Gotta hate those hackers. They don't have the balls to take people on in a even fair play, so they hack away and ruin the game for everyone that actually likes a challenge. I honestly don't even know how it could be fun to play games like this with unfair advantages. Pretty soon they'll have no one to play with but themselves because honest folks are fed up with this bs.
Planetside 2's monumental battles are exciting and unforgettable.
- Huge, intense battles are a chaotic blast
- Even at low levels, you feel you are contributing to the war effort
- Combat diversity makes every confrontation feel different from the last
- Smart implementation of the free-to-play pricing model.
- Inconsistent technical performance
- Lack of an in-game tutorial makes the first few hours intimidating.
Planetside 2’s most expansive firefights might be among the most intense you’ve ever had. The massive first-person battles make you fear every step and celebrate every kill, knowing that one small victory contributes to the greater cause. A number of quality online shooters think big, but none think bigger; you are a small but vital cog in a restless war machine seeking to steamroll the opposition with a few dozen rumbling tanks and a vast swarm of armored soldiers.
There’s no doubting the ambition and scope of this free-to-play massively multiplayer shooter, in which thousands of players vie for dominance across three spacious, persistent continents. Before entering the fray, you choose one of three empires: the authoritarian Terran Republic; the rebellious New Conglomerate; or the techno-cultist Vanu Sovereignty. All three boast faction-specific weaponry but share the same six classes, so whether you prefer playing a supportive role as a turret-repairing engineer or blowing up tanks as a heavy assault soldier, each faction has a place for you. There are no class-based vehicle restrictions: you can drive ground vehicles and pilot aircraft, or hop in the gunner's seat and harass the enemy on the go.
Discovering the ways you can contribute to your faction’s cause isn’t easy at first: Planetside 2 is daunting. There are numerous official videos that describe the game’s ins and outs, but they’re not a proper substitute for an interactive tutorial. When you first emerge from your landing pod, you are both awe-stricken and dumbfounded. Dozens of fellow soldiers rush about your faction’s primary base, armored vehicles ramble across the distant landscape, and the hum of nearby aircraft has you peering into the skies. If you’ve played a shooter before, you know how to aim and shoot; Planetside 2’s structural details, however, are initially elusive.
The learning curve isn’t as steep as first impressions lead you to believe, however. Once you click through the menus and peruse the map, you have a rough idea of what the game expects of you. And then you take the plunge and engage the enemy for the first time, and begin to understand what your faction expects of you. Planetside 2 makes it easy to join others: with the press of a button, you can join a squad, and multiple squads may join forces and create a platoon. You may also join an outfit--the game’s version of a guild--if you seek even more camaraderie. Text chat and voice chat both work nicely, and while you’ll encounter a certain amount of trash talk, the community is helpful. Your fellow combatants want you to succeed, and they understand a newcomer’s wide-eyed wonder and confusion.
And so you roll out with a squad, seeking to gain control of hotspots like laboratories and tech plants in order to receive factionwide bonuses like reduced vehicle costs. Such bonuses, in turn, relate to resource generation and management. These resources allow you to spawn vehicles at specific terminals, or purchase sundries like grenades. While there are timers that limit how often you can summon a vehicle, there’s no waiting around for jets to spawn, and there’s no fighting over who gets to fly them: once youpurchase a vehicle, you teleport to the driver's seat.
At the original Planetside’s launch, you could spend more time getting to the action than you could participating in it. That issue was corrected in time, however, and developer Sony Online Entertainment has learned from that game’s initial growing pains. There is downtime in Planetside 2, of course, as you travel across the landscape to a hotspot identified on the minimap. But you can also deploy immediately to a raging battlefield using the instant action button, though this option, too, is on a timer. There are occasional lulls that will have you wishing for a gunfight to keep your energy levels high, but a few minutes of travel generally rewards you with some proper shooting. Thankfully, you can sprint indefinitely if you don’t have a ride, which eases the journey.
Once you’re pulled into a frenzied battle, however, you may be overwhelmed by its intensity. And when the singular thrills are over, you’ll be left craving even more.
This game is truly great and it gets better and better. They've just introduced alerts that encourage cooperation and participation in achieving goals for rewards, and a much needed training room for practicing all the weapons unlocked and maxed out. It's also getting more optimised and patched up. There's never been a better time to sign up! Just remember to play as Vanu!
I have been playing Planetside 2 since Beta and was a veteran in the original Planetside.This game is poor at best at the moment! The game is full of hackers & cheaters which SOE are doing very little about. The game is very very unbalanced between the empires. Planetside 2 has a bugs list as long as your arm but they are not fixing them at the moment probably because the game is free to play but they encourage you to "BUY" weapons and gear so rather than fixing the game properly they are just concentrating on releasing new equipment each month to purchase which is again effecting the balance and are themselves full of bugs etc. To be honest the state of the game is a shambles which is a great shame as it could be brilliant. They have already had to merge some of the servers due to falling player numbers and players continue to stop playing the game as it is in such a mess and the Devs still fail to see why. In its current state I would say "Don't bother"
@ohdannyb0y I find it funny that if the game is "poor at the best of times", then why have you played it since beta? Also, I've had very few problems with hackers, more with the people that cry "hacks" when they suck at a game.
@ohdannyb0y I always hear that the factions are unbalanced and yet I've heard it equally from all factions! I think its actually very well balanced.
@ohdannyb0y you're certainly right about the hackers. It seems to be open season for Aimbotting and collision exploitation right now. As a mosquito pilot or prowler driver i always get blown up by 1 single hit from the standard and unguided HA rocket launcher. They just keep getting new methods of hacking this game. If you look past this though, the game is simply wonderful if you have a group of friends with you. Hope they will get some countermeasure method against these hackers and soon!
Judging by the first two sentences the reviewer of the game must have gotten this game confused with something else. Nothing I did felt like I was actually contributing. Kill an enemy? 3 more come to take his place. Capture a point? Doesn't matter, the enemy still spawns there because of mobile vehicles.
Overall, it's just feels like a really boring version of MAG or Battlefield 3 with no sense of achievement. Like if I capture a point in battlefield at least I know the enemy can't spawn there and it becomes a little harder for them to win. In this, there is no winning. Just going on forever capturing and losing territory.
It takes real talent to make me feel like standing around picking my nose or charging head first into enemy territory and capturing a base on my own yields the same satisfaction.
Overall 5/10. I guess.
Can't believe he didn't put more stress on the absolutely ludicrous business model.
$7 for a new gun. $5 for a skin. $15 per month to increase points acquisition.
It takes about 70 hours to unlock a single gun for a single class for a single character, and nothing transfers over to anything else.
It's *outright* pay-to-win.
It's a beautiful, ambitious and breath-taking game that tells free players to go f*** themselves and is a perfect example of where gaming is heading in a worst-case scenario.
@naryanrobinson umm i spent about 2 hours and was able to unlock a kick ass new sniper so if it took u 70 hours to get a single gun the well.......u suck.
hey guys this is my facebook page would be much appreciated if someone could have a look
Rating is by shown impressions, when us start to play this super SHI* u will see, shooting far far far far away small dots all the time is annoying,99% of time u will never see whoo shoot on you, there is some mistical random enemy radar time to time, play longer then for review only, movement and battles sux, weapons sux, they are same u will never see difference in real, faction difference is also almost similar, SOE games always sux, if u like this crap try soe's another crap wizardy online :D
I've watching so many of Van Ord's reviews, everytime I read anything on Gamespot I do it in his voice.
Poor hit detection, unbalanced factions, bulletdrop (except Vanu faction, they have no bulletdrop !) is too much which you feel you're firing plastic balls from your toy-gun, speed of bullets are also another fail, game forces you to buy stuff in real money because they're too expensive in game, scopes etc. are worst, lag, bad optimization and low fps in high details even on high spec system (mine) and a lot of other bulshit. Still, it's one of the best free fps games and i'm serious. Huge combats are really fun ! 7.5 is actual score, 8.0 for being free.
Fairly good graphics (not the best) Large gameplay areas with the chance of some huge battles. Addictive formula, Sharing aircraft and tanks is so much fun :) Large range of weapons. It's worth a look as it is free to play but do not expect to much if it continues down the slippery slope it is on at the moment.They have some great ideas for future additions but also some pretty terrible ones too.
The frame rate is not very good at all and if you don't have a high spec pc its going to be tough getting a smooth gameplay. The game is full of people using hacks to cheat! which is driving everyone bonkers. The server populations are already looking very thin as many people are stopping playing it due to various problems. The lead developers and management refuse to communicate with the players via their own forums and website, they prefer to use third party places such as twitter and facebook which makes it look like they do not like reading any sort of criticism or concerns from players which is totally unprofessional. I give it 5 out of 10 it would have been 4 but the extra 1 is cos its free to play.
The Good: Good graphics and sound, great weapons and vehicles, great gaming area and buildings etc. All in all Planetside 2 has a lot going for it and "could" be fantasic once they have finished tweaking it. The combat and huge battles are great and some of the smaller battles are fantastic and you need to have your thinking head on!
The Bad: Hackers/Cheaters! The servers have a lot of people using many different types of hacks giving them a huge unfair advantage! The community are complaining about it but little is being done it seems as people they have banned are soon back cheating again. This is a little worrying as we all know Sony Online Entertainment has had some hacking troubles in the past where peoples personal details were taken so one would think S.O.E would be doing EVERYTHING possible to combat the hackers with much haste and determination.
They are slowly going to introduce most of the things that were available in the original Planetside according to their 6 month plan. The trouble is a lot of these things are the same things that caused a lot of the original gamers to stop playing. Unfortunately if these old mistakes are added I feel the game will go the same way as the original one which is a great shame as they have the beginnings of a fantastic game here they just need to take a step back and look at what they are doing. They need to add fresh new ideas and not drag out old bad ideas.
this game puts BF3 to shame. Bf3 was a major disappointment. They made it to much like COD just to sell copies. This game is BF 2142 on steroids
@go-divis99 You must be thinking of different games. Because BF3 is not even close to CoD and is significantly better than PlanetSide 2.
I haven't played BF 2142, but if this game is that "on steroids" then BF 2142 must be complete garbage, because this game is horrible.
currently way out of balance. constant air farming. if you like infantry first person shooting this isnt your game. its all vehicles vehicles vehicles. a tank camping your spawn point or rocket pods shooting down the hallways of your tower to blast you as you hop outa spawn. if you wanna be competetive be ready to shell out some cash. if not your cannonfodder for those who did pay. also population is taking a nosedive and soon servers will surely be consolidated. to much farming/camping spawns gets super annoying super fast.
the base layouts and gameplay are more of an arena style shooter with no logical or tactical choke points. each room has 5+ entrances and just as many open windows. the system demands that you be a teamplayer and use tactics but thwarts you at every turn. you are rewarded solely on your kill ratio, so playing any kind of support is very unrewarding and thankless.
@albeido This is pure BS. I earned more XP as an engineer providing ammunition and repairs, or a medic, healing and reviving. Ergo, this is just whine of noob who got his ass kicked. Don´t let yourself be scared away from this great action!
@albeido Obviously when you were on there were no pilots to shoot down the spawn campers, what i do is spawn somewhere else and voila no campers! There is a fix coming to address that as well, i love the vehicles part of what makes the game as good as it is, the spawn campers though really need to go back to COD as that is a spawn campers dream game.
This game is not pay to win, just because some players got killed for a couple of times, they should not summarize the game as a pay to win one. It's all about playing with the right group of friends / groups and knowing how to use the terran to your own advantage - you don't expect to fight a whole army by just standing in an open area, are you?
Besides, I've actually bought quite a lot of weapons and in the end, there is just a slight difference between most of them. The most important thing is, you can't buy certification points; you need to EARN them. These certification points are the real thing that actually can make even the worst weapon into a real meat grinder.
If we can buy the certification points with real cash, it's pay to win. However, as things stand, it is absolutely not.
@KainsY you pay cash to get things unlock. You dont need certification points
From what i have been playing for 1 month;
stock weapons (ground infantry) - quite balance
stock weapons (vehicles & armor) - bad
stock weapons (air) - horrid
So if your are not planning to pay for the game, then mostlikely your be a cannonfolder. I would highly suggest new players (free) would be doing logistic stuff, repair gun platform, vehicles and the most effective human rush attack.
I have gotten tons of killing sprees with my squad and just pure skill, I haven't bought anything, only a couple of requisition upgrades for the scythe, and that's with certificate points.
Love this game! Playing in one of the most popular/organized outfits is a blast! This game is not for lone-wolves who don't know what teamspeak or vent is.
@-JMD- I know right? A video game site reviewing an amazing, fantastically successful and very popular hardcore franchise? That's crazy!
@russelloh lol I can see you had a great new years with lots of licour... eheh
Amazing and successful! Ah ah ah... You are a funny men!
@-JMD- pay2notgrind. There's a difference. pay2win implies that the options cannot be obtained without paying for it.
@BlazeODU Well, that is the defenition of pay2win! Because, if you dont want to get facerolled 80% of the time, while you try to get competitive... You pay for the gear! Is as simple as that!
But i also like that pay2notgrind!
"Inconsistent technical performance"
When I first installed PS2, some programming idiot set view distance to 99999. My friends still laugh at that. Now I heard that its being installed with view distance 0. Same thing but forces PS2 to decide view distance on the fly.
so friendly fire is on all the time eh? I have seen that before, there always be an idiot dedicated to kill his own team mates because it get kicks out of their complains and frustrations, how does the game deal with that? hm? all of the sudden I feel will save myself a headache if i pass on this game.
@simon1812 I would just call 911
@simon1812 You wanna know how I deal with it? I kill them, if they team kill you, team up and kill them.
@simon1812Nice, friendly fire is on and you automatically assume the worst of the situation. Nice, very nice.
For the record: No one does that. To my knowledge, friendly fire shots happen at random and are totally accidental and when friendly fire does happen everyone's apologetic for having it happen. Even if there is just ONE guy who does this just leave, go to another continent and continue playing. This isn't Call of Duty, not everyone's a d!ck to everyone else.
@simon1812 Never had problems with it. The game is so big that the guy who team killed you(or vice versa) get lost in the crowd. But 'apperently' if you team kill someone/anyone enough times the game will stop you from firing a shot. I have no idea cos it doesnt happen to me. I have team killed people by accident. Ussually by running them over by accident.
Best new experience Ive had is to never stand in front or behind a vehicle. I always watch the road before crossing. Its a different experience in such a game.
@CUDGEdave It depends on what computer you are using. Some brand graphics cards have problems. These cards run Battlefield 3 on max graphics real smoothly with full servers and big explosions happening.
BUT for some reason Planetside 2 lags like a b**** at spawn on the same system with just 20 ish people running around.
You can ask plenty of gamers who build their own computers with specs designed for modern games. Half say that PS2 runs perfect. The other half condemn the game.
Youtube has videos about it.
Just a few hours in, but enjoying it a lot so far. Playing it on a 6850 with a Dual Core 8400 and it runs fine. Some server lag here and there, not as smooth a ride as, say, battlefield maybe, but I mean there's just a lot more people and things. Not really having tech problems people are describing, though. Uverse internet. Anyway, you just can't beat the price tag on this bad boy.
If you play this game with an organized group, while on teamspeak (as the in-game voice chat sucks monkey balls), it can be very satisfying. The term MMO was invented for games like these.
Personally I dont disagree with the technical descriptions of anything in the review. I preordered PS2 ages ago, like first days of availability. I did that because I loved PS1 so much, I just dont even know how many hundreds of hours I played. But sadly, for me, PS2 is not grabbing me in the same way and despite probably 40-50 hours played I feel like Im going through the motions without really getting exited. I have questioned this a lot and I still cant explain it but something is missing. Its just not as "together" as PS1 was, or maybe its the community still evolving. PS2 feels more like lots of individuals fighting, PS1 had a more distinct feel of teams, coordination, combined arms etc. Im still playing to see if it evolves, but Id like to be enjoying it more.
@GetafixOz Yeah, the community is still going through its growing pains. A lot of people are just jumping in to check out the game and haven't learned to coordinate with others. In the coming months hopefully this changes to where most people join a group or are part of an outfit.