Many supporters of this nonsense wallet raping I find have a few things about them.
A: Rabid fanboys that will buy anything related to that which they love regardless of quality.
B: Kids who aren't out of pocket as their parents and not they buy it.
C: Single and childless (or partner no kids) and buy anything and everything because they can.
D: Are American/British etc. and only pay $50-$60 for the game new compared to places like Australia and New Zealand where that same $50 title can cost $100.
I mean it's what gamers want? I beg to differ it's kind of like Dev's saying you spoke we listened because 1000 idiots on a forum apparently speak for all, forget the 10,000 people actually playing the game and not forum whining that are happy with said game, as shown by this quote from the above article:
"content accounted for 11 percent of that game's DLC revenue"
So what was the other 89%? People who said "are you #$%^ing me?"
It's not just EA/Bioware, but DICE, Gearbox and many others that are getting in on the action. I brought Battlefield 3 Limited Edition on Day one, with promises by DICE that there would be no "CoD Elite" type bullshit. Paid $115AUD for it, had double XP weekends, then low and behold along comes "Premium" for only $66AUD I can pay to keep playing (optional purchase? HA! ever tried playing standard BF3 when every server is running DLC expansions??? Hope you enjoy being booted at map changover if you can find an original map to begin with? Official servers? good luck when they're all rented out in your region.) Gamers like myself just wanted new maps to play on, I don't need extra guns when I haven;t even unlocked half the shit that came with the game to begin with. I don't need extra dogtags that do nothing. ooooo a new knife!!! that kills just like the default one..... new vehicles and maps that add to the gameplay??? yes that is what I want!!!!!
But no if I want less, then I have to pay more. (buying just the expansions cost shitloads) To rub salt into the wound they then release a "Premium Edition" $69AUD for the game you already own with all the expansions and useless crap, only $3 more than buying Premium for a game I paid $115AUD for. And then I find I'm also now not getting double XP weekends........
Is this now how dev's say thanks to their customers who have spent and supported them more than most over the years?
Heck it's not even the game I brought, many of the visual effects I loved were removed like sun glare when leaving a dark area, they change the weapons balance every friggin DLC release meaning we all have to relearn the game. (who needs to fix bugs when you can fix shit that aint broken huh?) , why? because "you the gamer asked for it" um no I friggin didn't, along with many others, who asked and who you listened to DICE was CoD kiddies who came to BF3, excpected CoD, got something they were not used to and bitched to hell about it, who then boosted the hell out of the game and left to go back to CoD.
Same kids who then tell everyone else to "adapt", you know that thing they themselves were unable to do?
You cannot even criticize products either as fanboys will spam the posts until they get locked and defend the company so it doesn't have to.
The games industry has become a joke.
Saints Row the Third and THQ are an example of how it should go. You buy a game, all content on the disc, you have to buy this content to get a complete game (and it's still less than SR2 size and content wise), and a lot of the content you had in previous games free.
I bet they thought holy cow we'll make some easy money here.
Nope what should of happened did happen, People say @#$% you and THQ has now gone bust. and we the gamers should be saying @#$% you more often to devs. They say they listen to "the gamers" no, they listen to our wallets.
Remember when Dev's gave you free shit as a thanks for buying their product for huge amounts? Now it's thanks for the large wad of cash, but we want more.
Now haven't THQ learned the lesson the hard way? A lesson more dev's and publishers need to learn.
The problems come from both ends, idiot gamers who have more cash than brains and a willingness to defend a product out of nothing but fandom, and developers and publishers who have gotten gold fever and cannot control their desire for more money.
After 30 years of buying games and full fleshed expansions, who has supported dev's Piracy is looking rather tempting these days. Just feels fair, if dev's want to screw their income providers over well why shouldn't we do the same back?
If this was any other industry people would be up in arms over it. Imagine buiyng a car just to be told you have to pay extra to get the key, then being told you need the "fuel cap unlock DLC" so you can put gas in it?
Would you be happy and defend that manufacturer because "they makes my favourite car"
So why is the games industry any different? Heck I see movies with more crew and longing production times than many games and I don't find myself paying $100 for a DVD and an additional $10 for each of the "bonus features"
Heck look how many games these days are just broken from day 1? But what do you expect when a game that once too 5 years to make, has a sequel come out every 6 months.
Dev's think this is what gamers want? it just goes to show how many have lost touch with their fanbase. maybe get in game and socialise with the real gamers and listen to them, instead of having some mod relay bits and pieces from the vocal minority on your forums.
Seriously what the hell is wrong with this planet, where and when did we start going backwards?