E3 2009: SCEA SVP of marketing confirms third-party publishers and developers are already working with the LED-based motion-sensing tech shown during Sony's press event.
LOS ANGELES--When Microsoft unveiled its motion-sensing camera, Project Natal, at its E3 press event on Monday, it made a point of saying that software developer kits for the device were being sent out that day. Later, in an interview with GameSpot, Microsoft Game Studios head Phil Spencer revealed that the device had been shown to two top developers--Epic Games (Gears of War 2) and Bungie Studios (Halo 3: ODST)--who were experimenting with the technology.
When Sony showed off its own motion-sensing system--based on the PlayStation Eye, light-emitting diodes, and wireless controllers with buttons--it appeared to be at an earlier stage of development. Whereas Microsoft's Lionhead Studios had already created a mood-sensing interactive program called Milo, Sony had a more primitive (but still impressive) tech demo where objects were manipulated and foes were slain with virtual weapons.
Now, though, it appears Sony's motion-sensing efforts may be farther along than many thought. Speaking with GameSpot, Sony Computer Entertainment America senior vice president of marketing Peter Dille divulged that the technology--first revealed in a US Patent filing last fall--is already in developers' hands.
"We're a little bit past the research phase," he told GameSpot. "We're having conversations with the third-party community. The dev kits have started to go out to the third parties as well. They're working on the tech. They couldn't be more excited about it."
CLEAR FANBOY jamster533, don't try it, what you're saying is clearly fanboyism! The Wii MotionPlus is nothing compared to the precision of Natal, but Sony's Motion Controllers are even more precise, due to optical, digital, signalling, adapter, Wi-Fi and Bluetooth tracking. Although Project Natal is more creative some would say, it actually is but the PlayStation Eye has just lost that round as EyePet boosts up their score as that is definitely one of the most creative games around interactiving with the PS Eye on a WHOLE!
Just to get everything straight, NATAL is just a partial rip off from the wii balance board and the Playstation eye. The PS3 motion control is a rip off of the Wii motion plus, except it has more 3D like depth features, and the Wii remote is a copy of the power glove from the NES and the PS eye, and for anyone calling me a nintendo fanboy I also own an xbox1, psp, and PS3.
@eldin4444 the reason people aren't getting mad about this is because it is not just a gimmicky piece of crap. It is well-developed hardware that will appeal to the hardcore gamer as well as casual gamers. Also, there really hasn't been a good game to come out on the Wii that isn't part of a series or a re-make. That's the difference
I dont get it when the wii's motion controll came out first everyone was talking sh*** about it and now sony and microsh** do a motion controll but nobody seem to be mad about it , dude thats fanatism
If u ask me i think this thing is a stupid idea. might as well rename the ps3 to wii s3. id probably buy it just to throw around for my dog to play catch with and chew when he is hungry. I guess PS3 does come up with some rubbish ideas at times
You all have to face the facts. Microsoft and Sony are Stealing from nintindo (dont flame yet) they saw how well it was doing in the marketplace and they took nintindos idea BEEFED it up and im glad they did. I was way to hyped up on Wii before release now it collects dust cause they failed horribly in my eyes. I believe NATAL is better because it is more than a active controller, but as far as HARD CORE gaming goes Sonys glowing vibrator will take the lead ONLY IF they add more to it (im sure they will) like more than just a trigger.
I have the same question about this that I do about Natal...I think this looks awesome, but what does it have that functions like a Nunchuck? The thing that saved the Wii was adding in a second part of the Wiimote which enabled you to do basic things like move your character around, etc. I'm pretty stoked for this coming out, but has Sony mentioned anything/does anyone have any conjectures as to how we're gonna be able to just do the basics, like walking forward? If these remotes have a thumbstick and/or D-pad built in either to one or the other, THAT would be really cool. It seems like a pretty basic idea and one that you should just be able to kinda expect will be in the controller, but I've been surprised at how devs forgot to implement such basic things before...
To be honest I've been following Sony's R&D efforts with a pure webcam control for about 3 years now. My conclusion is that the technology isn't quite there.. Like so many technologies its incredibly elusive. The fact that they have come up with a hybrid webcam and LED wand product which is ready for development means its a done deal. Microsoft's Natal I suspect is where Sony was a couple of years ago.. I'm very excited by this now innovation and am looking forwards to playing with it.
this is good i guess, the earlier the better. but i've said it before in past articles about sony and microsoft's motion control rumors. motion control is the fall of games
@Darkages04 You said it X360 has Natal and some mini-games due to be released with in a year. Wii has MotionPlus bundled with a series of minigames and some Actual full sports games due to be released this year. The Playstation 3 a $399.99 dollar console could have some mini-games to show us by next E3. Ill settle for the motion controls set to be released this year on consoles that cost about $100 less.
natal is more of a mini game and because its new to gaming it might take awhile for delvopers to master it. since some delevopers already work with the wii they sould be ok with sonys motion control
people SHUT UP with your stupid fanboyism!! We'll see how all of this stuff plays out, and if you like Sony or Microsoft better, that's great, you don't have to pound your opinion into everyone elses heads!
Each piece of Sony's motion sensing tech demo had applications for hardcore games. Natal looks to have more waggle potential than even the Wii.
@beardrewz What more did Natal have besides Milo . . . That 3D breakout using your body? That was a joke. That looked like it would be fun for about one minute. Also, Milo isn't even a game, it is a pre-pubescent n00b version of Tamagatchi. That piece of software would have been better suited at CES. I have seen basically a carbon copy of Natal at the California Science Center almost 8 years ago and with more variety of games to play.
I love it how when these haters come on to PS3 news sections and post statements like "PS3/sony is desperate" "Sony's motion sensing controls are a knock off of the Wii's" etc. How is 24 million in sales desperate? Is sony really loosing the console war, just because PS3 is in 3rd place? I don't think so. Also if you look at the footage of PS3's "new" controller it looks to be more accurate than that of the Wii's.(Thats why they had to come out with motion plus) but anyways the fact that sony has this technology in developer's hands is good news and should be praised as such. Natal looks good but I have to see more to be convinced. I have to admit that the Motion control looks gimicky but what matters to me the most are the games that are released for it.
ps3 motion sensors are a direct copy than the Natal...Natal is on its own 2 feet. Its open for anything in games etc. Ps3 are desperate and they know there loosing the console war. Natal has more than just Milo to show...what did the ps3 one have lol....nothing a complete grey scale demo...not even worth the watch. Ps3 made a laugh of them-self.
i agree with ArcAngel some really good points, Sony already have a release date for their motion control (Spring) Microsoft had no release date estimate what so ever. Therefore looks like Natal will not come out for a while, while Sony will have theirs released
men-o-war i see your point but you also have to look at the point that the majority of people are able bodied. please dont think i am being cruel just making a point.
saying sony have ripped off nintendo with the motion controller is a bit like saying any phone with a touch screen is a iphone copy. i have no doubt that sony have seen how successfull the wii has been and have maybe taken some design cues but the technology is very different as they use the sony cam to track the controller as well as accelerometers within. as for Natal i feel it will go down a similar route as the wii and struggle to appeal to anything more than casual gamer. i would love to see microsoft pull something out the bag to prove me wrong , but for the moment i just cant see it. but i was extremely impressed with Milo WOW.
As for natal what about disabled gamers. Full body recognition is a bad idea not everyone has full use of their limbs.
now THIS is where you want a lightsaber game, just me and vader goin at it, i could do that for hours
Why is everyone saying Sony stole motion control, and is copying the Wii? Is everyone forgetting about the EYETOY? Im pritty sure that was the first time motion contol was seen at home. Sure you didn't hold onto anything, but you controled stuff on screen by moving - motion control!! So did Nintendo steal motion control, no, they just made it work for them. I think the Wii is great fun because it's diffrent, but there is no way I would buy one just to play the endless amount of mini-games! Sony is just evolving the technology (that remember they brought to peoples homes first), I was pritty impressed when I saw it, the fact that it can track and object in 3D is pritty impressive stuff. But what kind of games that will translate to.....
It was way more accurate than the wii controller jovipam. I hope this doesnt cause a huge party game explosion. I'm sick of only hoping for good wii games. All I see when i go to the store is a bunch of colorful cases with some name I dont even recognise because its a game gamespot doesnt even feel is worthy of rating or talking about. I hope some GOOD devs are getting there hands on it.
Sony may have indeed stolen the idea from Wii or even early Natal rumors but the fact is that the innovator is never near perfection. It pays to be the other guy and fix what the original creator did wrong. Nintendo 64 (cartridge) versus PSX (cd-rom) when everyone said console gamers wouldn't accept load times. Guitar Hero 1, 2, 3 versus Rock Band which Guitar Hero turned around and recopied which is just sad. Far too many hand held Nintendo consoles to even care about released almost yearly versus the PSP. Both systems are constantly revamping themselves but it's the same idea only within the same company. You NEVER want to be the innovator when there are this many cut throats watching your every move unless you can implement something FLAWLESSLY! For the time being Playstation seems to have the upper hand, literally, with a built in controller simultaneously utilizing the motion sensing while Microsoft will most likely add peripherals later and make you pay for them separately. Let's see; wireless adapter, internet fees, controller charger, decent head set, motion camera, and an infinite number of accessories for your motion gaming really sounds like a "great" deal comparatively to the Playstation's current endeavor. Even the Wii is a better deal than the Xbox 360. Fanboyism isn't a word in this house, two 360s, two PS3s, and a Wii. Bottom line is the Japanese ARE gaming.
@BLACKFIREw So did it ever occur to you that the motion sensing PS3 controls like the Sony Eyetoy and the Wiimote are going to be what you consider to be inaccurate.
Natal is seriously not going to work well. Have you ever seen Eyetoy for the PS2? It was VERY inaccurate and you couldn't do much at all. The PS3's motion sensing has controllers with buttons that are good, because it makes you feel much more in control. Also, Natal is going to be like the Wii. In the live demos it worked amazingly well, but when it came out it was inaccurate and not functional. Just my thoughts on this.
@Genson77: Agreed. I love the Sony motion controller! It look like it was ready for most games out there. I would love to see it for Killzone 3, MAG, Trico, and any RTS games out there.
MS has greater innovation ... but Natal won't be much work with most of the hardcore games ... try to do something like shooting or hacking without holding something, its not fun at all ... great at first, but it will feel weird after ... Sony ... although their control is a rip off from wii , they indeed in the right track ... later is all about ego, if PS3 player don't feel guilty to play a control that hijack another console's control, then there will be no problem at all ...
Just a rip-off from Wii motion plus with some more advanced features... Microsoft Natal is more innovative and is the real future of motion technology...I support Natal
Has anyone commented on one slight flaw with the motion controllers presented by both MS and Sony? The thing I like most about the current gen consoles is that they are wireless. Both motion controls require line of sight (as far as I could tell) to work. So to me, I view that as being wired. Wouldn't it suck when someone crosses the room and cuts out the camera momentarily when playing?
At first I was disappointed with the PS3's motion-control idea, it looked like a poor-man's Natal; but with more time spent thinking the idea over, it seems Sony are on the right track. Full-body recognition looks great, but actually incorporating it into games seems difficult. Take an action that you use in almost every game released nowadays - moving your character about the screen. Any action would have to be done on the spot (otherwise, if you walked forwards, you'd reach the TV within a few steps and would have to walk backwards again). So short of shouting 'forwards' and 'backwards' at the TV whilst you jog on the spot, it just doesn't work. You need extra control buttons. The same with getting guns to work. If you want first-person shooters, you're going to need the accuracy Sony's version has proven it can offer. Microsoft has mastered large paint-throwing actions, but how about more precise shooting actions? If they can't even get an avatar to show you the bottom of it's shoe - something involving an entire limb, how do they propose the camera will pick up on an millimeter's adjustment in your aim? I'll give them fighting-games... Tekken would benefit hugely from the Natal treatment. But for the vast majority of games that involve running and/or shooting (i.e. most of them) using just your body is simply not enough. It will quickly turn into a party trick unless Microsoft adopt the wireless Sony-style batons as well - and in which case, it's a win for Sony.
What sony has , is nothing but a primitive version of Project Natal. The project natal was initiated long time ago. More over, Natal is capable of everything ps eye is capable of ... but it has mood sensing , which ps doent have. After all there is a good possibility that they could release physical objects like guns for gaming.
Will the industry please stop coming up with these motion control mechanics. They're truly lame. Project Natal will suck because there is the problem of not having a physical item to engage with. And the Wii has already proved that an actual motion controller is lame. Just give me some good games with a plain old gamepad.
sony got the motion stuff in the bag, imagine playing a FPS with a pretend trigger........??? natal should be fun for my little brother, like that wii game thingy
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