If you look at many other free roaming games, like gta IV or infamous, theres always a great story. But really? A war vet from the old country comes to America, somehow avoiding all "immigration" stuff and becoming a murdering hitman in days after his arrival, somehow avoiding being deported every time you get arrested and all that. The story is wack. Same with halo. Aliens who built this big floating circle that can "destroy the world" (oh no! not again) and go from carrying basic guns to the new halo's freakin' covenant sniper rifle, that weird laser insta-kill boom boom gun, to etc., don't you think that an the developers of AC should get some rep for going threw the designs to create authentic historical monuments from all over europe throughout history and make them climable, kinda creates a really interesting twist. Sure, the story is absurd... if you want to look at it that way. I personally thing the "alternate" history and the fantasy, if you call that, come together to create a pretty cool story. Plus you can freakin jump like a bagillion yards into a crunchy random bale of hay whilst eagles caw. I dunno, in my books that sounds like a winning formula to me.
Missed the first Assassin's Creed? Catch up with all of the cinematics and gameplay highlights of Altair's roof-hopping adventure in this edition of The Story So Far.
Watch all the videos
Altair takes the first 3 targets and we learn more about Lucy.
In this episode, Altair questions his orders and Desmond learns who Abstergo really is.
Desmond questions the truth of the Animus and Altair makes peace with Malik.
In this episode, Altair goes after his final target and the Assassin's find Desmond.
Catch up on more Assassin's Creed: Story So Far episodes.
I remember playing this first game around the time Brotherhood came out. Got pretty far but was bored of its repetitiveness and bland storytelling. I just wanted to know the ending... which made as little sense as the rest of the game.
Ass creed has joined halo story wise in that people think their stories are way deeper and more intelligent than they really are.
@JOYRIDEME I agree with you. But I would say a lot more thought has gone into the AC series than the Halo series. You nonetheless succeeded in raising a contentious point though!
@JOYRIDEME so true....
@JOYRIDEME Assassin's Creed is history with liberally sprinkled exaggeration. What more do you want? Depth can't really be measured, here. Either they stay truer to history, and it's not as exciting a game to play, or they greatly exaggerate beyond their limits, and then it just becomes ridiculous. So, yes, compared to most games out there? The lore of AC and Halo are a lot more profound than most of what presently exists. As for the cheap shot on the name? Well, that impresses no one. Grow up. You may want to take your own advice, in terms of having a little more depth in what you're trying to present.
@Hey_Jay @JOYRIDEME History? AC is fantasy lore loosely based on historical events and people. You point stands in a general sense, but I'd argue that it's always been ridiculous from a historical standpoint. From the standpoint of fictional writing, it's perhaps a more concerted attempt than you get from most video games, but it's not exactly good writing. That doesn't mean you can't enjoy the games for what they are (I find I enjoy them most when I ignore the story and just play for the freerunning deathstabs), but you have to admit, some of the larger historical conspiracies they've written in are facepalmingly silly.
@kohle36 @JOYRIDEME Yes, history. Looks like someone missed the part where I wrote 'liberally sprinkled exaggeration'. Plus, I didn't claim that it was the best writing. My entire point was predicated on comparison. I enjoy the ridiculousness that always accompanies video game writing. I was at a loss as to what the original poster wanted more out of the franchise, considering it's found a proper balance between fact and fiction to entertain from a gaming standpoint. AC isn't the deepest spot in the pond, but it's sure closer to it than a lot of what's out there, which is pretty much a reiteration of my original point.
@JOYRIDEME you might be right but they are taking instances from history and fooling around with it!! What I really liked was the delivery of the story!! no doubt AC1 was repetitive and boring but still the dialogues catch you deeply with the story!! ofcourse there are no depths to the story!! who ever says that is illussioned by the attention to detail Ubisoft gave to a simple story line by giving deep insight of all the characters in the story of what they do and why!! All his 9 targets were not just targets to be killed but each one had their own story to telll!!
I miss the whole setup where you had to find info about your target first before killing him and then try and find a stealthy way to kill him. :D Other than that, though, each AC has gotten better and better. BTW: Does anyone else think the multiplayer got hard as sh** in Revelations? It was nice and simple in Brotherhood but theres so much BS other players can pull on you so that they can kill you or they can avoid being killed. "Its just my opinion, though, no need to go spreadin' it around" - Joker, Mass Effect 2.
@COMICNERD11 Personally I hate the multiplayer in AC games. I feel that the time take to develop it could be better used in other areas of the game. Example, AC1 was a masterpiece, AC2 was even better in terms of gameplay, ACB and ACR felt like half games. I think they focused too much on the multiplayer and just made the single player out of filler content. I think the multiplayer ruined ACB and ACR.
Nope, sorry, after watching 5 mins of each video, i still got bored. hopefully ACIII proves to be more entertaining than the past ones, and not as repetative.
@Codester_41 if you dont find these games entertaining, I dont know how you cope with life
@TPlushGumbo I play games I find more ammusing, currently Borderlands 2. I just want to do more in a game, there's not much to do outside of the main story mission, just run on the rooftops and jump off buildings while getting into random fights with guards. You don't see me dissing you for liking this game.
That proved to be far more entertaining than playing the game myself. Couldn't even finish my playthrough it was so boring.
@brok don't agree at all, the first assassin's creed was the best one so far. The one I got bored with was Assassin's Creed 2, terrible plot, useless side missions, and killing targets seemed to be pointless.
Assassin's Creed 1 was great when it first came out. I played it to death. But brok is right, I now notice it was INCREDIBLY repetative. Assassin's Creed II was a large step forward, and so will be ACIII. If you're hoping they'll start making AC games in the future more like AC1, too damn bad. They went into a different direction.
@TruSake AC1 was so damn repetitive I couldn't finish it, and I ALWAYS finish games I start. It got to the point with AC1 where I was completely and utterly convinced they had run out of ideas, and I was just retreading old ground all the time in the shoes of a character I hated. AC2 was the first AssCreed even worth existing.
@COMICNERD11 @brok Well, not at any moment did I implied that I was hoping AC III to be like the first one. I'm not naive, I know they won't go back to the beautiful gameplay of AC I, instead they will continue the same GTA like gameplay of AC II (which I call that game a huge step backwards from trying being original.) Which is why I'm not even remotely insterested in buying AC III, to me Assassin's Creed died at its sequel. I'm just stating my opinion on how much I dislike AC II and why. As far as being repetitive, no, I don't believe it was, I played thru that game twice and I'm sure I'll play it a third time more ahead. All they needed for a 2nd sequel was to fix and add a few things more, definitely not revise the whole damn game. I'm just glad that I only paid $15 for both games, since they came together. I'm done.
I wonder if they'll ever do an assassins creed in the Japan Edo Era with ninjas, samurais and ronins! That would be very nice!!!
@samirus No, it wouldn't... Other than being overdone to death, Ubisoft likes to explore eras not really touched much before.
Also, there was supposed to be an AC game in Japan, leaked concept art. It was scrapped for Murica.
Are you gonna do separate features for Brotherhood and Revelations? I don't think the latter had enough significant story for that.
There's just something about the first game that the other games (AC3 notwithstanding, obviously) haven't done for me... I think it's the setting. I'm just so much more fascinated by the 12th century Middle-East than Italy.
I think the first game was just lightening in a bottle. It hasn't got the complexity of the latest titles, but the core of the game is still as solid as ever, and the sense of place is amazing. I notice a lot less seriousness in AC2, but I think what really made AC thrilling and believable was the conviction with which (most) characters speak.
@Granpire I prefer the gameplay of the other games. The first was too repetitive and there was not much to do... and I don't actually like middle eastern or desert settings. So, I think the AC games have improved overall. However, the dialogue and morality in AC1 is way above those in the other games. And AC3 is probably going to continue that trend, which is a big minus.
@olgert56 To me, Assassin's Creed ha always been more about the story and dialogue. The gameplay has always been, let's face it, pretty shallow. You hold two buttons to climb over everything! Combat is extremely simple as well, and it doesn't look as if that's going to change, as far as depth is concerned. Sure, it's improved somewhat in terms of variety, but the action is still mostly automated. I wish the games had evolved more on the story front than gameplay.
I miss the depth and layering that the Templar had in AC1. It did such a better job of conveying the gray moral area. That each person you killed brought another negative aspect to the cities was pretty genius. I feel like ACII sorta copped out with a more black and white portrayals of the Templar as the clear villains.
Some call the first AC repetitive, but i think it was very focused. You really got into the 9 subjects you had to kill, and escaping was a thrill (you 'could' die). Still love all sequels though, but the core business of informing on a target and then killing him got lost in all the other stuff to do.
2 and a half hours to explain the story of Assassins Creed? Not even the second, the first one? Come on Gamespot. I wanted to watch a 10 minute thing of the story, not 2 and a half hours.
AC1 was fun. the story was decent now that i look back (since i understand what the storyline of AC is now) but the problem was the missions were just so damn repetitive. if they had put abit more variety and depth it would have been so much better. no matter they fixed it with AC2
You have to admit that this is still an incredible looking game to this day still. And I don't know about anyone else but I truly enjoy the story that they have put out there for us. AC2 is just fantastic both for Desmond and Ezio.
so that was basically a full-length movie piled into a game on top of the many hours we spend playing it too. Once we realise that we should see just how much love and attention goes into these games and why people have no right to complain about something so beautifully created.
Thanks GS for this, its been years since I played the original and helped fill in a lot of bits I'd forgotten about.
I don't think that we need 5 episodes just for one game. I think that one 10 minute episode per game is enough catch-up for players who haven't played an AC game but want to play ACIII.
@realguitarhero5 I think you need more than 10 min. I never played AC and yes there where some moments that could have been cut out but I think it would still come to a 20min or more video.
I wish when next gen comes around they put out the entire AC series, or at least the console games and update them according to the power of the console; 60 frames, better lighting, what have you. I'd love to see that.