I must warn you before you answer these that the answers will probably be posted any-when from Tuesday to Sunday next week. From Tuesday forward I'll only enjoy the pleasure of your gaming opinions on a weekend-ly basis. So if you're reading this then answer with all due haste because I'd like to leave my profile with the considered opinions of all of you rather than my own private rants.
Killzone in its PS3 incarnations is a point of contention both in terms of the console war and between PS3 owners. Some consider it the best the current generation of consoles can achieve while others see it as a clunky, pretentious combination of tired themes wrapped up in a pretty package. Killzone 2 was such a technological leap that we may have overlooked its flaws while with Killzone 3 we are armed with the cynicism borne of so many lackluster sequels of recent years. This is a series VP so the questions will be more open than previous entries.
As before, answer these questions either in the comments (nicely spaced out, be helpful) or via a pm if you want to appear informed and opinionated, which you do trust me. You don't have to have played both games (because they're largely the same when it comes to themes and ideas) but it's helpful if you have. If you want to talk Killzone then talk, if you dress it up nicely we might not even guess you haven't played both. Either way, your opinions are welcome and necessary (no pressure)
1. Has the Killzone series replaced Resistance as the foremost PS3 first-person shooter?
2. Are the Nazi themes beneficial or detrimental to the Killzone universe? Is their usage an inspired re-imagining of well-worn themes?
3. Are the Helghast convincing enemies? Are they adversaries that will sustain the series as antagonists?
4. What improvements were made to Killzone 3? Were they as revolutionary as the changes made to Killzone 2 for the franchise as a whole?
5. Have the recent Helghan leaders presented as strong opposing forces to the player?
6. What sets the Killzone series apart from other shooters? Why has it been so successful?
7. Is Killzone a multiplayer-focused game series or a split-focus experience like Resistance and the recent Halo titles? Should it be more singe-player or more multiplayer focused?
8. Are you confident in Guerilla's abilities to continue creating high-quality Killzone titles? What can they do to keep the series fresh?
9. Can Killzone evolve? Will it ever progress beyond the realm of a realistic sci-fi shooter?
10. What improvements need to made to the Killzone formula? Should we have another Killzone game this generation or should Guerilla wait until the next iteration of the Playstation for Killzone 4?
Get writing guys, this was VP was written on popular demand so I know you've got opinions ready and waiting.