- JustPlainLucas
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Well, it looks like the current hot topic is used games again, thanks to circulating rumors that PS4 and Xbox 720 may block used games. There's usually one focal point of this argument whenever this debate arises, and that's GameStop. Oh, that evil GameStop, selling used games for five dollars below the new game price point. THEY MUST PARISH! If you've ever been around a video game forum, you know a lot of people hate GameStop.
Now, there is something that I think most people aren't taking into consideration here. If GameStop sells used games at 55, it actually increase the odds that a consumer will buy a new game at 60. They'll probably think, "Well, if I spend five dollars more, I can guarantee myself a disc without scratches and a manual without Cheetos fingerprints. I'll take a new copy please." A lot of the outrage that I hear from people is that they make so much money off used games sales because of their markup.
So let's say GS doesn't sell used games at 55 dollars. Let's say they start at 40. Now things start to get interesting. Why buy a new game at 60 when you can buy it at 40 used? Sales of used games begin to skyrocket. GameStop may not make the same amount of profit, but the demand for used games all of a sudden went up, while the sales of new games has decreased. This also presents a quandary. How will they get used games off their racks if they aren't selling new games for people to sell back to them? Kinda makes you think.
GameStop actually makes very little from the sales of new games, so they rely on the used market to carry them through. It's also been reported that they're closing roughly 250 stores nationwide. Could it be because so many people refuse to buy from them? Well, I'd also like to think that part of it is overdistention. I've heard from several people who say there are at least two or three stores in their zip codes. Here in Aurora, Co, we have one in the Aurora Mall and one just outside a couple minutes away. It's no different than a Wendy's closing because there are three within five minutes; they're competing against each other.
You can blame GameStop all you want, but if they can get away with selling used games at 55 dollars, why bother lowering the price? The demand is there, so it only makes sense from a business standpoint to offer the supply. Does that make them unethical? No. Greedy? Sure. And when you're taking risks on buying games (and this same risk applies to other stores, such as pawn shops), you'll want to try to make the most money that you can back.
Now lets talk about the potentiality of the next-gen systems blocking used games. A lot of people will celebrate this because they think GameStop will go out of business, and they want to see that happen. Too many people, though, are hung up on that fact and don't realize who else will be affected. Included, but not limited to are these:
- eBayers
- Mom and pop shops
- Craig's Listers
- Rental outlets
- Your friends
- Yourself
Yes, yourself. The thing is, when you buy a video game, that copy BELONGS to you. You have the right to do whatever it is that you want to do (provided that you don't make copies and distribute/sell them) with that copy. You should not be barred from attempting to get some of your money back when you are tired of the game, or just simply don't like it. If used games become blocked, then new game sales will suffer as a result. After all, when you buy a game at 60 bucks, you better hope to God you bought a good one. Because you can't eBay it, you can't pawn it off, you can't sell it to your friend, or even give the damn thing away. You just bought a 60 dollar coaster. Sure, you can wait for a sale on a new game, but that would do little good, as the retailer already paid the distributor for that copy. They took a loss on the copy to get if off their shelves.
"But... but.. the devs deserve their money!" And rightfully so, as they make money from the initial sales. That's where it ends, though. First Sale Doctrine prohibits the author from making money from future sales of that particular copy. This applies to everything: music, books, movies, art, sex toys, whatever. You can't make a special exception for the video game industry. Why should you? No other industry cries so much, and implements so many counter measures to stave off losses to a used market like the video game industry does. If you honestly want to support developers who make games you like, by all means, do so. Just don't go about calling the used market and the people who partake thereof evil. You should be pointing the finger at publishers who continue to sell short games pock-marked with DLC options and online passes for 60 dollars. "But, if their games sell, why lower the price?" Haha, GREAT POINT! If GameStop can sell used games at 55, why lower the price? Simple supply and demand.
"But.. but.. we PC gamers don't have a used market!" This is one argument that I hear from time to time, and other PC gamers actually butt in and say, "Yes, there is a used market." It's just that GameStop doesn't sell used PC games. There's a reason for that, though. It's very very easy to copy a PC game to your harddrive, find a CD key and play it without the disc. This frees up the game to let you sell it back to the store for maximum value. Console games don't work that way. Plus, PC games are on average cheaper, so there's less incentive to go out and buy a used game for 55 when it already sells for new at 30 or 40. Also, there's Steam. Loads of cheap games that can be traded and gifted. There's not much of a used market for PC games, because there simply isn't a need for one. Console games are much more expensive on average, thus the demand for used games.
I know, I know, you really love gaming, and you want everyone to support it. Then, you better never have done any of these:
- Read a book at a library
- Checked out a CD or DVD at a library
- Bought used clothing
- Bought a generic brand foodstuff or prescription drug
- Bought a used car
- Bought a part from a junkyard
- Read a magazine in a bookstore
- Borrowed a game from a friend
- Borrowed anything from a friend
- Snuck into a movie theatre
- Downloaded from Napster
- Downloaded from pirate site
Now, I know some of these can be debated, and if you like to, go ahead, but I'm basically saying that if you were guilty of any one of these, you're taking money away from someone else. Such is economics, the ups and downs of business and the wills and will nots of consumers. Consumer rights are extremely important, and to block them can effectively hinder your company more than help it.
For opponents of used games, you also need to consider something here. Most purchasers of used games have no intent in buying new. Period. They aren't lost "potential sales"; they are no-sales. If Microsoft blocks used games, a lot of consumers will migrate to Sony and vice versa. I can see one company being stupid enough to block used games, but not both. In the unlikely event that both do, maybe this is the winfall Nintendo needs...
I also want to remind everyone who are against used games that a lot of gamers end up purchasing new games thanks to previous experiences as a result of buying used games. They might browse a used games bin and see something for 15 bucks and love it so much, they'll buy a sequel or another game from the same company new for 60. The used market is an effective way of giving companies' games exposure. Plus, a lot of games go out of print, and you can only find the rare ones used through eBay or other auction sites. Lastly, even the Evil Vile Overloard of Evilness Bobby Kotick isn't entirely against used games. He sees used games as a platform to sell more DLC. Think about it. There really is a lot of good that comes out of used games, so they honestly are not as evil as people are making it seem.



