BioWare's Daniel Erickson admits peak concurrent user figures for licensed MMORPG are falling, but subscription numbers are not.
BioWare's massively multiplayer online role-playing game Star Wars: The Old Republic is not suffering subscriber defections, according to project lead designer Daniel Erickson.
Speaking to PC Gamer, Erickson claims subscriber numbers have not dipped, but concurrent users during peak play times have. This, Erickson said, is why players may have experienced "light" server populations.
The developer said BioWare is considering merging servers in response to the lessened concurrent user population, but this action is not a priority. Erickson also made clear that BioWare is doing "anything and everything" to spike the concurrent user figure.
"Nothing is off the table when it comes to making sure our communities are strong and active on each server," he said.
To help encourage players to regularly return to The Old Republic, Erickson said BioWare is seeking to design quests and one-off events with greater variety and impact.
Additionally, Erickson responded to criticisms of BioWare being slow to create new endgame content. He said because The Old Republic is a fully voiced MMORPG, creating quests takes a big longer, though he said, "We're getting sprier all the time."
Eddie Makuch (Mack-ooh) is a News Editor at GameSpot. He works out of the company's Boston office in Somerville, Mass., and loves extra chunky peanut butter.
Losing "concurrent" users on the servers at "peak times" simply means that people aren't playing the game. There's no way to dance around that.
I received zero actual support for my issues and I shelled out $150 for the Collector's Edition plus I renewed for 6 months before I incurred most of the issues.
Anyone that treats a customer who just spent nearly $230 in one pop on their game deserves nothing but unadulterated abject failure. I hope the losses are staggering and mind boggling.
I was a huge BioWare fan before this title. Capital F your game. I'm never buying anything with the name BioWare (or whatever the studio name changes to in the future) ever again. I'm done with Sony Online Entertainment Part II.
Publisher puts first bets on coming consoles as digital business brings in $1.2 billion; Star Wars: The Old Republic subscriber base shrinks to 1.3 million.
Microsoft formally announces Xbox 360 successor during media event; will support live TV and Skype; features 500GB hard drive, 8GB RAM, Blu-ray drive; 64-bit architecture. Full Story
$150 Collector's Edition includes money bag, snapback hat, blueprint map, artwork, and various in-game items and bonuses; all preorders receive access to pilot atomic blimp vehicle. Full Story
Arguments in legal battle between defunct Amalur developer and Rhode Island presented in court today; state claims it has "avalanche" of evidence against 38 Studios. Full Story
Network journalist acknowledges one-sided violent video game report; invitations to Bungie and the Entertainment Software Association were declined. Full Story
[UPDATE] Share value down more 13 percent today amid new reports claiming GameStop's business could be hurt by Microsoft's rumored used game policy for...