The game quits and my favourite message appears; Unable to sync city to servers! Yay another city lost!
There may not be anything wrong with my connection but that doesn't mean EA servers are running ok, cool!
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After a week of patches and disasters, the GameSpot team reflects on their first week playing the game.
The game quits and my favourite message appears; Unable to sync city to servers! Yay another city lost!
There may not be anything wrong with my connection but that doesn't mean EA servers are running ok, cool!
not going to touch this title till it supports play completely offline for single player. Multi-player should be the only component which requires a connection. Also, players should be allowed to set up their own servers to play with their friends! Requiring connection to a company server only is outrageous and not acceptable.
I enjoyed Simcity 2000 a lot but, I only wanted a single player version. I wont pick this up till I can have a big map and build off line. If the hackers/Gamers make it so I can play off line and SAVE my games to reload them later, then I will but it.
I have no interest in dealing with the bugs and the mess from trying to just play the game. Dont get me wrong, I love online play on some games but, this is one game I wanted to do offline so I can go back to my "towns" later.
This is what happens when Maxis/EA spends months telling their consumers that they (the customer) are wrong...
Now who is going to pay $60 to play EA's "vision"? Hint: the vision EA has is full of dollar signs.
took a little longer than i thought but someone has changed the games code to run offline :)
but atm you still cant save your city locally to your pc
http://www.bbc.co.uk/news/technology-21802508
Its just typical stupidity and greed on EA's behalf, there's nothing else to say really.
@tweaq187 Blizzard did it first with Diablo 3. It seems that the mindless masses will let these greedy games makers get away with shitting on them as long as they are shitting on them through a long-awaited sequel to a once-great franchise. I hope they don't do this with Baldur's Gate 3 or Thief 4. I simply will not buy the game.
I was finally able to experience the game first-hand at a friend's yesterday. What totally shocked me was the size of the maps. I knew they were small, I've seen a lot of gameplay footage, but seeing it up close showed me how small these citiy lots actually are. To me it seems like one entire region should be the possible size of your city.
i get to the point were my cities cant grow much more after a few hours.. and i have to level areas i have build up to build another hospital or something.. Annoying that the cities are not very big.
EA loves releasing broken games at launch because it gives them bastards free publicity!
All they had to do was make the game 3D the rest of the previous games weren't broken.....It's not that hard.
and someone has aready "modded" the game to play off line. Isn't that one of the peaks of having a PC based game so the members can expand it ?
That's sad!! the connection trouble was only the tip of iceberg. but it's good to know that EA is trying to fix all this things. Sim City is a great game and don't deserve to be known as a flop.
It is already a flop. When your game is on the front page of CNN and Fox with the word "disaster" in the headline...yea I think it's a flop.
@Curzad @CarlitosFTW Mass Effect 3 got sued because of it's ending, it isn't considered a flop by most.
I'm sure it isn't a big deal for EA...but I had this game pre-ordered and had no idea that I had to be online at all times to play. I since cancelled my pre-order and will not be buying the game again. Even though I really wanted the Heroes/Villians pre-order bonus thing , I just couldn't stand for that type of restriction on my gameplay. The same thing happened with Diablo 3. I wonder how many more people will never buy this game because of this restriction.
@Donrock12 I will never buy this game because it's not done and it's always online. I hate it. On the other hand, console version sales numbers for Bioshock is five times bigger than PC. 10 times for COD 4. Why? Because of piracy, of course. Always online system sucks, i agree but they have to find a solution. Making the game always online seems like a good protection so far. It stops piracy but it has so many negative effects on gaming experience. I don't think it's a big deal for EA. They have tons of money and they will have more by the next gen consoles. PC gamers? I really don't think they (should) care about us anyway. Money comes from consoles. They will be there. So don't expect any more solution soon. PC gamers are being punished by companies so that piracy has to stopped. Otherwise we are doomed. The only exit light seems to be coming from Kickstarter. I hope companies watch that platform closely and develop new sales tactics.
@Donrock12 I couldn't agree more Don, first i'm glad i didn't make the mistake of pre-order, but a friend of mine wasn't that lucky. The permanent internet conn (which in my area is problematic to say the least), the lag/waiting time in the origin servers (20 min+) and the whole install thing (hours of instal-unistall until accepted by the origin) despite the awesome gameplay/graphics isn't worth the 49 euros and the hassle. As for the permanent internet conn is the same what ubisoft did few years back to fight piracy, and look where that has got, less buying more critisicing/complaints.
This is for whoever needs an argument for NOT buying the game. I've been playing the game for about approx. 20 hours now and are experiences some fundemental issues with the game mechanics and the way certain features work. People, this game is NOT a finished product, it's merely in BETA. You don't believe me? Read this article!
http://arstechnica.com/gaming/2013/03/fans-press-uncover-massive-holes-in-simcitys-ai-server-connection/
@LukeWesty Somewhat, but the games engine is now being surgically picked apart. Check EAs' forums. The ship is sinking.
@Whiskey3romeo @LukeWesty At least Sim City 4 still holds up pretty well. In fact it has more features and doesn't have a teen girl meltdown when you play for longer than a couple of hours.
The tiny city sizes make it more like SimCityBlock and the region thing does not represent the way real cities work.
The tiny cities stifle your creativity and hinder the fun.
So with all the other bugs and issues on top of forced online for what is a single player game for most, it's really hard to enjoy this game.
I've made exactly one city. Filled the map, had a flood of cash and couldn't build squat without wiping out parts of my city, easily handled whatever came up, and ultimately had no real reason to continue. It's not fun to develop a small slice of what COULD be the best cities ever if city size wasn't so crippled.
I enjoy making incredible cities. The tiny map sizes limit your ability to do so. Never was and am not interested in developing regions that aren't really cities.
If they ditched forced online that everyone hates, fixed the bugs, and increased the city sizes considerably, this game would be amazing.
@Voqar Okay, to be fair how many cities are in America that have 1,000,000+ citizens? Now how many have 100,000 or fewer citizens? To say that all cities, or even most cities, are giant metropolis areas just seems silly to me.
@Voqar Not to mention not being able to control RCI density, or control who gets water and where it goes, or being able to place subway systems, or having traffic and people that perform even remotely properly.
A modder beats EA's draconian DRM
http://www.rockpapershotgun.com/2013/03/14/modder-runs-simcity-offline-maxis-remains-silent/
Once again it is proved that no DRM can save your game . It only wastes your resources , cut the sales , Destroy the game and punish honest people .@Cloud_imperium I don't normally pirate games, but I wouldn't give EA or any other publisher a cent to encourage them to do more of this crap. The only way I'd ever play this game is with a pirated copy. Do you see, game makers, that you are ENCOURAGING me to pirate your game, not discouraging? I'm not the only one who feels this way. You are punishing your honest customers and turning them into pirates. What you are really doing here is stealing from your honest customers to make up for pirates stealing from you. That's wrong.
Stop shitting on your customers by requiring them to connect to your shitty server to play the single-player game they just gave you $60 for. Stop ripping off you customers by charging them for an incomplete game so that you can sell bits and pieces of it to them later as DLC and microtransactions. $60 warrants a complete and functional game at the very least, yet through your greed you are unable to provide even that bare minimum.
There's a story here on GS from an "insider" that say's the game could be easily made to run in offline mode but EA refuses to. But sounds like servers are only half the problem. It's to bad bc the game looks pretty cool. Who knows what kind of pressure EA put on Maxis to get it out the door. Sounds like the game wasn't ready.
The major news outlets are even covering this debacle. http://www.foxnews.com/tech/2013/03/13/simcity-pr-nightmare-escalates/?intcmp=features
@RoadStar1602 Foxnews??? WOW!!! They should keep there nose elsewhere but...this is making EA look bad.The bad press may be good for consumers...
@weizegger8 I will buy this game when it has an offline, single player option, which it should have and easily could have. Until then, giving EA money for this sort of misbehavior and customer abuse strikes me as morally wrong. I can't give them any money for it. Not even if they only charge me $5. Doing so would encourage them and others to shit on their customers again in the future.
I am going to buy this game when everything is fixed. But I might change my mind. It depends on what happens with this game in the next few months.
great quote by Greg Rucka - 'You're buying books you hate,' -talking to people at Greg's spotlight up at a comic-con panel(or something of the like) '...YOU GOTTA STOP DOING THAT!'
i think suggesting that buying a product only reinforces the Behavior of the creator. GOOD or BAD.
good example - the success of call of duty is only enabled by the massive sales accumulated.
another eg. - looking at Gundam games in Japan, they're everywhere. only cause people still buy it. even though its obviously time to move on.
Ive been in a position that i have bought games just because of the name on the cover. you are doing it too. even if it is crap. its just enabling them.
the sad part is it takes 2 new 'crappy versions' of a series, for the people making the game/comic(movie) to realize its time to stop doing what they're doing.
its still our fault.
had such high hopes for this game....
cities are waaaay too small, and the smaller cities dont properly communicate with others in your region.....lame lame lame.
Would have picked this up if i could have one city for residential, 1 for industrial, and another for metropolis (or you know........1 big city that does it all!)
But this game seems like 1/10 of what they were leading us on to believe....and I know "multiplayer games are soooo much fun", but really......they're not. I play COD mp maybe.....40 hours and im done, done, and done with the connections....the 12 year olds talking trash....and it being repetitive and boring. I buy games for the game itself, single player, campaign, and what the game was INTENDED for.
Multiplayer used to be a last minute extra to throw on to compliment the story. Now its the only focus, the only resource they care about, and ultimately leaves a flat, boring, carbon copy experience that is forgotten with every clone on the market.
Sim city should be an engrossing experience that you loose days/weeks playing. Not some quick city build, move onto another region, quick build, move to another region. Dilute your product, and loose sales. I wont be buying this until an expansion comes out and the game is 100% a buy-able product. Shame on you EA, maxis could do better, but you are to blame EA......so genuinely upset.....sad day for gaming, sad day.
A week later and the game still is missing many of its former game play options that made Sim City feel like a complete city building game. Thrown together/watered down games are getting old. Gamers are getting wise to this and not buying them anymore. You need to do better EA. Period.
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