I fucking love Dizzy, but could we please leave him in the 80s where he belongs rather than funding a superfluous and as far as I know completely unsolicited and undesired reboot?
Original '80s gaming icon creators Philip and Andrew Oliver are asking for funding to develop Dizzy Returns for iOS; £11,937 of £350,000 goal already pledged.
The original creators of 1980s gaming icon Dizzy have launched a new Kickstarter campaign to bring the egg-headed hero to PC and mobile platforms.
Twins Philip and Andrew Oliver are asking for £350,000 on crowd-funding platform Kickstarter to complete a new instalment in the series titled Dizzy Returns. If made, the game will launch on PC and iOS, and will be developed with the help of Blitz Games, the development studio founded by the Oliver brothers in 1990.
"Our aim is not to just reboot an old Dizzy game," the brothers wrote on their Kickstarter page. "We want to stay true to the spirit and core ideals of the original series, whilst utilising the platforms, technology, and resources we now have at our disposal...New puzzles, new characters, new locations, and new ways of playing will bring Dizzy bang up to date and make the game just as much fun for gamers today as it was in the 1980s.
"It’s also pretty obvious that any new Dizzy game should have a home on PC. It’s something that Dizzy fans regularly ask us for, and, after all, the ‘classic’ Dizzy control experience with keyboard keys or joystick harkens back to the days of the Amstrad, Spectrum, Commodore 64, ST, and Amiga."
In addition to the above, the game will feature a new story and mechanics, as well as non-linear puzzles and a retro mode (8-bit graphics and classic difficulty).
As of writing time, the Kickstarter project has amassed £11,937 ($19,136) of the £350,000 ($561,000) goal.
A minimum pledge of £10 ($16) gives users a digital PC copy of the game, plus access to developer diaries, interviews, and digital content.
If funded, Dizzy Returns is slated for release in Q3, 2013. Last December, Codemasters released a remake of 1991 2D adventure title Dizzy: Prince of the Yolkfolk for iPhone, iPad, and Android devices.
Seems like the perfect project for kickstarter, though I feel it will meet the same fate as the Pit Fall re-hash. While products like wasteland 2, shadowrun returns, and project eternity come from legends in the PC gaming world and obviously can get all the backing they need from the community. I fear games like pit fall and dizzy are a bit too old a dated to get the same kind of response. Even if everyone who played those old games were to kick in, the PC gaming scene of that era was very small in comparison to the mid/late 90's which is where a lot of these other "old" projects are coming from.
Dizzy? Did you mean Spud's Quest? http://www.kickstarter.com/projects/409406442/spuds-quest
One of the greatest, and the most beatiful games from the 8 bit era, and one of the hardest, too. I wasn´t able to get anywhere, as single wrong jump made you repeat the whole level from scratch. Now when I think about it, every game was like that back then. Actually, I am really not sure if I ever finished even one :)
Talk about a blast from the past. I'm not a huge fan of the Kickstarter movements, but on the flip side, it's nice to see Dizzy again...maybe. A new generation of gamers may dig what the old egg is cookin'.
They really need to let this Kickstarter thing a bit cooldown. People already backed a lot of projects and a bit dry nowadays. And Dizzygames are not that appealing.
Another one? I mean, people can do w/e they want with their money but this is getting ridiculous. Are gaming developers beggers now?
Yeah, its vastly superior that the only thing that gets made is the most popular genres and franchises right??
People keep complaining at new installments of CoD and Madden, without this type of funding tons of games wouldn't get made in a million years.
I swear for someone with an Okami avatar you should realize that it was practically a million to one shot that Okami ever received a sequel.
@Vatusus they say right on the page that they attempted to get funding from publishers,"Over the years we've pitched ideas for a new Dizzy game many times, but it's been hard to convince publishers to bring back a classic when they've got lots of new ideas to put their money behind." Same thing inXile got with Wasteland 2, probably the same thing Obsidian got with Project Eternity. This way, they bypass the publishers and appeal directly to the people interested in it. Definitely kicking them money, I grew up playing Dizzy on NES/Genesis and would love it to come back.
All this recent talk of Elite, Populous and now Dizzy has really gotten me in the mood for some late 80's gaming. I hope all these kickstarters hit their mark and can deliver what they promise.
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