Err, sorry to be a complete nerd but Rogue wasn't a PC game but a UNIX one. Which is why the controls for Rouge and the games it directly spawned (Hack and NetHack) are based upon the VI editor commands (i.e. h, i, j, k for movement). It wasn't ported to the IBM PC until about 1984 (according to Wikipedia). Nice vid though. I've been a fan of roguelikes since I first played Rogue on HP-UX computers way back when... Oh, and vi is still my favourite editor.
Vocabularium Brings You Roguelike - Video Feature
In this Random Encounter, The Binding of Isaac makes Johnny swear. A lot.Posted May 22, 2013 | 2:33 | 7,820 Views
Jess McDonell chats to industry heavyweights from Cliff Bleszinski to Team Meat to find out whether games really are being simplified and if so, why?Posted Oct 16, 2012 | 7:01 | 69,884 Views
Vice Presidents of Blizzard, Rob Pardo and Chris Metzen, discuss the importance of context and themes adding to the game experience, how shocking it is that geek culture has become popular culture, and being inspiring role models.Posted Jul 1, 2012 | 2:55 | 5,733 Views
On this week's episode of Secret Code, every time Danny and Johnny massacre 15 people in Postal 2, they show off an indie game.Posted Jun 11, 2012 | 12:02 | 954 Views
The GameSpot crew gives you a recap of the Diablo series by playing Diablo I & II up until the midnight launch of Diablo III!Posted May 16, 2012 | 287:33 | 2,257 Views
- Jan 19, 2012
Roguelike: A role-playing game characterized by randomly generated environments, turn-based gameplay, and harsh penalties for death, including item loss, experience reset, or permanent character death.