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"Developers finally reveal Wii U specs"

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  • Level 8
    Quad Damage
    Posts: 50
    Aug 30, 2012 4:13 pm GMT

    Link

    The link doesn't disclose the full specs like clock speeds and pipelines, and this may not be true, but it probably is. It does give some interesting insight. Some of the most interesting bits -

    "1GB of Ram available to games" (Some of which may or may not go towards streaming to the gamepad(s)

    "Wii U has a powerful GPU with more oomph than the rivals and is more modern in architecture and shader support, which may come in handy later on."

    "The CPU on the other hand is a different question. We are not limited by it but some other games might suffer from it. Still, because of the GPU, I expect most multi-platform games to look the best on Wii U, even if the difference might not be huge sometimes."

    From this it looks like it has a much more powerful gpu than current consoles, as well as double the ram, but the CPU seems to be pretty lacking. Like, a carbon copy of the 360's Xenon maybe, which even 360 developers have complained about its limitations. The 3 cores and out of order processing mentioned in the article scream at this. Or maybe it's very similar to Xenon, but with the newer Power 7 archictecture (hopefully).

    Anyways, this might hint at that almost all the extra ram and gpu power go almost exclusively to powering the Wii U gamepad(s), because why else would the CPU be weaker than the other components? Nintendo is the last company I would expect to make an unbalanced game system looking at the GC and Wii, so that just adds to that, but we'll know for sure in a couple of months.

    Edited on Aug 30, 2012 4:16 pm GMT

    [URL=http://www.eurogamer.net/articles/2012-08-30-how-powerful-is-the-wii-u-really] Link [/URL]

    The link doesn't disclose the full specs like clock speeds and pipelines, and this may not be true, but it probably is. It does give some interesting insight. Some of the most interesting bits -

    "1GB of Ram available to games" (Some of which may or may not go towards streaming to the gamepad(s)

    "Wii U has a powerful GPU with more oomph than the rivals and is more modern in architecture and shader support, which may come in handy later on."

    "The CPU on the other hand is a different question. We are not limited by it but some other games might suffer from it. Still, because of the GPU, I expect most multi-platform games to look the best on Wii U, even if the difference might not be huge sometimes."

    From this it looks like it has a much more powerful gpu than current consoles, as well as double the ram, but the CPU seems to be pretty lacking. Like, a carbon copy of the 360's Xenon maybe, which even 360 developers have complained about its limitations. The 3 cores and out of order processing mentioned in the article scream at this. Or maybe it's very similar to Xenon, but with the newer Power 7 archictecture (hopefully).

    Anyways, this might hint at that almost all the extra ram and gpu power go almost exclusively to powering the Wii U gamepad(s), because why else would the CPU be weaker than the other components? Nintendo is the last company I would expect to make an unbalanced game system looking at the GC and Wii, so that just adds to that, but we'll know for sure in a couple of months.

  • Level 56
    Mr. X
    Posts: 25476
    Site Greeter
    User is Online
    Aug 30, 2012 5:06 pm GMT

    Aren't the devs still under a NDA.And I think their talking about the old dev kits.

    Aren't the devs still under a NDA.And I think their talking about the old dev kits.

  • Level 49
    Kidd Thunder !!
    Posts: 11395
    User is Online
    Aug 30, 2012 6:55 pm GMT
    System Wars is that way. I think only they really care about it.

    System Wars is that way. :roll: I think only they really care about it.
  • Level 35
    Stitches
    Posts: 1472
    User is Online
    Aug 30, 2012 8:47 pm GMT

    No point if they can't reveal full specs, general specs can already be found on Nintendo website....people wanting to know specs wants the full specs.

    No point if they can't reveal full specs, general specs can already be found on Nintendo website....people wanting to know specs wants the full specs. :P

  • Level 66
    Secret Cow Level
    Posts: 8999
    User is Online
    Aug 31, 2012 3:13 am GMT

    People are highly obsessive with specs these days.

    Endless Backlog.....It's coming.....

    People are highly obsessive with specs these days.

  • Level 49
    Kidd Thunder !!
    Posts: 11395
    User is Online
    Aug 31, 2012 7:01 am GMT
    FireEmblem_Man wrote:

    People are highly obsessive with specs these days.



    Duh, specs make up a game. /facetiousness

    [QUOTE="FireEmblem_Man"]

    People are highly obsessive with specs these days.

    [/QUOTE] Duh, specs make up a game. /facetiousness
  • Level 40
    Abobo
    Posts: 7158
    Aug 31, 2012 7:36 am GMT

    bbkkristian wrote:
    FireEmblem_Man wrote:

    People are highly obsessive with specs these days.

    Duh, specs make up a game. /facetiousness

    In a way they can, a lot of game elements can be impossible without the hardware to back it up. Sometimes that hardware is a different controller, sometimes its extra RAM to be able to keep a lot of stuff loaded, but still, they're largely hardware dependent especially the further technology progresses. Miyamoto himself has said there have been things he's wanted to put into games that he has to wait years down the line to do because the hardware wasn't powerful enough at the time.

    [QUOTE="bbkkristian"][QUOTE="FireEmblem_Man"]

    People are highly obsessive with specs these days.

    [/QUOTE] Duh, specs make up a game. /facetiousness[/QUOTE]

    In a way they can, a lot of game elements can be impossible without the hardware to back it up. Sometimes that hardware is a different controller, sometimes its extra RAM to be able to keep a lot of stuff loaded, but still, they're largely hardware dependent especially the further technology progresses. Miyamoto himself has said there have been things he's wanted to put into games that he has to wait years down the line to do because the hardware wasn't powerful enough at the time.

  • Level 49
    Kidd Thunder !!
    Posts: 14019
    User is Online
    Aug 31, 2012 11:18 pm GMT

    GPU with more "oomph" ? Wut?

    I've known about these since some time now (PowerPC tri-core, modified AMD R700, 1.5 GB RAM, ect.).

    What I haven't yet seen is games utilizing it well (Pikmin 3 is a enhanced Wii game and NSMB U hardly pushes it).

    I guess we will have to wait for more technically proficient games (like the next Metroid, Zelda and 3D Mario) to fully showcase it's potential.

    @TC - Wii has a weaker GPU than Xbox 1 and SNES had a weaker CPU than Sega Genesis.

    But SNES showcased better visuals than Genesis anyway (thanks to it's better GPU).

    Edited on Aug 31, 2012 11:19 pm GMT

    GPU with more "oomph" ? Wut?

    I've known about these since some time now (PowerPC tri-core, modified AMD R700, 1.5 GB RAM, ect.).

    What I haven't yet seen is games utilizing it well (Pikmin 3 is a enhanced Wii game and NSMB U hardly pushes it).

    I guess we will have to wait for more technically proficient games (like the next Metroid, Zelda and 3D Mario) to fully showcase it's potential.

    @TC - Wii has a weaker GPU than Xbox 1 and SNES had a weaker CPU than Sega Genesis.

    But SNES showcased better visuals than Genesis anyway (thanks to it's better GPU).

  • Level 45
    Mishima Zaibatsu
    Posts: 25363
    User is Online
    Sep 1, 2012 12:16 am GMT

    I like how Eurogamer purposefully makes false shock articles for hits instead of being a credible website.

    Origin ID: Madmatt727

    Steam ID: matthewfjr

    3DS Friend Code: 2234-7317-025

    I like how Eurogamer purposefully makes false shock articles for hits instead of being a credible website.

  • Level 8
    Quad Damage
    Posts: 50
    Sep 1, 2012 6:41 am GMT
    nameless12345 wrote:

    GPU with more "oomph" ? Wut?

    I've known about these since some time now (PowerPC tri-core, modified AMD R700, 1.5 GB RAM, ect.).

    What I haven't yet seen is games utilizing it well (Pikmin 3 is a enhanced Wii game and NSMB U hardly pushes it).

    I guess we will have to wait for more technically proficient games (like the next Metroid, Zelda and 3D Mario) to fully showcase it's potential.

    @TC - Wii has a weaker GPU than Xbox 1 and SNES had a weaker CPU than Sega Genesis.

    But SNES showcased better visuals than Genesis anyway (thanks to it's better GPU).


    I think Pikmin 3 development started on the Wii, but maybe not the assets. I don't know if you know this but it does run at 60fps, so that's something.

    And I don't know about the 4th generation consoles, (though i've heard Snes was stronger) but the Wii definitely has a much stronger gpu than the xbox. Even the Gamecube's flipper was at least on par with it, it had more bandwidth. The only reason people say that about Xbox is because it was much easier to get certain effects running on it, but the same could be done on the gamecube, it just required a lot more effort. They use something called TEV or something.

    Anyways, I know the gpu plays a bigger part in games, but i've heard so many times from developers about how crappy the Xenon cpu is, so I just hope it's not just that same Cpu ripped out of the 360. That would really be bare bones effort on Ninty's part. But oh well, it really doesn't matter because Nintendo will do amazing things with the hardware regardless.
    [QUOTE="nameless12345"]

    GPU with more "oomph" ? Wut?

    I've known about these since some time now (PowerPC tri-core, modified AMD R700, 1.5 GB RAM, ect.).

    What I haven't yet seen is games utilizing it well (Pikmin 3 is a enhanced Wii game and NSMB U hardly pushes it).

    I guess we will have to wait for more technically proficient games (like the next Metroid, Zelda and 3D Mario) to fully showcase it's potential.

    @TC - Wii has a weaker GPU than Xbox 1 and SNES had a weaker CPU than Sega Genesis.

    But SNES showcased better visuals than Genesis anyway (thanks to it's better GPU).

    [/QUOTE] I think Pikmin 3 development started on the Wii, but maybe not the assets. I don't know if you know this but it does run at 60fps, so that's something. And I don't know about the 4th generation consoles, (though i've heard Snes was stronger) but the Wii definitely has a much stronger gpu than the xbox. Even the Gamecube's flipper was at least on par with it, it had more bandwidth. The only reason people say that about Xbox is because it was much easier to get certain effects running on it, but the same could be done on the gamecube, it just required a lot more effort. They use something called TEV or something. Anyways, I know the gpu plays a bigger part in games, but i've heard so many times from developers about how crappy the Xenon cpu is, so I just hope it's not just that same Cpu ripped out of the 360. That would really be bare bones effort on Ninty's part. But oh well, it really doesn't matter because Nintendo will do amazing things with the hardware regardless.
  • Level 24
    I Feel Asleep!!
    Posts: 1037
    Sep 1, 2012 7:45 am GMT

    ChubbyGuy40 wrote:

    I like how Eurogamer purposefully makes false shock articles for hits instead of being a credible website.

    This. and Eurogamer is a untrustworthy website and the community of people there are some of the worst people i've ever met. Nothing but biased Nintendo hate in the comments.

    ---------------------------------------------------------------------------------------------------------------
    What Video Game Character Are You? I am Kong.I am Kong.

    Strong and passionate, I tend to be misunderstood, sometimes even feared. I don't want to fight, I don't want to cause trouble, all I ask is a little love, and a little peace. If I don't get what I want, I get angry, and throw barrels and flaming oil at whatever's stopping me. What Video Game Character Are You?

    [QUOTE="ChubbyGuy40"]

    I like how Eurogamer purposefully makes false shock articles for hits instead of being a credible website.

    [/QUOTE]

    This. and Eurogamer is a untrustworthy website and the community of people there are some of the worst people i've ever met. Nothing but biased Nintendo hate in the comments.

  • Level 49
    Kidd Thunder !!
    Posts: 14019
    User is Online
    Sep 3, 2012 4:01 am GMT

    Anima_Artista wrote:
    nameless12345 wrote:

    GPU with more "oomph" ? Wut?

    I've known about these since some time now (PowerPC tri-core, modified AMD R700, 1.5 GB RAM, ect.).

    What I haven't yet seen is games utilizing it well (Pikmin 3 is a enhanced Wii game and NSMB U hardly pushes it).

    I guess we will have to wait for more technically proficient games (like the next Metroid, Zelda and 3D Mario) to fully showcase it's potential.

    @TC - Wii has a weaker GPU than Xbox 1 and SNES had a weaker CPU than Sega Genesis.

    But SNES showcased better visuals than Genesis anyway (thanks to it's better GPU).

    I think Pikmin 3 development started on the Wii, but maybe not the assets. I don't know if you know this but it does run at 60fps, so that's something. And I don't know about the 4th generation consoles, (though i've heard Snes was stronger) but the Wii definitely has a much stronger gpu than the xbox. Even the Gamecube's flipper was at least on par with it, it had more bandwidth. The only reason people say that about Xbox is because it was much easier to get certain effects running on it, but the same could be done on the gamecube, it just required a lot more effort. They use something called TEV or something. Anyways, I know the gpu plays a bigger part in games, but i've heard so many times from developers about how crappy the Xenon cpu is, so I just hope it's not just that same Cpu ripped out of the 360. That would really be bare bones effort on Ninty's part. But oh well, it really doesn't matter because Nintendo will do amazing things with the hardware regardless.

    Pikmin 3 looks nice because of it's minimalistic style, but technically it's a Wii game in HD res.

    I'd also expect a little more variation in it, like for example household environments or streets/sewers, not just green grassy environments that we already saw.

    Wii's GPU is the same as GameCube's and is not quite on Xbox 1's level in terms of shading prowess (GC/Wii has fixed function shaders whereas Xbox 1 has fully programmable ones).

    For example Xbox 1 games with a lot of normal mapping (Doom 3, Riddick, ect.) would be hard to pull off on the Wii (they would likely have to use EMBM).

    Far Cry on Wii also looks a lot worse than the Xbox version, altho that was likely a lazy port.

    Sure, you can get comparable effects on the Wii/GC, but it will require more work and hardware exploration not many were willing to do.

    For example Rogue Leader was a launch GC game and looked better than many Wii games looked, despite running on a slightly less capable system (less RAM, lower CPU and GPU clocks).

    The GPU is clearly the most important part for a game's graphics and the Wii U will likely have a slight edge over 360 and PS3 in that department (+ more RAM) but it reamins to be seen how it will be utilized.

    For example the Wii U version of A. Creed 3 will supposedly be missing the particle and lighting effects of the other versions, not because the console wouldn't be capable of it but because the devs are too lazy to bother implementing it.

    Same goes for 1080p resolutions, higher res textures and stuff like that.

    Edited on Sep 3, 2012 4:07 am GMT

    [QUOTE="Anima_Artista"][QUOTE="nameless12345"]

    GPU with more "oomph" ? Wut?

    I've known about these since some time now (PowerPC tri-core, modified AMD R700, 1.5 GB RAM, ect.).

    What I haven't yet seen is games utilizing it well (Pikmin 3 is a enhanced Wii game and NSMB U hardly pushes it).

    I guess we will have to wait for more technically proficient games (like the next Metroid, Zelda and 3D Mario) to fully showcase it's potential.

    @TC - Wii has a weaker GPU than Xbox 1 and SNES had a weaker CPU than Sega Genesis.

    But SNES showcased better visuals than Genesis anyway (thanks to it's better GPU).

    [/QUOTE] I think Pikmin 3 development started on the Wii, but maybe not the assets. I don't know if you know this but it does run at 60fps, so that's something. And I don't know about the 4th generation consoles, (though i've heard Snes was stronger) but the Wii definitely has a much stronger gpu than the xbox. Even the Gamecube's flipper was at least on par with it, it had more bandwidth. The only reason people say that about Xbox is because it was much easier to get certain effects running on it, but the same could be done on the gamecube, it just required a lot more effort. They use something called TEV or something. Anyways, I know the gpu plays a bigger part in games, but i've heard so many times from developers about how crappy the Xenon cpu is, so I just hope it's not just that same Cpu ripped out of the 360. That would really be bare bones effort on Ninty's part. But oh well, it really doesn't matter because Nintendo will do amazing things with the hardware regardless. [/QUOTE]

    Pikmin 3 looks nice because of it's minimalistic style, but technically it's a Wii game in HD res.

    I'd also expect a little more variation in it, like for example household environments or streets/sewers, not just green grassy environments that we already saw.

    Wii's GPU is the same as GameCube's and is not quite on Xbox 1's level in terms of shading prowess (GC/Wii has fixed function shaders whereas Xbox 1 has fully programmable ones).

    For example Xbox 1 games with a lot of normal mapping (Doom 3, Riddick, ect.) would be hard to pull off on the Wii (they would likely have to use EMBM).

    Far Cry on Wii also looks a lot worse than the Xbox version, altho that was likely a lazy port.

    Sure, you can get comparable effects on the Wii/GC, but it will require more work and hardware exploration not many were willing to do.

    For example Rogue Leader was a launch GC game and looked better than many Wii games looked, despite running on a slightly less capable system (less RAM, lower CPU and GPU clocks).

    The GPU is clearly the most important part for a game's graphics and the Wii U will likely have a slight edge over 360 and PS3 in that department (+ more RAM) but it reamins to be seen how it will be utilized.

    For example the Wii U version of A. Creed 3 will supposedly be missing the particle and lighting effects of the other versions, not because the console wouldn't be capable of it but because the devs are too lazy to bother implementing it.

    Same goes for 1080p resolutions, higher res textures and stuff like that.

  • Level 68
    Song of Nephilim
    Posts: 25429
    Sep 3, 2012 4:22 am GMT
    ChubbyGuy40 wrote:

    I like how Eurogamer purposefully makes false shock articles for hits instead of being a credible website.


    I actually used to think they were ok due to their reviews, but with articles like these... yeah!

    Favorite female fighters

    Now playing: Assassin's Creed (360), Elder Scrolls IV: Oblivion (360), Pokemon: SoulSilver (DS)

    [QUOTE="ChubbyGuy40"]

    I like how Eurogamer purposefully makes false shock articles for hits instead of being a credible website.

    [/QUOTE] I actually used to think they were ok due to their reviews, but with articles like these... yeah!
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