- Swoosie
- Rank: Radical Ninja
- Member since: May 10, 2002
- Last online: 06/18/13 6:47 pm PT
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All About Swoosie
Recent Blog Posts
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23Feb 12
PlayStation Vita -- First 24 Hours (or so)
Alright, so I got the Vita that I pre-ordered 9 months ago and then paid about $20 a month towards... Got some games as well, and other stuff for it. There's a lot of material online about the console, so I thought I'd give you my opinion after having spent a day with it.
In short: Until there are more great games for Vita, specifically, it's really just kind of a PSP++ with a big nice screen...
Included in the box:
- The Console!
- An AC wall power adapter
- A Vita-to-USB cable, which is also used with the wall adapter
- 6 augmented reality (AR) cards
- Manuals
Not included in the box:
- A #$&%( memory card, which is REQUIRED to play games...
The Good!
- Lighter and thinner than I expected. Weighs about the same as a PSP2000, less than the PSP1000.
- The screen is gorgeous, big, bright, colorful, viewable at almost any angle
- Buttons, slot covers, analogue sticks, etc. all feel very solid and well made. The console "feels expensive".
- Rayman Origins -- The Vita version is really excellent! Looks utterly the same as the Xbox360 and PS3 version, but also provides good touch controls. Also, the touch controls are optional -- you can just use sticks/buttons, too
- PlayStation store I found to be much easier to deal with than even the PS3
- Flickr, LiveTweet (Twitter client), Facebook, and Netflix are all available and work great.
- Videos look and sound great on that screen.
- Several of the new "HD" PS2 ports to PS3 will also run on Vita! (e.g. Final Fantasy X HD is due later this year.)
The Bad!
- The Vita will only charge when the cable is hooked to the Vita power adapter. NOT when plugged into your PC. NOT when plugged into a generic USB wall adapter.
- Proprietary memory card format -- Vita does not ship with one, it's _required_ to have one. I bought the 32GB, which was $100. It's tiny, about the size of a micro-SD.
- An extra wall adapter is $20, an extra USB-to-Vita cable is $15
- I also picked up a cradle, which does NOT include any kind of cord -- you must provide a USB-to-Vita cable and an AC wall adaptor.
- You cannot buy games on a PC and transfer them from your PC to the Vita. For example, I have all of my PSN downloads from my PSP sitting happily in Media Go in Windows. There is NO WAY to now transfer those to my Vita. I have to either re-download from PSN with the Vita, or manually move the files to my PS3 first, then to the Vita. Sigh. (Media Go does not work with the Vita at all. You use a separate app.)
- When connected to the PS3, you control data transfer using the Vita -- the PS3 screen is basically frozen with a message that says to use the Vita. So I have to hunch over my Vita, which is cabled to the PS3 by a 3 foot cable, instead of sitting on my couch looking at my TV using the DualShock... Oh well.
- Vita browser is just terrible. No Flash. Terrible keyboard access and navigation. Yuck.
- No Themes (at least, not yet) -- the only thing you can change about the main system screen is the background image, which is static. You can't change the background music (but you can, and will, turn the music off)
- The three free AR games in the Playstation store for Vita are unbelievably terrible. To loosely quote Joystiq: "Only one, Fireworks, was worth loading a second time, barely."
- Release day games are like most console release day games: pretty weak. Rayman is the exception so far. Many of the games are really "B+" (even Uncharted). Then there are some really ridiculously bad games: Dungeon Hunter is the same game you get for $0.99 for the iPhone, but for Vita it's $35! But I've heard a one or two others are good, like FIFA and BazBlue.
- PSOne games will not run on Vita ("at this time" according to Sony -- maybe later?)
General notes:
- A 1 year protection plan w/ full accidental damage coverage is $45 (2 years for $70)
- A couple of games -- Wipeout 2048 and Hot Shots Golf -- charge $10 extra for online play
- I've gotten about 3.5 hours of battery time, and that was with pretty much continuous downloading on Wifi (downloading other stuff while playing games)
- "PS Minis" games work fine on Vita
- The menu screen look, background music, and general feel of the menus and tutorials feels very Nintendo-like. I could've just as easily been on my 3DS. I like the crossbar on the PS3/PSP much better, personally.
So overall, it's clearly a super powerful and awesome system. But, like most newly released consoles, is so underutilized at this point by the launch titles that it's hard to stay excited about it right now. I'm glad I bought it, the PSP games look great on there, but I am really just using it as a PSP right now...
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31Dec 11
3DS Nine Months In -- there's hope for this system...
I bought a 3DS on launch day in March (USA), and it's been rough going... Nintendo already dropped the price to make it competitive, and they've gone nearly silent on marketing the system in the USA. On launch day, the game selection was pretty terrible. I bought a couple of titles, and they smacked of the usual games you see on a game system launch -- basic, bland, slightly show off the new features.
When Zelda hit this summer for it,that was a good start -- finally, a game worth owning on the 3DS! I finished that a couple of weeks later, then what...? What was I to play then? I'm an RPG gamer, and was waiting not-so-patiently for a 3DS RPG... Downloadable titles were fairly basic, too -- most were ports of mobile versions of games (e.g. Bejeweled Twist), and the original titles felt like homebrew.
Come October, my 3DS sat and collected dust, and I figured it may just not mature. However, since early December, things are looking up, and the system is getting some momentum:
1. The December firmware upgrade added 3D video filming. It's limited (max 10 min), really doesn't work with lots of action (the 3D focal point moves too much as you film and makes the resulting videos a mess), but is cute and fun to play with. They also added some other new Spotpass (Internet sent/received) and Streetpass (passed via short range when you're near someone)based games, and the new person-to-person messaging/drawing service. The social aspect is picking up (hello, Nintendo? You're last to the party to add gaming achievements... get on that!).
2. A couple of new releases game-wise are getting there: Doctor Lautrec (not a Professor Layton knock-off, really -- just being badly marketed), Mario 3D Land,Mario Cart 7, and Cave Story3D. They're not perfect, the Mario is the best of the bunch, but we're slowly getting more titles.
3. A few fun bits on the downloadable scene: the charming and addictive Pushmo, the first of the GBA downloadables (but a weird set... Yoshi 3, Warioware 1, the original Fire Emblem, etc.), and more mobile ports (Puzzle Quest, etc.).
4. Good looking upcoming titiles, including some RPGs: Tales of The Abyss, a new Professor Layton, Etrian Odyssey, Fire Emblem: Awakening (no US release date yet, though), and plenty of others. Probably a dozen I'm looking forward to, which is similar to what I am looking forward to on other consoles. A few titles announced before the 3DSsystem releasecontinue to have delays, though, which is concerning: Paper Mario, Kid Icarus...
So overall, I think there's hope for the system. I still think the 3D feature is a gimmick, but if Nintendo and the game developers can take advantage of the better system specs on the 3DS, we could see some fun new games. Also, Nintendo needs to cash in on the addictive and compulsive buy advanatges of downloadable purchases: if they put a lot of the best GBA and DS titles as downloadable purchases on the cheap (< $5 for GBA, < $10 for DS)... they could sell systems and old software.
Anyway, I think the system will see a surge in 2012. It'll be interesting against the Sony PS Vita, and to see if doomsayers saying smart phones will kill off handheld consoles are right. Of course, I'll get 'em all because I'm a sucker.
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5Oct 11
PS/2 Classics a precusor to the Vita? Oh please please please please...
Sony just released the first of what they say will be many PS/2 classics on PSN, designed to run on the PS3. Woohoo! (My wallet sobs, though, because if it's even close to PSOne classics, I'll buy waayyyy too many...)
With the upcoming PS Vita's specs, I keep wondering: can it emulate the PS/2? If so, is it possible that the Vita will play the PS/2 Classics, just like the PSP was able to run the PSOne Classics?
Oh my, if so, that could be the Vita's "killer app" that drives sales. WoooOOOOO!
My Recent Reviews
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Fire Emblem: Awakening
"Amazing" While FE:Awakening is nothing new, it's so well done at what it does that it's a must-play for fantasy strategy gamers. Continue »
- Posted May 20, 2013 3:11 am GMT
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BioShock Infinite
"Mixed reactions" Infinite is not quite Bioshock, but it's a solid game in its own right. It lacks combat depth but is immersive and fun. Continue »
- Posted May 20, 2013 2:59 am GMT
Swoosie's Feed
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Jun 16, 2013 3:31 am GMTSwoosie added The Cave to their owned game list
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Jun 16, 2013 3:31 am GMTSwoosie added Krater to their owned game list
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Jun 16, 2013 3:31 am GMTSwoosie added Game of Thrones to their owned game list
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Jun 16, 2013 3:29 am GMTSwoosie added 7 Grand Steps to their wish list
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Jun 16, 2013 3:29 am GMTSwoosie added The Last of Us to their wish list
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Jun 16, 2013 3:29 am GMTSwoosie added Halo: Combat Evolved Anniversary to their wish list
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Jun 15, 2013 5:34 pm GMTSwoosie began Following The Walking Dead: 400 Days
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Jun 15, 2013 5:34 pm GMTSwoosie began Following The Last of Us
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Jun 15, 2013 5:32 pm GMTSwoosie began Following Crimes & Punishments
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Jun 14, 2013 3:10 am GMTSwoosie began Following Etrian Odyssey Untold: The Millenium Girl
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