gain the same equipment to outfit yourself and your comrade.
Eventually you'll reach Bleak Falls Barrow proper. Here will be three more bandits, likely with two-handed axes or ranged bows. If you haven't used on yet it's a good idea to whip out your shield. Shields are great for absorbing damage and staggering enemies. A successful block will stagger an normal attack. However if the enemy uses a power attack it will break your guards. This also holds true for when you fight a defending enemy. You can also block with a two-handed weapon or while dual-wielding, but isn't nearly effective as a shield.
You'll likely still be level 1, so most of the enemies will still be weak. A few swings of your weapon and shots from your follower will be enough to clear most encounters inside and around the Barrow. With that said, after clearing out the three enemies, enter the door on the right to enter inside the Barrow. There will be two bandits within the first room. You have enough time to sneak and get in a free hit or two. However, unless you made a Khajiit or already trained before entering your sneaking may be too low to get by these guards.
The loot on the bandits isn't anything great, but the nearby chest has some goodies inside. It has a novice lock on it, but you should hopefully still have plenty of lockpicks from Helgan to easily bust it open. Inside the chest is some gold, souls gems, and a Scroll of Hysteria. We personally never use scrolls as they are one time use. But what's great is you can sell scrolls to other casters for a nice sum of gold.
Continue down the path and you may notice various urns and pots sitting around. Most of these are empty, so however your crosshairs over them before needlessly interacting with them. There are a few poitions sitting around the bookshelves, so be sure to grab them. Once you've looted anythign you need, head down the hall and Kill the Bandit Outlaw. There will be a puzzle ahead and the answer is on the pillars overhead. Or rather was up there, the middle symbol has collapsed on the ground. However, since it's the only one dislodged it's still easy to figure out. Mover over to the pillars on the left and rotate them so that from left to right they show a snake, a snake, and last a fish.
This will open a gate leading to the basement. As you enter through there will be more petty soul gems and chest to loot. However, expect to be interrupted as Skeevers will emerge from below. These are large rats and are easily killed. For the real battle head down the spiral stair case and slash through the webbing on the left. This will reveal the Wounded Frostbite Spider. It's a large version of spiders you might have already fought. Its poison is even more deadly, making it very important to have a healing spell on the ready.
The easiest way to heal up is to simply run back out the entrance as the spider is too big to follow you. Faendal or whatever companion you have will also make this battle rather simple. After the spider is dead, move left to find Arvel stuck in some webs. Free from the webbing and continue to slice him to bits. He's the one with the Golden Claw and would simply flee or attack you than hand over the treasure. It simply saves time to bash his skull in and loot the warm corpse. Continue down the path and you'll face undead Draugrs. These enemies are susceptible to fire if you feel like switching to Destruction magic, but aren't that hard anyway.
You should be careful about traps in the area, there is a spike gate just ahead that will spring is you step on the pressure point. Traps like these will do serious damage if they hit you in the heat of combat. If you've already killed the enemy, you can likely heal the damage quickly before moving on. You'll face three more Draugrs. They have basic armors and weapons so there still isn't much to worry about. Their Ancient Nord weapons aren't that great so there isn't much reason to loot them unless you simply want some different gear. Up ahead will be a swinging set of blades. Remember back to Helgan where you sprinted out? If you haven't been using sprinting, now is a good time to start again. The sprint is fast enough to get by traps like that.
Head down the next few halls and slice through three more Draugr. At the end of this hall will be a chest that will possibly contain more stamina potions and arrows. Pull the chain near the chest and it will open the gate headed towards outside. There will be two more chests: one to the right as you exit that might have another sellable scroll and possibly leather armor. Kill another Draugr and head down the icy path on the east to reach the second chest. This chest has a novice lock and may contain a Scroll of Dread Zombie and a Weak Paralysis Poison. Once done looting, head back up the ice spiral and into the next cave to the north.
Here will be a Restless Draugr, a stronger version of the undead you've faced so far. It's a good idea to have both a shield and healing spell on the ready. The Restless has way more health and his two-handed sword can do some heavy damage. Block his blows as best as you can and heal up when you take too much damage. Your follower may be the main source of damage from this fight as you keep yourself healthy. Through the next door will be two more Draugr: one melee one at the bottom floor and an archer above. This are the normal Draugr, so they are fairly weak. Climb up the stairs on the right and loop around left until you come to the bridge. Soon you'll come to a door with a clawshaped keyhole and several rings. Look at the claw in your inventory and it will show you the code: Bear, Butterfly, Owl. Set up this combo and place the claw in to unlock the door.
Move down the path and you'll arrive at a tomb. On the wall will be a flashing dragon word that will teach the first shout: Unrelenting Force. You most likely can't use this yet. Though if you took the time to kill a dragon you can learn and equip the shout. Learning the word of power for the shout will also revive a Draugr. This enemy is even stronger than the Restless you fought earlier. His attacks are strong enough that you might want to switch to a ranged spell or a bow. If your follower has a brutal two handed weapon and some armor they might be able to take the boss a little better than yourself. As long as you have some distance and make use of your shield you can resist the brunt of the damage and easily counter.
Loot the Overlord to gain the Dragonstone (Which was the real prize here) and you can also take his Cold Ancient Nord Battle Axe which can deal extra frost damage to health and stamina. Loot the area for a petty soul gem, Weak Frenzy Poison, a Tome of Conjure Familiar and up to eighty gold. Head up the stairs on the left to unlock the exit. Stop along the way to loot another chest with a Garnet, extra gold and lockpicks. Now you're free to return to Skyrim's overworld and can fast travel to River wood.
Deliver the Golden Claw to Lucan and receive your reward. With the Dragonstone in hand, you'll be more then ready for Whiterun.
i completed all this after playing skyrim for 1 month and i had full steel plate amour and orcish greatsword it was epic i completed in level 13 and 9786 gold hehe
i am a werewolf, and happy with that, but in dawngaurd, i am offered to be a powerful vampire, is it really that much power? also, i see wings, will i be able to fly? anybody know please respond
There is so much to do in this awesome game "The Elder Scrolls V Skyrim" a good Walkthrough is always welcome.
Okay so, I don't know if anyone's answered this or not, but.... If the whole point of this scene is to go through all this sh*t & get fighting experience, then discover the horn ISN'T actually there and you actually have to go to Riverwood to retrieve it....
Can't you just skip this scene altogether and just go right on over to Riverwood? Or is something crucial supposed to happen (besides loot stuff & fighting skills) that you cannot miss?
Just someone please tell me if I can skip it & just go to Riverwood, or if I HAVE to complete this part.
Start a new character and in the first house that you can get your first weapons, the NPC that helps you, waits for you to take a key from 1 dead soldier and open the door..... DONT open the door, go in sneak/stealth mode and backstab him as much as you want.... He does NOT die..... I left there with 44 level 1 handed weapons and 100 level sneak. Character level about 18. I could wait more to get 1 handed weapons in 100 but i got bored..... ^^
+It's only 50 gold to get to Solitude from Whiterun, and if u don't have 50 gold, then u r spending waaaaayy too much, and only doing the main quest
Correct me if I'm wrong, but isn't there meant to be a word wall in this dungeon? This guide misses out on the shout so I was just wondering if this is a foolish mistake or what?
How do you put spells or souls into your weapons? I just started playing the game, and all the stuff that can be done is a little overwhelming.
@YariStar find an enchanting table, there you can break enchanted weapons or clothes or jewelry etc. you break these items to learn the spell, after a spell is learned you can use the table to enchant you own belongings, as long as you have filled soul gems, the bigger the soul gem the more powerful the spell will be. to fill soul gems you need a soul trap spell or a weapon with soul trap capabilities, the bigger the creature the bigger the soul.
how do you get through the gates that open when the stones are walked near by... all my gates were open n i whirlwinded through them but i couldn't go through the gates???
Do you have to finish the main quests before going to side quests? or is it just better to finish them first?
@lolgamer73 No, you can finish the main quest and do the sidequests if you want. I always do sidequests first before finishing the main story. It's up to you. Not sure if there are any missable sidequests for completing the main quest first.
OK, don't laugh, please. but I can't figure out how to use the PS3 controls to take and then equip objects. Some of them just "follow" me and I don't know how to pick them up. Some of them make it to my inventory but some don't. What buttons do I push to get this stuff? Before you think I'm stupid, I'm not, I'm just a LittleOldLadyGamer that hasn't forgotten her inner child :)
@lolgamer73 You can't equip objects. Only weapons, armor, rings and necklaces. You can pick up objects by pressing X or drag them around by clicking R3.
Hi guys, I just got Skyrim yesterday and it's a cool game but I seem to be stuck at one section in the golden claw part and it's annoying the hell out of me! When I get to the chest at the end of the tunnel where I've slashed up all the undead dudes and got past the spike door and the swinging blades I pull that chain that opens the iron gate over the stream and then I can only go a few meters into the cave and I get blocked by a heaps of rocks in the way that wont let me go any further. Has anyone else had this problem? Is there something that I've missed that makes the game do that? Any help would be awesome! Cheers.
where can i find and enchanted armor, or apparel item ; boots , necklace,shield ; etc. enchanted with firewalker that i can break. my character is a vampire, and i need fire resistance on my armor.
@jolene26 just enchant your own armor, you have to disenchant something with the effect first(to learn it), your skills will improve, as will your enchantment, the more you use the enchantment tables.
@jolene26 sorry i didnt read you question properly, there is a theft merchant at the college of winterhold that had a necklace that had 30% fire resistance, hope that helps
im stuck in Saarthal in the chamer with 6 stones that have a snake, eagle, and fish on it...what order do they go in???
Doing "In My Time of Need" quest where I need to talk to Alik'r prisoner in jail. Apparently need to unlock the jail cell in order to talk to the prisoner. I have pickpocketed 4 jail keys from guards, but at cell door I keep getting the message that I need a key. What am I overlooking or doing wrong?
Who the Hell is Drelas and why is he trying to kill me?!? I'm quite a way into the game and don't remember how I might have slighted this fellow, but he surely wants me dead and I can't figure out why.
@Lantazan Drelas is a wizard who has a cottage and if you find him, he tries to kill you with magicka powers. If you kill him though, you inherit his cottage. If there are things that still say "steal," which they shouldn't, unless he's still alive. I was stumbling around and came across his cottage and he tried to kill me, so I zapped him dead with my shout of fire. I instantly got his cottage. You will officially have another home.
.......maybe because I just went busting into his house on a rainy afternoon, but I remember that guy's name from somewhere and the quest log has no record.
im in ustengrav depths [the horn of jurgen windcaller ] im stuck can't get through the gates help 2 hr trying
in the beginning of the game I am just sitting there do i have to press something or is it automatic PLZ SOMEONE HELP VERY FRUSTRATED
@nbarocks123 Just wait for the opening scene to finish...then you'll be able to make your character...damn are people this bad at games now?
I'm stuck on a side quest for words of power. The area that is stoping me is a riddle of sorts from "the four totums" or something like that. the door I need to go through is locked and the only way to get to the other side tis to solve the riddle. The totums must be activated in order. Each totum has an animal on it's face.
The animals are as follows: Fox, Wolf, Bear, and Snake. (Not Nessessarily in that Order).
The Riddle goes something like this: The first fears all: the Second fears none. The third will eat the first and the forth when allone fears the second. Again I'm not positive agout the exact wording but this ai all I have. Could someone please give me the correct order for this riddle.