I don't care about stupid tennis. Sega, give me a new Crazy Taxi, After Burner, Streets or Rage, or a new Sonic game that doesn't suck.
Publisher kicks off "Road to E3" with announcement of pick-up-and-play tennis sim headed for Xbox 360, PlayStation 3.
Sega has promised a steady stream of product announcements and details on The Road to E3, the first of which arrived today. The publisher has announced that its AM2 Studios division is working on Virtua Tennis 3 for the PlayStation 3 and Xbox 360.
This will be the first installment of Virtua Tennis handled by AM2; previous incarnations in the series were developed by Hitmaker (makers of the Crazy Taxi and Virtual On games). However, AM2 is no stranger to the Virtua titles, having created the first entries in the series, including Virtua Racing, Virtua Fighter, and Virtua Cop.
For Virtua Tennis 3, Sega is promising the same easy-to-learn gameplay that has become a trademark of the series, as well as improvements to the graphics, artificial intelligence, and the create-a-player system. The career mode and assortment of Virtua Tennis minigames will also be returning.
Virtua Tennis 3 is set for a spring 2007 release. Expect more details to be released at this year's Electronic Entertainment Expo, May 10 to 12 in Los Angeles.
Virtua Tennis was good on Dreamcast, but Top Spin has become the standard now. SEGA has its work cut out for itself.
Why cant you make this game exclusively for the crappy Revolution,come on seriously you want to spend time on this game!!!!
The fact that they are going to make another VT games is asome this game would do perfect on the rev as a launch title Please sega show some nintendo love.
hehehehe the rev. control has a weighted gyro sensor...um, dast' not beg enough. pulls out a nintendo revolution cudgel, calls for a vase medic, just in case. ^.^;
If I need to choose between a somewhat beautiful Virtua Tennis 3 with the same old gameplay as VT2, or a totally refreshing VT 3 with innovative gameplay but only slightly improved graphics - I will choose the latter. In fact, if the game only release on the PS3 or 360 it will not interest me at all, as it will just be the same old VT we've been playing since the Dreamcast day.
MAN!!! It's about time, just the other day me and my roommate was playin Virtua Tennis on Dreamcast. And we was both thinkin' "why in tha world is this game not continuing to be pushed onto the next gen." I feel this is the best tennis game out there. I played Top Spin, but I just can't get into it like I do when I play Virtua Tennis 2 on tha 'Cast. For goodnezz sake VT2 has replay and Top Spin doesn't lol w0w talk about next gen, if you ask me, it seems VT2 is ahead of its time then. lol Kudos to SEGA for doing this!!! Now all I need is the NFL license to return to 2K and I'm set for a minute :)
[quote]Got it. So you are saying the Rev controller can sense full 360 degrees of motion? Neat. So unlike an A/V remote, you can point away from the sensors and it'll still work? Neat.[/quote] It's actually much much more than just 360 degree aiming. The Revolution Remote can accurately detect tilt, sensitive aiming at the screen, and movement away from the screen using a series of different technologies. To summarize, It can accurately duplicate any slight movement you make with the controller in game.
yeah, if this comes out on the rev, i will pretty excited to see what they do with it. Nintendo may have something here, even though it wasnt announced for the rev!
Got it. So you are saying the Rev controller can sense full 360 degrees of motion? Neat. So unlike an A/V remote, you can point away from the sensors and it'll still work? Neat.
[quote]Question to those who say it should be on Revolution... could something like this actually be played using that controller? I mean, I'd think the controller would be pointed away from the sensors through half your swing. Most importantly, when your raquet would supposedly hit the ball the controller wouldn't even be pointed forward... it would be pointed 90 degrees to the left or right. The same would apply to swinging a baseball bat, for example. Do the sensors know where the controller is pointing even when not pointed at the sensors? This isn't a flame, I'm just curious how the controllers work.[/quote] The Revolution Remote is not a light gun. It can detect motion outside of the screens dimensions.
I'm gonna agree with the first few posts....sports games like this should be interesting on the REV.....eventhough I am an Xbox fan...
Again, would the Revolution controller be able to tell when you're "striking the ball" if the controller is pointed 90 degrees away from the TV screen? Can the sensors tell where you are pointing if you are not pointing forward? If not then I don't see how this would feel natural using the Revolutions' sensor-controller. Plus, imagine trying to move the thumbstick to move your player with your other hand as you are flailing about trying to swing. It's a neat idea... but I don't think it would work. Maybe some demos at E3 would show it's limits.
Sweet. I saw the screens on IGN yesterday (GameSpot getting lazy?) and it seems to easily rival Top Spin 2, at least graphically.
Umm. Why is it that a game which would suit Revolution perfectly goes to other systems? Sometimes, I seriously question 3rd party judgement.
I just hope it lives up to the high expectations I have for this franchise. Unfortunately Sega has really shaken my faith over the last couple of years, so I'll keep my fingers crossed.
good news, I prefer if games were built from ground up on the revolution than to have it ported with a gimmick, just look at the DS. its best games are ones which are built for it and not ported with a gimmicky thing(like probably every one of those "must-port to every console/portable/mobile available" games(need4speed,burnout, EA sports game,King kong etc). However I would like some normal games on the revolution too since it will come with normal controllers. about hitmaker, Sega had a big change with their development studios a few years ago.some were canned(hitmaker was one of them IIRC) and their staff moved to other sega studios. even Yu suzuki left AM2 to work on a new sega dev team AM+.
this should be good dammit, AM2 is definately a better developer than hitmaker, although most of segas in house are good
It's about time Sega serves up some more tennis goodness. My idea of fun sure isn't swinging a Revolution controller in a sports game though. Sounds like more of a chore than a game.
Question to those who say it should be on Revolution... could something like this actually be played using that controller? I mean, I'd think the controller would be pointed away from the sensors through half your swing. Most importantly, when your raquet would supposedly hit the ball the controller wouldn't even be pointed forward... it would be pointed 90 degrees to the left or right. The same would apply to swinging a baseball bat, for example. Do the sensors know where the controller is pointing even when not pointed at the sensors? This isn't a flame, I'm just curious how the controllers work.
Lame. Why did they take it away from Hitmaker? Why mess with success? Well, at least they didn't give it to Sonic Team, they've already driven enough great franchises into the ground.
Sports games will be made for the Revolution eventually but you have to remember that the Revolution isn't going to have as much graphical power and the PS3 or Xbox 360, right? So I'm assuming it is going to be more difficult to port between consoles.
Yeah. Wouldn't it have been great to swing your revolution controller, do a double backhand. Seems like Sega missed a great opportunity.
[quote] headed for Xbox 360, PlayStation 3.[/quote] That is SO stupid! The only console that I am hyped about sports simulations on is the Revolution, and yet they don't even support it!