Hey stebbinsd, you think Ubi is throwin' money away? So far I have seen nothing but positive comments and tonsssss of people say they're gonna buy it lol. I guess we'll have to see when it's finally released;o) Peace!
Sam Fisher emerges from the shadows in Microsoft's stage demo of Splinter Cell: Conviction.
Sam Fisher will never be the same. This much is perfectly clear, judging from Microsoft's stage demo of Tom Clancy's Splinter Cell: Conviction. The voice over in the trailer shown at Microsoft's E3 2009 press conference told us as much: “The Sam Fisher you know--is dead.” Even more prophetic is a line delivered by Sam himself: “Who said anything about hiding?”
The presentation of this sequel began with a short trailer. The trailer pans around a slightly grizzled, older Sam, who flashes back to memories of his daughter. The trailer shows hand-to-hand combat and plenty of gunplay, and toward the end, multiple agents crash through a glass skylight and surround a figure, aiming their weapons at him. The figure is a decoy, and Sam appears behind one of the agents, pulls him into a choke hold, and points his pistol at the others, proclaiming, “What happens next is up to you.” Sam will stand by his convictions and no longer plays by the rules. He's looking for answers.
As is clear, UbiSoft is taking the franchise in a different direction from the pure stealth it is known for. The gameplay demo was even more intriguing than the trailer. It began as Sam attacked an enemy in a men's bathroom. The combat looked reminiscent of what we saw in last year's The Bourne Conspiracy and featured a final environmental kill using a sink and the mirror above. The camera then panned across the building and outside to outline the next mission objective. UbiSoft wants the narrative to move at a fast pace, so expect story points and objectives to be delivered in real time within the story in just this fashion, which should help Splinter Cell: Conviction remain immersive.
Sam's actions are now fast and brutal, and Sam's new "mark and execute" ability lets him do--well--exactly that. Each environment is a sandbox, letting Sam use his surroundings as you see fit. We watched as Sam peeked under a door, marked his enemy, and exited the building, only to fill his enemy's head with lead. He did the same through a window and then climbed through the window and into the building. The next sequence showed Sam keeping to the shadows, picking off enemies one by one as he found his way to the ground floor. The visual story overlays were one of the most intriguing things we saw during this action. At various moments, text such as “get Sarah's killer” and images of her face appeared within the environment, yet were subtle enough to be dramatic reminders of the importance of Sam's personal mission.
The next scene was even more explosive. Sam forcefully charged into the next house, taking enemies down with a mix of melee moves and gunplay. Glass flew everywhere, grenades exploded, and Sam eventually dropped to an outside ledge and crawled through another window. There, he began interrogating his next subject but was interrupted when more cops dropped in through the skylight. Sam's subject told Sam that if he wanted to know what had happened to his daughter, he must cooperate. The camera then pulled away, eventually showing the full city scene from the eyes of individuals watching through a monitor.
The demo ended there, but we learned one more important tidbit--that Tom Clancy's Splinter Cell: Conviction is coming this fall exclusively on the Xbox 360 (though we assume the PC version is still coming as well). Clearly, this isn't the Splinter Cell of yore. Stealth is only one option, and if what we saw is any indication, your fists and guns will be equally effective when you want to emerge from the shadows. We'll bring you more on Splinter Cell: Conviction in the coming days, weeks, and months.
People are sayin the graphics suck? Well they've only seen it on videos, they have yet to see it in person on their OWN TV;o) Don't say they suck till you play the game then you can complain till you're blue in the face;o) Peace!
They're throwing their money away making this game. Until they go back to the shadow-lurking cerebral stuff that put Splinter Cell on the map, I'm not buying or even renting.
I agree, regarding the direction Sam has now taken this does look very different, however i have absoloute faith in Ubisofts ability to give us another kick @5s SC experience.
I really don't know about you guys, but personally Splinter cell was the cornerstone and pinnacle of the stealth genre, and they seemed to have completely ruined that. Still might be great game, no doubt, but it will be missing something. Splinter cell will be missed :(
I love Splinter Cell............ I am happy he's back................ Only hope that this NEW REVAMP of series doesn't kill stealth..............E3 Live Show Schedule on Gamespot (Click Here)
I saw gameplay footage from e3 look it up on youtube looks amazing! its very hard to describe the gameplay like they did in this article but if you see it for yourself you will get what they are talking about.
First metal gear with a movable gun and ammo depot and now Sam foregoing stealth to go all Rambo revenge on their asses.... Why don't we just make only fps and tps from now on... Haven't seen the trailer yet so I'm trying to keep high hopes for this.... But still this is sad, are there any other stealth players saddened at the recent movements with these stealth series
LOL wizengamotX... what if I were to use an Xbox 360 controller on my "personal computer" and i turn all of the settings up as high as they would go? Not only would it run more smoothly, but it would also look better, and play identically... So I say Splinter Cell is best played with a Microsoft video game CONTROLLER.
animations look amateurish. definitely not ground-breaking visuals like the original splinter cell games
mmm you driving me to crayseness by your explinations now the only thing i want to see is that teaser
"The combat looked reminiscent of what we saw in last year's The Bourne Conspiracy and featured a final environmental kill using a sink and the mirror above." The combat looked reminiscent of what we saw in last year's Casino Royale.
This SC shows a great promise to be the darkets installment in the series. BTW: is it me or did they redesigned Sam's face?
Metal gear was meant to originally be a stealth game. But stealth is a really hard thing to achieve in any of the MGS series as a player without suddenly finding yourself falling asleep out of boredom. Splinter cell has got the excitement of stealth down. The question is, can they get the excitement of full-on action down? I think yes, but who know's yet?
You know what, as long as this doesn't fail as miserably as Double Agent, I would be happy. I don't care that Fisher is not the same or that stealth is downplayed a bit, as long as the game plays alright...
It doesn't matter that Sam *can* now go guns blazing. If they make it optional and still allow for stealth, I think it'll be great. Hopefully it comes out on PC.
now the 360 has the best stealth action games around with Metal Gear rising and Splinter Cell conviction.
"this isn't splinter cell...its practically uncharted 2" LOL, yeah, whatever, i suppose in the same way that 'Uncharted' is simply 'Tomb Raider' with pretty colours.
I'm going to go back and get all the Splinter Cell games...I've been missing out in alot of video game series...I need to catch up
I wonder how they're gonna pull off the multiplayer if they still have it. Anyway, amazing stuff they showed.
Kevin8se7en, Sony & Nintendo haven't had their press conferences yet... but they have their work cut out for them... MS definitely impressed me.
i wonder if this would be a good time to get into splinter cell the game series itself looks really good but this game looks like it will top all the others
I have absoloute confidence in Ubisofts ability to make this a very, very good game! The words 'Sandbox' and 'Stealth' did it for me. SC:Conviction & Alan Wake are the most intruiging games of E3 for me, simply because there has been so little info released and also that they've been in development for such a long time. Cant wait for the Ubisoft Announcements now.
- Release Date: Apr 1, 2005 (EU)
- Release Date: Apr 10, 2011 (US)
- Release Date: Jun 28, 2005 (US)
- Release Date: Mar 31, 2005 (US)
- Release Date: March 2005 (EU)