Bungie needs to lighten up. As long as quality spin-off games of Halo were being made that fit the universe, I don't see the problem. An RTS seemed a perfect fit for the franchise given all the different units, planets & factions etc. you could incorporate into a game like that.
Bungie saw Halo Wars as 'whoring out' the franchise - Report
Ensemble Studios founder Tony Goodman claims Bungie never wanted strategy game to be made; project never meant to be a Halo game at all.
In March 2009, Ensemble Studios shipped the well-received console real-time strategy game Halo Wars, a million-selling project that would stand as the studio's last before being shut down. However, the game was never intended to be a Halo-branded title at all, and Bungie was none too pleased about it even existing, according to comments from Ensemble founder Tony Goodman at Games Industry International.
"Microsoft was pretty risk averse and they said, 'I don't know if we want to take the risk of creating strategy games on a console. We'd feel better if Halo were attached to it.' The difficult part of that was it took the game back about a year in development, and I think it never quite turned out the same," Goodman said. "They just said, 'Why don't you just paint over what you have with Halo stuff?' But things aren't quite that simple."
Goodman described Halo Wars as a "really fantastic, under-recognized product," but claimed that Ensemble was not only facing friction from Microsoft, but also Halo creator Bungie Studios. Goodman claims the studio was not happy the Halo brand was being used for a different genre.
"Another problem was that Bungie was never up for it… Bungie was kind of sore about the idea. What they called it was 'the whoring out of our franchise' or something," he said. "Yeah, that didn't create a great relationship between us and Bungie; they viewed us as someone infringing [on their franchise]."
A Bungie representative was not immediately available for comment.
Content you might like…
-
Halo Wars

Halo Wars is a fun strategy outing for fans of the universe, but it feels simplistic and short alongside other games in the genre.
- Feb 20, 2009
Users who looked at this article also looked at these content items.
Hot Stories
Newsmakers
-
EA and Disney team up for Star Wars games
As part of multiyear exclusive arrangement, DICE and Visceral will work on new "core" Star Wars games. Full Story
- Posted May 7, 2013 4:28 am SST
-
Assassin's Creed creator claims he was fired
[UPDATE] Patrice Desilets says Ubisoft terminated his position today and did not allow him to collect personal belongings. Full Story
- Posted May 8, 2013 1:44 am SST
Featured Stories
-
Study: Violent games can desensitize players
New research finds frequent exposure to violent games can have numbing effect on teenagers, though no cause-and-effect relationship proven. Full Story
- Posted May 10, 2013 9:17 pm SST
-
World of Warcraft subs fall to 8.3 million
Subscriber base for aging MMO dips 1.3 million in three months; Activision Blizzard posts $456 million profit on $1.32 billion in revenue for Q1. Full Story
- Posted May 9, 2013 4:18 am SST
-
EA extends FIFA licensing agreement to 2022
"FIFA continues to be very strong," says EA, which has been making FIFA games since 1993. Full Story
- Posted May 8, 2013 5:19 pm SST
-
No multiplayer in new Wolfenstein
MachineGames' upcoming shooter will be single-player-only experience. Full Story
- Posted May 8, 2013 9:49 pm SST
-
Ubisoft: PlayStation 4 like a 'perfect jewel'
Assassin's Creed IV: Black Flag producer says Sony has created a compelling piece of technology and it is up to designers to make most of it. Full Story
- Posted May 10, 2013 12:37 am SST
Related Game
Halo Wars
- Publisher(s): Microsoft Game Studios
- Developer(s): Ensemble Studios
- Genre: Strategy
- Release:
- MDA:






