New position listings soliciting talent for new, unannounced multiplayer-focused game using Frosbite 2 engine.
Electronic Arts' shooter pursuits look to be continuing, as fresh job listings for a new third-person shooter have popped up on the megapublisher's job portal.
According to the listing, EALA is looking for a senior multiplayer designer for a new third-person shooter. Listed under the "responsibilities" tab of the solicitation is word that if hired, the employee would work with DICE's destruction-based Frostbite 2 engine. The new technology is currently pegged to debut this fall in Battlefield 3.
Another position listed for the unannounced project is for a Cinematics Director. The listing boasts that the game will sport "strong storytelling."
As for what the game in question might be, in February EA boss John Riccitiello said the publisher is looking to strengthen its foothold in the shooter genre in 2011. Riccitiello said the publisher was working on a "very exciting" first-person shooter that the company is "not announcing yet."
However, this notion seems unlikely, as the job solicitation clearly says the unannounced game is a third-person shooter, not a first-person shooter. Alternatively, the requisitions in question could point to EALA staffing up for its third Mercenaries game, which was transferred to EALA following the de facto dissolution of Pandemic in 2009.
I hope it is a new Mercs game. Just update the gameplay and what not. The second one was horrible. The first was a classic. Mercs 3 would make sense. All that destruction fits in with the games.
Only thing we can judge now is that the game is going to look good. Frosbite 2 engine is pretty amazing.
I've given up on shooters now. I've gone and bought/dl'ed a ton of RPGs, both old and fairly new, and loving it. Screw 4-5 hour campaigns. a 60 hour campaign with incredible story telling and character progression is where it's at for me from now on. I'm just completely and utterly burnt out on shooters.
Sounds cool but if it's another Mercenaries game I really DONT want to know about it, I hated how crap the second game was. It could have been great especially adding co-op but nope they messed it up big time. I'll just cherish my memories of Mercenaries Playground of Destruction, that game was incredible especially the soundtrack by Michael Giacchino.
Well....I like 3rd person shooters more then FPS so........If they can make something half as good as say Uncharted then I'll buy it. But don't make a game with a bad story and a MP......Or I'll never buy a EA product again
@ Toysoldier34... originality doesn't make tons of sales/cash for these mega publishers, innovation/sequels are there best shot.. Most people forget the first law of business, which is to make a profit.. I like the other guy would love to see originality in more games but name 5 original games in the past ten years that has cracked 3-5mil copies sold.. So while Ea is looking for staff for the next FPS/3rd Person shooter, lets just hope the next FPS/3rd Person shooter they make is innovative enough to worth the price of admission.. Its the same thing that has plagued the movie industry for the past 20yrs now...
@lilbowwow100 The only game I dissed in that was Medal of Honor. I like Battlefield, as I stated. Every FPS has players of all ages, Battlefield is loaded with teens also. Which is no big deal because they can play just as well as a 50 year old who lives with his parents. Battlefield won't get more popular ever because. 1) Most people don't like walking 5 minutes just to get to the action, just to get ran over by a hummer. 2) Due to destructible environments and vehicles, noobtubes are ENCOURAGED and used often. Which a lot of players don't like. 3) A lot of people play first person shooters to jump right into the action and SHOOT. Not to drive through a ten mile map. Plus lightmachineguns overpower, and snipers overpower thanks to a giant map. Again, I love Battlefield. But those are the logical reasons why the mainstream won't pick it up as much as something like Call of Duty. But both games are great, anyone who says one or the other(or both) sucks is just a bad gamer.
@CyberKlown28 Bulletstorm was better than you make it out to be, and making fun of CoD just made it better. Who cares if 23 y/o's didn't like being made fun of? Battlefield, on the other hand, kick started the multiplayer fps genre. The reason it doesn't sell as well is because it's more complex than CoD. All those vehicles and destructable environments confuse the poor teen's and it's just unacceptable if sniper rifles have a bullet travel time.
third person shooters are surprisingly good, metal gear, uncharted, alan wake, resident evil and gears of war all manage a rather distinct feel (well uncharted is a bit closer to stuff already done like tomb raider but whatever) whereas FPS tend to feel quite samey. Killzone and Halo have done a good job with killzone having animated movement and gun sway whereas halo has armour abilities and generally fun combat and shields but other than that a lot of FPS tend to feel quite similar. Anyway I still like FPS but I think TPS is a genre with a lot of potential and thats what I'm babbling about :D
please take some risks! Vanquish had the right idea and imo revolutionized the third person shooter with amazing pacing
Oh, and what is taking Respawn Entertainment so long to get a game going? Its been a year, chop chop West and Zampella. Then we can see what they can do without Activision's financial help. :)
Hope it turns out better than the other EA shooters. Bulletstorm shot itself in the foot by making fun of Call of Duty and losing all those customers. Then said "tired of the same old shooter? Well here is Quake with better graphics, Quake is older than call of duty yay us." Then Medal of Honor made a hype train and was the worst fps of all time. Battlefield is good but DICE works on more than one game at once, games each year, and Battlefield's style isn't ever gonna make mainstream godly sales like Call of Duty.
I bet the first thing in their mind is this: "Alright people, we are gonna blow the gamers mind away with...get this...a modern TPS cuz that's what EVERY GAMER WANTS!" Everyone else: "OMG That's so RAD and ORIGINAL". Director: "All we have to do is copy and paste everything in MW2 and make everything destructable." Everyone else: "We're so gonna win the best game of the year award"
they have an office near me, but never a job opening that fits my qualifications...I'll keep checking :)
@the_real_VIP While after the close of Pandemic Studios EA didn't told the press anything related to the IPs developed by them, but many people now working at EALA, so this should be some connection to the Battlefront series.
Maybe it's that multiplayer focused Mass Effect that was rumoured a while back. I think it would make sense for an internal EA studio to work on that, so that BioWare wouldn't have to spend their time on spin-offs and could just focus on making great single player games like they always have.
I'd love to see if they could pull off a third person shooter/action adventure game like Uncharted. If it turns out to be just another shooter though, wouldn't be exciting at all.
I really think EA should buy true crime licence off true crime see if they can make it better. Or do Star Wars Battlefront 3 with online and damge control and more. Or Mericenaries 3 but any this 3 will do fine. No need another war game since pp got Battlefield series and reboot Meal of honor
EA should buy true crime:HK from activision and add multiplayer to it...3rd-person shooter and hand to hand combat :)
EA is one of my favorite publishers, without that meaning I'm their fanboy. I hope they do a good job, Shadows of the Damned looks good, Army of Two was good (but has much room for improvement), and with all that destructible stuff, it's guaranteed to be fun. Hope they learn from their mistakes on previous titles, and publish a masterpiece like Dragon Age Origins or Dead Space.
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