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Triple Threat and Fatal 4-Way

Triple threat and fatal 4-way matches are free-for-all matches in which the first wrestler to gain a pinfall or submission wins the match. It doesn’t matter which opponent you pin or force to submit; it’s a free-for-all match so every other wrestler is a legal opponent of the others. Although it’s a free-for-all match, it might be considered that in name only. "Alliances" may and will likely form from time to time during the battle. You can still perform some double team moves even though your "partner" is still your opponent.

There are many approaches to these free-for-all matches and each has advantages and disadvantages. You can concentrate all your attacks on a single opponent and try and score a victory off that opponent as soon as possible. But remember a weakened adversary is like chum to feeding sharks. If you’re forced away from the action, an opponent could leech that victory after all your hard work. On the other hand you might avoid fighting and allow your adversaries to pound on each other. Stand back and taunt to increase your adrenaline meter and get ready to score a finisher at the best opportunity.

Also, since these are free-for-all matches you can’t allow any opponent to get a pin or force a submission. Intercept these actions! When you see someone going for a pin, get over there quickly and kick the pin out. Think of that downed opponent as your temporary partner. Help him out of the pin...then pound him.

Bra & Panties

A bra & panties match is somewhat like a submission match...at least in the button mashing required to obtain victory. Your goal is to rip the top and bottoms off of your diva opponent and expose their bra & panties to the audience. The first diva to lose their outfit loses the match.

To try and rip off a top or bottom, press down plus circle to initiate grapple. Once you begin ripping off the clothes, press buttons rapidly to move the meter into the submit zone. Like a submission move, it’s easier once you’ve weakened your opponent. So there’s no rush. Conduct the match normally and go for your rip moves once you’ve inflicted decent damage on the opponent’s torso.

Performing up plus circle initiates a spanking maneuver. A meter appears (similar to the chop or shove meter) that’ll gauge your power and "accuracy" of the spank. Press the "X" button when the meter is in the top red area for maximum power then press it again in the lower yellow area for max "accuracy" (at least thinking of the meter like a kickoff meter in Madden).

Elimination Chamber

The elimination chamber match is a six-man battle. Two superstars begin inside the ring while four others start in their own chamber. Every 60 seconds, another superstar is released from the chamber and joins the match. The winner is the wrestler that outlasts all the rest. Eliminate competitors through pin or submission. Note that pinfalls count anywhere.

The first tactic is to realize there’s many ways to inflict heavy damage specific to the elimination chamber match. You can Irish whip adversaries into the cage that surrounds the ring. You can Irish whip adversaries into empty chambers, shattering the glass surrounding the chamber. You can climb the cage and perform a dive attack at wrestlers below. You can climb a turnbuckle and then the adjacent elimination chamber and perform a dive attack off of the chamber.

Be careful with these dive attacks, though. First, you can be caught on top of the chamber. If an opponent gets on top of the turnbuckle, he can toss you from the top of the chamber. Then he can move on top of the chamber and perform a dive attack onto your prone body! These dive attacks are high risk maneuvers. Miss and you could find yourself on the business end on a series of grapples, strikes, or submission holds while your superstar struggles to get up.

Since this is an elimination match, it’s often wise to pick your fights carefully. Unlike a triple threat or fatal 4-way, the winner isn’t the first wrestler to get a victory--it’s the last wrestler to get a victory! Allow other competitors to weaken one another while you perform hit and run strikes and grapples while attempting to avoid heavy damage. Utilize your taunts to gain adrenaline and perform dirty or clean tactics depending on your superstar.

First Blood

Win a first blood match by busting open your opponent. The first wrestler to bleed loses the match! Perform maneuvers that weaken your opponent’s head, such as choke holds and certain strikes. A weakened head becomes more susceptible to "busting open." Particular moves are used to "bust open" opponents. Check the move sets for those moves (they feature the "B" next to their name), which include attacks like a big boot or DDT. Weapon attacks are also an excellent means of weakening the head or busting your opponent open.

WWE SmackDown! vs. Raw

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