JoJo's Bizarre Adventure HD Ver. competently provides the bare minimum of content.
- Combat mechanics still fun today
- Online play with replay support.
- Some extras, such as the image gallery and minigames, are absent
- Lacks tutorial modes.
The fighting genre has seen some wild combatants over the years, and the cast of JoJo's Bizarre Adventure are some of the most extreme. Based on the Japanese manga of the same name, the game chronicles Jotaro Kujo's journey to Egypt to defeat his family's mortal enemy, Dio Brando. Along the way, Jotaro encounters dozens of bizarre characters with outrageous powers. Some of these characters were re-created in the late-90's arcade game, now rereleased with an HD face-lift as JoJo's Bizarre Adventure HD Ver.
You may only know JoJo's Bizarre Adventure as the game where a guy drops a cement roller on another guy. Yes, this is something you can do, but the game's mechanics run a little deeper. Most fighters in JoJo's can toggle between fighting solo or with their stand: a supernatural guardian that fights at their side. Stands are used to perform special attacks and hyper combos, and it is usually advantageous to have your stand active rather than fight alone. However, your stand can be worn down, and even broken, if it suffers too much damage. Carefully managing your stand and mastering its fighting style are the keys to victory.
Compared to Street Fighter III: Third Strike Online Edition, JoJo's Bizarre Adventure HD Ver. is light on the bells and whistles. The character-specific trials from Third Strike Online were a great way for new players to start learning a fighter's basic play style. In JoJo's, there's no attempt at something similar. This is unfortunate as the game features a very complex cast. Fans of the original won't have issue picking up their favorites, but any newcomers face a trail by fire just to learn the basics.
Despite the sour stigma most anime-based fighting games have, JoJo's succeeded in maintaining developer Capcom's standard of technical proficiency. As James Mielke noted in the original review: "The fighting in Jojo's Bizarre Adventure is a wild combination of typical Capcom "versus" games, like Marvel vs. Capcom, combined with screen-filling, over-the-top super-attacks like those found in Arc System's Guilty Gear." Today, the game's solid combat design still holds up against modern standards and the game endures as a competitive contender.
Fans of JoJo's Bizarre Adventure on the PlayStation will notice that the minigames from that game are missing here. As Mielke noted: "There's a card game that pits you against a character from the book, whose stand smashes its opponents into poker chips. Another game is a side-scrolling shooter that is actually quite difficult and is significantly more than just a simple afterthought." These minigames were fun distractions scattered throughout the game's story mode, but here they're just gone. Those looking for the complete JoJo's experience are out of luck.
The game's strongest addition is online play. Under the right conditions--a strong connection with someone in your region--this game performs very well. Both Xbox 360 and PlayStation 3 owners should find no unexpected performance issues when playing online. In keeping with the rest of the game, the suite of options provided is basic: ranked and player matches, as well as replay sharing with limited filtering options.
Outside of online play, the only other major addition is the high-definition visuals. And if you look closely, you will notice a stylish pencil-shading effect applied to the darker sections of most character sprites, such as Star Platinum's hair. Switch the game over to the standard-definition version, and that effect is not there. This shading effect helps make the sprites look a little more dynamic, and is a nice touch.
JoJo's Bizarre Adventure HD Ver. is a good resource for fighting game fans looking to rediscover a genre classic. The basic mechanics are still fun today, and you can finally face off against new challengers online. But it's disappointing to see this rerelease does not match the quality of content seen in Third Strike Online. Jotaro and the rest of the Stardust Crusaders have earned such attention, but what they got was the bare minimum.
One of my favorite Bizarre fighting game of all time. Thanks fro Crapcom (I making fun of them) for releasing this game. Iggy is the DOG! LOL!
Yes i strongly Agree Streetfighter Alpha 3 would have looked superb in HD and after the streetfighter x Tekken fiasco would have smoothed the pain although Dark-Stalkers would have been as equally as good.
Capcom seem to have been slipping up latelty.
I don't see why 20 bucks is too steep. Questionable, sure, but steep? That can be justified with its age. Seeing how it's a port of a REALLY old and almost forgotten game that can hardly be found anywhere, they could say the price increase is justified by rarity...or something. Idk, just a thought. As for the tutorial thing, does every fighter after SSIV have to have one or else it LOSES points? I can understand it not being a plus, but LOSING points due to not having a tutorial? That's a questionable move. Training is pretty mandatory, but tutorials are luxuries atm. Maybe Capcom stumbled upon the next big fighting game mandatory requirement: Tutorials so I don't get the stuffing beat out of me online, and replays so I can show peeps how "pro" I am. On second thought, if that's the case, then I could probably support that decision.In all, I think the review is decently fair. Anything from 7 to 8 would be fair in my eyes for this game, but I was expecting around 7.5, with 7 and 8 pushing it to either extremes. Still, cool review.
I don't know why they ported this but still haven't done a Darkstalkers or Street Fighter Alpha port. Jojo's is a good game, but I'd rather have Nightwarriors: Darkstalkers' Revenge, Alpha 2 or Alpha 3. Also, 1600 MSP is quite steep, especially considering that Street Fighter III: Third Strike Online gives the player more content for 400 MSP less.
@IceJester45 Considering the fact that there is a new jojo's fighting game coming to PS3, i guess is not a bad idea to support the company (which is not Crapcom, but Cyberconnect 2).....still maybe capcom id getting some money for this i guess,,,,,
@Danymoon It's published by Capcom, so, yeah, Capcom gets money when you buy Jojo's Bizarre Adventure HD.
I'm not yet sold on the upcoming PS3 game. I haven't been a fan of Cyberconnect2's former Naruto fighting games. Consequently, I don't have much faith in them as a fighting game developer.
20$ I played the demo just to see if HD did a thing. And nope its still the same crappy JoJo's Bizarre Adventure it was then. But to tell the truth JoJo's Bizarre Adventure was all ways a dumb game and the anime was just as dumb.
So it's charged at a overpriced 20$ and yet it's missing the content from the previous console ports of the same game, and they didn't even add the other forms of bells and whistle that they added to 3rd Strike OE when it was 5$ less? Yep that's typical 2012 quality Capcom game alright.
A game that cost $20 is a con, just sayin'. I played the demo. It's a fun game, but pulling off a combo is really tricky because you got a Stand power you have to bother though it's just me.
okay thsi version is a port of the ARCADE game if i recall the ARCADE game didnt have the extra stuff the ps1/Dreamcast versions had such as the minigames... buit yes this is a decent fighting game.... dont know about the price though IMO and @thekazumalord dude if you thought this was hard...... A) tone down the difficulty and B) I'm guessing you never played an fighting game in the arcade.... they were ALL hard (for obvious reasons) and C) this game is easy, well easy compaired to SF alpha 3 and SF 3 in the arcade back then. doesnt make it crap... just hard
@3v1LR0n1N I dont play arcade fighting games . except tekken tag team.. i played that and was really good in it. but i like games on consoles with a controller ,not a arcade stick, there awkward and hard to use. i hated the SF alpha game they released on PSN too. way too hard to beat as well
@thekazumalord thats okay ;) my wife is the same way with harder games. and as far as arcade sticks... well if you didnt grow up with them (I didnt grow up playing arcade games.... but i used to use an arcae stick for fighting games all the time with friends) of course they are gonna be awkward
tried the demo... the game is a piece of crap ,that's way to hard.. i couldn't even beat one character. don't like it one bit