Edmonton office bringing "all hands on deck" for untitled expansion to space RPG; host of writers, chief composer, and Seth Green all returning.
Last week's Omega expansion for Mass Effect 3 may not have been the game's last. Eurogamer has compiled a series of hints that suggest BioWare is building an ambitious expansion for the spacebound role-playing game.
BioWare designer Jos Hendriks wrote in BioWare's official forums that the not-yet-announced expansion will feature a robust writing team.
"It's all hands on deck for this one," Hendriks said. "Pretty much every Mass Effect 3 DLC writer here in Edmonton is involved."
Additionally, Mass Effect chief composer Sam Hulick has revealed he will contribute to the new content after no involvement with the game's Leviathan and Omega DLC.
"What I'm up to lately: working on an unannounced Mass Effect 3 DLC," Hulick said through Twitter last night. "More details on this coming later on. Tossing in piano and muted strings for this one particular piece. High potential for tears," he added.
Additional composers Sascha Dikiciyan and Cris Velasco are working on the project as well, Dikiciyan has confirmed to Eurogamer. Altogether, the amount of music to be featured in the upcoming expansion is said to be "more" than normal DLC.
Also set to make a return for the mystery content is film and voice actor Seth Green (Family Guy, Austin Powers). Green has performed the voice of Normandy pilot Joker since the series first took flight.
"@SethGreen Thank you for yet another fantastic session. And thank you for being such a kind person," BioWare producer Caroline Livingstone wrote on Twitter recently.
In addition to new Mass Effect 3 content, BioWare is developing a full sequel that will run on Frostbite. Details on this project remain light, though the studio recently asked fans if they would prefer a prequel to the trilogy or a game set after the series. Whatever the case, Commander Shepard will not be featured in any new installment.
Every day I check the web for any new news on the next Mass Effect 3 DL, yet there is no new Info. I don't know if they have like 8 writers on this DLC project maybe it's because of the ending, now they won't change it or make a new one, but they might add some closure in some form of a post-ending DLC, hopefully they wont screw this one up if it's that a big deal.
I think there should have been at least a possibility of a full-out happy ending. There was so much sadness and loss throughout the series (especially in the third game), that even with a full happy ending, the ending would've been bittersweet.
Another thing, why is it that a game all about making choices never seems to show you the consequences of your choice. The endings should be based off of everything you've done, not a last minute decision that overrides everything.
this DLC sucked. Corridor shooter. not enough story. Butchered an interesting character in Aria T'Loak - one-dimensional. Completely boring environments. Glitches. Insulting thing? cannot even visit afterlife again. oh and? bioware, dont bother with making a videogame out of mass effect EVER again, hand it over to a company that doesn't butcher series.
I hardly believe those against the endings were a minority. I myself was one of them who heavily criticized the ending (especially here on Gamespot). There were a lot of problems with the ending.WHY does the size of an army determine whether or not Shepard lives or dies? That doesn't make sense at all. Furthermore, why does Shepard die at all? Why couldn't there be a "happy ending" where they all regroup and rebuild together and he can be with his true love and at peace? This is not a matter of it making sense, but a matter of how limited and restricted fans were to make their own ending.WHY does every ending have the same cutscenes with only a slight color variation? Of course, we're led to assume: yes, you control the Reapers/yes, all organics and AI are one now/ yes, the Reapers are destroyed. But fans don't want to assume and imagien for themselves: they want to SEE IT.But I think my biggest pet peeve is why did this all happen at all? I've heard various stories: the original writer for 1 and 2 left, only a few select writers knew about the ending. It does't really matter. SOMEONE made the decision to not review that ending before sending the final product out. I can't imagine everyone in Bioware/EA sat down, saw that ending and went, "Yeah, that's going to be good." They had to know, regardless of how much sense it made, that it would SUCK. And that's exactly what happened: the ending was a colossol failure.But THEN, when you thought it was all over: they released DLC. The funny thing about the extended edition is that, while it was designed to explain the ending, all it really did was expalin why their ending sucked so much. Ok, the ending makes a littlemore sense now: that doesn't make it a good ending (revert to the last paragraph). Leviathan, the apparent creators of the Reapers came into play, and now there was a chance at deactivating Reaper after Reaper through the midns of these creatures. But they never showed up to fight apparently AND, when it becomes a dialogue option with the god-child (the only time it appears in the final mission) that little smart-a$$ son of b#$%h has an answer for that too, hence dismissing the whole point of the DLC alltogether...To date, Omega (despite not havig any impact on the ending other than being a number in your army) is the ONLY thing Mass Effect 3 related I have liked. Wasn't the best storyline, but at least it worked.Now they're making ANOTHER DLC and while I have some hope restored thanks to Omega, it's less than 50% anticipation.AND THEN they're going to make a Mass Effect 4!?!? Are you kidding me? Aside from the fact that they had the audacity to ask if fans preferred a sequel or a prequel (something they should be able to figure out on their own but can't because they KNOW they ruined the series all together), the whole idea is ridiculous. A prequel doesn't make sense because we all know what happens and ultimately that ruins the whole experience (especially because we all know the outcome is disappointing). A sequel is stupid because what villain, regardless of however many years later, is going to top the Reapers? Unless the villain's creators...oh wait, that's leviathan and I don't want to touch that topic again....I don't think you realize the gravity of how badly that ending ruined the series. It made everything such a disappointmnt. All those memorable characters, all those epic moments, it's all for nothing. There is no true triumph in the end.You claim the control/synthesis endings were indoctrination. But we all know that's not teue because Bioware dismissed the whole indoctrination theory. Which brings us back to what I was getting at in my original post. The indoctrination theory could have saved their lazy a$$es biug time and they chose to make their ending even worse than it was upon release.So when they ask about Mass Effect 4, I laugh and say make nothing. Forget about this series. Leave it alone. Let it be forgotten and die away in the pages of history of one of gaming's greatest failures. Make a new series all together.These "simpletons" and "retards" you speak of are not just whiners and complainers. These were fans who truly shared a love for this series that are upset and disappointed with this once proud and grand universe that has fallen at the hands of three distinct colors. When you learn of such a disappointment that definately could have been avoided, you lose respect for those responsible.That is the story of Mass Effect. This is now their legacy.
@Shango4 I am commander Shepard and this is my favorite post on this page!!!
@Shango4 Says one of the Lifeless butthurt complainers that still think they are entitleted to some thing, Mass effects legacy is one of success, while you sit in your basement crying about how you didn't get a happy ending the series will keep going.
People will point and laugh at you as they play the next installment.
@Shango4 omega was like all the other mass effect 2.01 dlcs a piece of shit
@Shango4 Preaching to choir...
I'm glad the DLC option is there for those who want it, but I personally haven't felt like going back to ME3 after the way it ended. I'm just ready for them to move on from the Shepard story arc.
my only issue with biowares DLC is theres r like 2gb in size yet Bethesda can get theirs with more content and gameplay down to 700 odd MB we dnt all have loads of HDD space ready to waste bioware get ur compression software looked at
@robayeit The reason why ME's DLC are so big is mainly because of the complex variables that come with the decision making and the possible outcomes with each major decision, not to mention the amounts of voice over work and audio that is included as well as cinematic cutscenes and music. Bethesda's DLC's don't usually have a lot of "cutscene" like content, but instead just real time events and basic audio and voice overs, but nothing like ME's complex decision/response/reaction system that their games are built on.
My problem with Mass Effect 3 is that they essentially forced a Paragon arc on Shepard. From the intro of the game, they blew it. When? the kid died, my Renegade Shepard wouldn't have navel gazed and looked bad. He would have been pissed off and throwing things. He wouldn't have been consumed by doubt and having bad dreams. He would have been aggressively going after the Reapers. The whole tone of Shepard's character in ME3 was forced and very unsatisfying; your choices didn't pay off
@Shango4 Renegade Shepard still has a fit in the Scene before you go to mars, and Renegade shep can be so aggressive in his war, he can Betray and murder some of his closet friends and commit numerous acts of genocide.
@Shango4 Yes, very good point. If you were a Renegade Shepard, you wouldn't really have given a damn and had the perspective that a lot of other children you didn't see died, why should you care about one you did see?
Personally, that moment was spoiled for me by tons of early previews and newsmedia leakage, and without fricking spoiler tags. It made those moments less meaningful for me.
I finally finished classes and got a chance to try out the first 2 DLC and I have to say I love it. It made me fall in love with the game all over again. I am actually planning to replay the whole game one more time after I finish Omega, its that good.
Bioware, keep that good DLC a-coming
So, basically Bioware used a different cast of writters for each ME game, and now they use a different cast of writters for each DLC within the same game. That explains the unusual personality changes on some story elements from game to game.
@avatarIVN There are some consistent writers. Patrick Weekes and Jon Dunbrow are both really good and they'll be contributing to this DLC
@wwlettsome Certainly overprized.
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@Bumblebee1138 Who said i was going to buy it? And it's attitudes like yours that allow game developers and publishers to charge $10-$15 for DLC that provides somewhere between 1-3 hours of gaming content, often times for stuff that should have been in the original game.
Maybe instead of "ignoring it" you should consider how current publisher practices may be hurting the console market both now and into the future.
And where's your proof that the creating these DLCs started before the release of game, not after? Customer has paid for the complete game and they got it. These are NOT part of the complete game. They are extra content and that's why the company charge an extra fee for it. And obviousely it's not a must to buy those things since you already have the complete game and these other contents are merely for players to spend more time in the game and have more enjoyment.Take a car for excample; if two people get the same type of cars and one of them also bought a spoiler and other accessories for it, does that mean the other one can complain about he didn't got the "complete car"? And that's how 'MOST' of the DLCs work.
Or would rather like to see lots and lots of sequals every time they come up with ideas? Love to see people's reaction if that happen.
@Bumblebee1138 Why would he care? Because it sets precedents for what is acceptable in pricing, with consequences obviously beyond single products. Additionally, it's unlikely that you can prove that these are new ideas. You don't even know what the ideas are; unless you know much more than Gamespot and co. do. With that said, games should be complete. Essential components should be included and embedded seamlessly. If separate content turns out to be integral, mistakes were made in not thinking of it earlier. Or in thinking of it earlier but deciding against including it. Naturally, there are business concerns to be considered. But as a potential customer, it makes sense to voice complaints and wishes largely irrespective of that. It also makes sense to voice complaints and wishes because of that. Wishes of potential customers are elements of business concerns.
Alright, we all know what this is!
It's time for Mass Effect: the 80's cartoon edition!
"Mass Effect, TUNE UP!"
@Shango4 It's more than that. It's called amazing story, high replay value, customization, and well, lots of fun. You fail to see that, I think.
@Shango4 Hmmm, one of the top cover shooters, with RPG elements and a deep rich story...
Sounds pretty sweet to me
@Shango4 Answered you're own question there fella.
@Jessica73: In this case definately yes... ME1 was the first such game this gen and far more Rpg than shooter, ME2 balanced the two elements and ME3 is the conclusion to an epic trilogy wth a fanbase drawn to the game on the back of the Rpg/shooter combo.
@TTDog yeah, I don't think so, if people want that, they could get plenty of other games like the darkness, far cry 3, or something more rpg than shooter like New Vegas or the king of kings, Deus Ex (and sequels)
Like all the other DLC is is probably going to be something that was obviously cut from the original game and would have made the original ending better in the first place. Another thing I hate about the Mass Effect 3 DLC is that since there is no post game save and after finishing the game your auto save starts back after finishing the Illusive mans base you couldn't play any of the DLC unless you made a save file before going to his base.
You are wrong, the game automatically makes an autosave for you before the final mission.
@Diablo-B Ya but all the relays are captured expect for the one in the system you are in so it doesn't matter.
@toddx77 Yeah that's pretty crappy. Thankfully I did just that though and made that save so I was able to play the Leviathan without starting a whole new game. But I'm a dummy and saved over the beginning of the DLC so if I want to play it over I will have to start a new game.
I love the Mass Effect series but DOWN WITH ALL DLC! I am the only one fed up with having to keep revisiting games every couple of months?
Where have all the proper content heavy expansions gone? Most games don't get proper expansions anymore. I'd rather have all the planned DLC released when it's ALL finished and packaged together and accessible in one hefty expansion. I'm happy to wait for a BIG content hit instead of small content that trickles in over time.
Bring back the good old days...
@aovannor Honestly I think DLC is great because it gives me more than enough reason to continue going back to the games I've invested $50 to $60 something dollars on. Yeah it costs a bit of money, but in all honesty, I'd much rather be given more content for the games I buy then to just pay them once or twice and then leave them on the shelf to collect dust and just be another "addition to the collection". I like being able to revisit games and continue on. Then again, I'm also a comic book reading/collector so perhaps that has something to do with it.
I agree with you but to be fair Omega is a 2GB DLC on 360, thats pretty substantial
It's a big filesize.. but it's not a lot of gameplay.
4 to 5 hours of gameplay isnt bad for a DLC.
But nothing beats full out expansions. But expansions are more of a PC thing, not so much a console thing, developers usually just make a sequel instead of an expansion.
@aovannor I'm afraid "the good old days" are long gone and are not coming back... every publisher and their mama use the DLC scheme for making more money off their games even if the players hate them for it
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