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What Happened to Phantasy Star?

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  • Jul 1, 2012 4:26 pm GMT
    This was one of Sega's most treasured RPG titles with some memorable story and characters and now the traditional turn-based gameplay and vibrant futuristic setting has been made into a sub-par real-time mess. This and Shining Force is one of Sega's biggest tragedies in their RPG roster.
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    Let this be a lesson kids. When debating,solve your disagreements not with words but by screaming,"I am a man!!!!" and punching them in the gut.
  • Jul 2, 2012 12:37 pm GMT
    Video games in general are evolving. You just need to accept the fact that games nowadays won't live up to what you experienced back then. If you can't, then you should find a different hobby.
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    Competitive gaming is a joke.
  • Jul 3, 2012 4:01 am GMT
    It's not so much as the game series being left behind by other modern titles. It is more of the fact that the newer Phantasy Star changes way too many things from the original even going as far as jumping genres. Like what 2k games nearly screwed up with in terms of XCOM.
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    Let this be a lesson kids. When debating,solve your disagreements not with words but by screaming,"I am a man!!!!" and punching them in the gut.
  • Jul 11, 2012 12:07 am GMT
    You say "nearly". Does that mean they've made it a success in the end?

    All games go through an evolution. Be it graphically or as a genre shift. Other times, they discard it all and press that shiny red button labeled "Reboot".

    You should know by now that the Millennium Saga "Phantasy Star 1 through IV" ended as planned. Meaning, there was not much else to expand on it, outside of the many JAP-only spin-offs and remake extensions. Not to mention, the gameplay style was dated, by the year that Phantasy Star IV was released, many other RPG competitors had better gameplay to hook players away. And so, Sega decided to do the most logical move in gaming history.

    Which lead to the creation of Phantasy Star Online, and the move to the next generation of gamers.

    It could be argued that PSO didn't have that big a story, and depended a lot on quests. But it was a quick success! Back then, the RPG style in a psuedo-action game was impressive. Later came Phantasy Star Universe, Which is based on a far away galaxy in the same, well, Phanatasy Star Universe! There are some people who argue that PSU was the series "reboot" since it doesn't follow ANYTHING about Alis Lansdale's legacy and basically all planets are expies of the original three. But it was widely acclaimed as a great series, despite the purists hating on most of the designs of the story characters. They were the vocal minority.

    This style of gameplay has now became the series standard, thanks to the first PSO. Which is why they are going to expand on it even more than before. Right now, you should learn to accept and adapt, because the original storyline, as well as the old gameplay style, was over and done with.
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    On the Internet, there are no Ganons or Zeldas, only Links.
    The Official Stiltzkin of all boards
  • Jul 13, 2012 8:21 pm GMT
    Yarott posted...
    You say "nearly". Does that mean they've made it a success in the end?

    All games go through an evolution. Be it graphically or as a genre shift. Other times, they discard it all and press that shiny red button labeled "Reboot".

    You should know by now that the Millennium Saga "Phantasy Star 1 through IV" ended as planned. Meaning, there was not much else to expand on it, outside of the many JAP-only spin-offs and remake extensions. Not to mention, the gameplay style was dated, by the year that Phantasy Star IV was released, many other RPG competitors had better gameplay to hook players away. And so, Sega decided to do the most logical move in gaming history.

    Which lead to the creation of Phantasy Star Online, and the move to the next generation of gamers.

    It could be argued that PSO didn't have that big a story, and depended a lot on quests. But it was a quick success! Back then, the RPG style in a psuedo-action game was impressive. Later came Phantasy Star Universe, Which is based on a far away galaxy in the same, well, Phanatasy Star Universe! There are some people who argue that PSU was the series "reboot" since it doesn't follow ANYTHING about Alis Lansdale's legacy and basically all planets are expies of the original three. But it was widely acclaimed as a great series, despite the purists hating on most of the designs of the story characters. They were the vocal minority.

    This style of gameplay has now became the series standard, thanks to the first PSO. Which is why they are going to expand on it even more than before. Right now, you should learn to accept and adapt, because the original storyline, as well as the old gameplay style, was over and done with.


    Just accept and adapt huh? That sounds pretty pitiful. I agree with the TC fully. Were consumers, if you keep 'accepting and adapting' its all gonna be garbage in no time, oh wait. Keep on doing that and see where that gets you, stand up for what you believe in.

    This series will never be what it used to be, just like most of the junk out there now. Oh well, dont bother me, moving along...
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    PSN - Ferkomatic
  • Jul 13, 2012 9:59 pm GMT
    Yeah in other words,spell it out for me Spoony.....http://www.youtube.com/watch?v=wt39TNCpRTg
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    Let this be a lesson kids. When debating,solve your disagreements not with words but by screaming,"I am a man!!!!" and punching them in the gut.
  • Jul 13, 2012 10:08 pm GMT
    BETRAYAL!! But still, the original series is done and over with. What do you want from them now? PSU is also technically over. PSO is all there is left until another galaxy is made.
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    On the Internet, there are no Ganons or Zeldas, only Links.
    The Official Stiltzkin of all boards
  • Jul 13, 2012 11:27 pm GMT
    Well like you said,you could have this be in another galazy but the part I'm most worried about is that a lot of great writers for RPGs(at least in the Eastern side of the world)seem to have either disappeared or lost their touch.

    I really hated the main character for the Phantasy Star in the Xbox games and the combat was dull and very repetitive. Sega could also touch up on the graphics of the original and revamp the battle system in a Phantasy Star remake.

    In other news,I'm am equally if not more angry about the changing of Shining Force from an SRPG to a sub-par action RPG with none of the scale or charm of the original cast. Phantasy Star had a map you could freely roam like in a regular RPG at the time and it would go all Fire Emblem(sorry for that reference)on you once the battles start. When you change something too much,it WILL alienate the older fanbase as the newer ones can easily come and go.
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    Let this be a lesson kids. When debating,solve your disagreements not with words but by screaming,"I am a man!!!!" and punching them in the gut.
  • Jul 14, 2012 3:19 am GMT
    go back to your ancient titles, simple as that
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    J > K > W
    Fact.

    Nihonkoku > Daehanminguk > Western Countries

    xifang de lanjiao dongxi LAN dao HAIyang

  • Jul 14, 2012 8:59 am GMT
    actually, ps1-4 didnt end with the sega genesis, pioneer 1 and 2 are 2 of the ships that escaped during the motherbrain incident, this is what pso ep1-4 is. and there is ps zero for ds, which takes place 1000yrs after the events back on the remaining planet from ps4, and it utilizes the play style from pso.

    my introduction to the ps series was a used dreamcast version. however, i played a bit of the ps collection on gba, and yes the games are very dated, and use old school anime art style. i currently own ps3&4 for my genesis, i havent finished either of em, but i do see how pso evolved from ps4, and i see even more similarities between psu and ps4. however i do feel that sega of japan has literally thrown the online aspect of ps at us, when it started offline.

    i would like to see a new ps game returning to its offline rpg roots, while keeping some aspects of pso/u.

    look at final fantasy, it has evolved, yes, but the main series has ALWAYS been offline rpg story telling!

    i would LOVE to slap sega of japan's sonic team, they after all were the ones responsible for pso/psu. i have a few ideas that would breathr new life into the series.
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    "This is why we have friends, so we can hit them!" - Dick, 3rd Rock

  • Jul 14, 2012 3:27 pm GMT
    @ Ristujin

    Oh that is very mature. What are you,12? Why don't you go back to trolling on forums that welcome your kind in open arms. The fact is,these games have been slapped around harder than the Sonic franchise and Sega has a way of killing their own IPs with stupid decisions. And yes,Final Fantasy is another good example that change can not only be a bad thing but it can kill a franchise.
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    Let this be a lesson kids. When debating,solve your disagreements not with words but by screaming,"I am a man!!!!" and punching them in the gut.
  • Jul 14, 2012 7:50 pm GMT
    There is a conundrum that not even TV Tropes has resolved: The Base Breakng argument between "They changed it, now it sucks" and "It's the same, now it sucks". No matter what, nothing will be perfect. No matter what choices are made, there will always be someone unpleased. This is an unfortunately sad absolute in our society. For you see, there's a reason why they (the unpleasable) are also called the "Vocal Minority". They're the only ones who voice their opinions carelessly, and the ones who are heard first.

    In any outcome, no one actually wins this. Which is why I said what I did say before: Accept and Adapt.

    Fun Trivia: Most whiners and haters of a product take half of all consumers of said loathed product, while a third of the total are biased, regardless if they truly hate it or not. In any outcome, as long as the product is popular, from a business point of view, why fix what isn't broken? Of course, some of you out there can say the same for the Original Millennium Saga. Except, it's not the story that was broken, it was the gameplay.

    OK, so I did a lot of extra research and revision, and indeed, PSO is a continuation of the original saga. Not to say I was right or wrong, but you can consider this game the official 7th entry of the series. Since, well, PSU was an alternate world, and PS:0 was the 5th entry, chronologically. Still, you can either take my suggestion of "accept and adapt", or just take your default option to ignore it and continue these topics, like most Sonic "fans" do with their respective fan bases.
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    On the Internet, there are no Ganons or Zeldas, only Links.
    The Official Stiltzkin of all boards
  • Jul 14, 2012 10:57 pm GMT
    as for sonic, i played sonic unleashed, it was a serious mess of a game, where as sonic colors for wii, and the demo of sonic generations for, ps3/360 were awesome, i hated the gameplay of the sonic 4 ep1 demo, it wasnt easy to control sonic. and he was sloooow!

    i actually have a way to creat an actual PS5 but it would require a revamp, and the use of concepts seen in some current games, meshing in with the concepts of the original 4 ps games, and still using some of the mechanics of the current "online" ps games. the concept is unique, while the story is familiar: strange things start happening among a group of planets, dark falz/force id the root of it all, mother brain gets infected, catastrophe strikes wnd the worlds are saved by an intrepid group of heroes. for those that have played ps3 generations of doom and dungeon siege 3, this will make sense, but you know how in ps3, when you travel from one planet to another that you enter a cave, and go through a catwalk maze, reach the other end, and are on another planet? now you know how in dungeon siege 3 there are the causeways, which are a magical other realm that link to locations in the real world can you can travel great distance in the matter of minutes. thats what i have planned for how the travel between planets first begins.
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    "This is why we have friends, so we can hit them!" - Dick, 3rd Rock

  • Jul 14, 2012 11:10 pm GMT
    the game would play like a cross between dungeon siege 3, sacred 2, and tales of legendia. there will be vehicles, just like in the origjnal ps games, the planets will have a unique look to each one, and specific gameplay mechanics that are different for each planet. the quest system will be much like the quest system in sacred 2, but the quests are given at a guild, in the central city of each planet. the story will be about a group of survivors of the mother brain incident, and have settled into a planetary system, and many yrs have passed since this happened. there will be online gameplay, much like how dungeon siege 3 and sacred 2 are done, every person can play the game solo, but enter online mode, and you or another person can be the host/guest respectively. and the game will have a top down look, like tales of legendia, but hitting a button will switch it to over the shoulder 3rd person mode, like pso/psu.
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    "This is why we have friends, so we can hit them!" - Dick, 3rd Rock

  • Jul 15, 2012 4:12 pm GMT
    gamesarefun2 posted...
    died


    Tell me about it. The characters in the new ones are just so stupid!!!
    ---
    Let this be a lesson kids. When debating,solve your disagreements not with words but by screaming,"I am a man!!!!" and punching them in the gut.
  • Jul 15, 2012 9:53 pm GMT
    The original Phantasy Star series was PSO with traditional JRPG gameplay..

    The gameplay evolved. Nothing more.
  • Jul 15, 2012 10:24 pm GMT
    MMaestro posted...
    The original Phantasy Star series was PSO with traditional JRPG gameplay..

    The gameplay evolved. Nothing more.


    Exactly.
    ---
    On the Internet, there are no Ganons or Zeldas, only Links.
    The Official Stiltzkin of all boards
  • Jul 16, 2012 11:36 am GMT
    I don't see how turning it into a wannabe MMO with repetitive combat and poor dungeon design and half-baked characters as evolution in the game franchise.
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    Let this be a lesson kids. When debating,solve your disagreements not with words but by screaming,"I am a man!!!!" and punching them in the gut.
  • Jul 16, 2012 12:02 pm GMT
    The thing is, bub, that it was indeed an evolution. Back then. Comparing old generation games to our Current Generation's library to win some kind of argument is a bit dumb, and you can't really justify your opinions with that.

    So they chose to go the MMO route for the rest of the series. So what? All the Action RPG gameplay elements back then were tailored to work in what was still, at that time, Dail-Up Internet! A couple of years later, they upgraded the design, but yeah, it was still the same gameplay. It wasn't broken. And yeah! Nobody complained! Nobody.

    It should be noted that it was also one of the first few MMOs in the Action Genre, outside of the Top-down Perspective PC Dungeon Crawlers.
    ---
    On the Internet, there are no Ganons or Zeldas, only Links.
    The Official Stiltzkin of all boards
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