Acid_Kitsune writes: It's not about being able to afford them or not, it's about these things being nothing but roms, which costs them nothing to produce, and selling them for 8 dollars when they should cost half of that. Actually, it's not that simple. In order to get the games to work reliably on modern hardware, there is some tweaking / additional programming necessary. ROM emulators can be a crap shoot for all but the simplest systems. And let's not forget that some games are actually adding features, such as online multiplayer. Secondly, there is a licensing cost involved with most of these games. Trust me, Konami, Midway, Namco, and Taito (or whoever holds the licenses on their old games now) are looking to cash in one more time on whatever small investment they may have made to purchase the IP. So it's not just your favorite console-maker sticking cash in his pocket; other parties gotta get paid too. And finally, some people actually like their software to be obtained legally. It's easier on their consciences. ;)
Donkey Kong goes ape, Streets 2 rages on Virtual Console
Super Nintendo platformer and Sega Genesis beat-'em-up joined on Wii's downloadable game service this week by TurboGrafx-16 shooter Blazing Lazers.
Each participant in the 16-bit era console wars is represented in the Virtual Console's new release section, as Nintendo is making a trio of retro games available to Wii owners today.
Representing the Super Nintendo is Rare's 1995 platformer Donkey Kong Country 2: Diddy Kong's Quest. As the name implies, the game moves the focus from Donkey Kong to young Diddy, who with the help of his girlfriend Dixie Kong must play through dozens of levels in order to escape the Kremlings' island. With support for one or two players, Diddy Kong's Quest is available for 800 Wii points ($8).
Originally released in 1993, Streets of Rage 2 picks up the story of the three protagonists from the seminal Sega Genesis brawler: Adam, Axel, and Blaze. When Adam is kidnapped by the nefariously anonymous Mr. X, Axel and Blaze must save him with the help of Adam's younger brother Skate and the muscle-bound Max. As in the first game, players pummel their way through waves of street gangs, making use of a variety of weapons and techniques along the way. The one- or two-player game sells for 800 Wii points ($8).
Last but not least of the week's releases is the TurboGrafx-16 game Blazing Lazers. A vertically scrolling shooter in the same vein as Super Star Soldier or Soldier Blade, Blazing Lazers puts players in the standard shooter role of an experimental star fighter pilot who happens to be Earth's last line of defense against alien invaders. However, the gameplay goes beyond the standards of its day, with four different weapons, each with its own multitiered power-up levels, as well as support functions from floating gun turrets that follow the player to shields and more. Blazing Lazers is a single-player game and is available for 600 Wii points ($6).
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