GDC 2010: Motion Fighters Interview and Demo
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- Mar 10, 2010
Homer Rabara gets a firsthand look and interview for Motion Fighters using the PlayStation Move controllers as Chris Watters plays the game.
Hey Richard UK I was thinking about rumble with the move also, if it doesn't have a rumble yet there bound to bring one out after launch.
I like the idea of the "wands" but could they please look cooler! They have a very childish look that will make it difficult for me to buy and use infront of my friends. Mostly, its the snowcone look thats a little bothersome.
@V1100 Good Morning, gentleman. I've been thinking about the kicks, maybe they will make something like, for example, hold X or the 'T action' button and swing the corresponding Move controller for a right/left kick.
they are using the same strategy of the chinese...why your product is better the price, why ? for the price,,,,price price price,,,,then ps3 comes and make the same thing of wii and say why your product is better the graphicsk, but why? for the graphics...but why? the graphics...
So does the Wii re--I mean Move...lol. But I can see how he almost slipped up, from looking at all the demos so far, Move doesn't appear to offer an experience any different from the Wiimote. Also does the sub controller not have motion controls, do you really need two of them to play this game? I have been reading alot of articles about how devs say Natal doesn't work, but at some point it should work. And at that point, at least it can(it may not but it could) offer an experience uniquely its own. The Move seems to simply be the Wii in HD. Alot of the stuff in this video was done in Wii Sports Boxing.
Response looks kinda slow so far. I'll stick with the Wii, Nintendo has quite a lead on motion control.
Well that's just awesome. Star Wars would be so cool with these. Good way of burning calories in front of the monitor. :D
Looks cool. But no KICKS? there should be kicks too... not kung-fu but.... hey kicks! IF there would be kicks it would be great if you could grab the opponents leg when he´s kicking (counter) :) holding opponents leg and at the same time you could punch him(dirty moves)... ...what?... was i dreaming? :P
So this controller is a perfect 1:1 relationship? If we give a low uppercut, the game will respond? A left hook? How about if we can grab and hug the opponent, like in some boxing fights? I don't want this to be as gimmicky as just flicking the Wii controller around. And my goodness, all that bloom... just too much hehe
If I've got a chance, I'd give this a try... but... I don't know, I've already gotten my fill with this kind of stuff on the Wii - and what with Natal coming out... Yeah...
Cool. Seems like it can be a lot of fun and has a lot of potential to put a new twist on the fighting genre (hopefully we can get some kicks in there). Oh and yeah, cuz said wii hahaha.
After seeing it in action a bit more, the games still have a ways to go before they'll be marketable.
lol.... guy called it a wii for a sec........ im all for this motion scheme they have goin, i think it will do well for sony. heck i think they can succeed where nitendo failed...... wanna c more third party games, like resi... looks like ps can do evrything