This MIGHT work, considering it's a third person shooter and with time-slowing-down etc you might not need to be that precise. But still a huge reticule to compensate for the touch controls would be butt-ugly and take so much away from the game. Anyhow, they've got my dollar - I just hope it's worth it.
Max Payne going mobile this fall
HD version of original installment in Rockstar Games' action shooter franchise set to arrive on multiple mobile platforms in advance of Max Payne 3's March debut.
Rockstar Games' pill-popping protagonist is going portable. The publisher today announced that a high-definition version of the original Max Payne will be released for unspecified mobile devices this fall, complete with customizable controls and Rockstar Games Social Club features.
Originally released in 2001, Max Payne was a third-person shooter that featured a "bullet time" gameplay mechanic, slowing the world to a crawl while allowing players to aim and fire at enemies at full speed. The game follows the titular antihero, a modern-day New York undercover cop whose wife and baby daughter are brutally murdered. On top of that, Payne is framed for a fellow cop's murder and becomes the subject of a massive manhunt by the police, the Mob, and a shadowy criminal organization.
The first two games in the series were developed by Remedy Entertainment, which has since moved on to create Alan Wake for the Xbox 360. Max Payne 3 development is being handled by Rockstar Vancouver, the studio behind the 2006 action adventure game Bully.
For more on the game, check out GameSpot's review of the original PC edition of Max Payne.
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