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Grid systems
- Aug 30, 2012 6:57 pm GMT
In a online world building - age of empires/ civilisation type game do you prefer a grid system where you can snap building and roads to a invisible grid in a more uniform method or do you prefer a more free range customisation - placing buildings and other object wherever? Let us what you think!
I prefer the invisable grid system where you can snap buildings and roads to it... It looks better and much more neater.
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