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3Jan 13

So... it's been awhile. I'm still not feeling great, but I've decided that I'm going to try and blog more regularly from now on. Partially, that's because I needed an excuse to check out some of the new feature they've introduced to this site recently. Partially, it's because I missed talking with you guys. But the main reason for this decision is that they just announced a multiplayer mode for the new Tomb Raider game and I wanted to b*tch and moan about that.

Seriously, why did they have to wait so long before crushing my hopes for this game? I'd stopped caring about other upcoming titles like Aliens: Colonial Marines long ago, thanks to the heavy emphasis on multiplayer in their ads. If they announce a mode I have no interest in playing along with the announcement of the game, it's pretty easy for me to write that game off. But Tomb Raider was different. Because of the focus on character and story in all the information released about the game so far, I've been excited about Tomb Raider for months. Crystal Dynamics had given me hope that they had created an excellent game, and more importantly, an excellent game that I would be able to enjoy 100% of. If they had told us that the game would have multiplayer sooner instead of waiting this close to release, I would have known not to get too interested in it. Bane was right, there can be no true despair without hope.

This past year hasn't been kind to lovers of single player gaming. EA has essentially written us off as consumers by stating that they aren't making any more single player only games. So Dead Space 3 is getting a co-op mode that will force an abandonment of the series' roots and turn it into yet another action game, Resident Evil style. Because, according to EA, we were too afraid of the first two games. SimCity is getting an mandatory online mode that forces users to be connected to the internet at all times. Who has ever played a SimCity game and thought to themselves "this would be great if only it had multiplayer"? And I can't wait to see how EA forces the square peg of multiplayer down the round hole that is the RPG genre when Dragon Age 3 is announced.

Then we have the Spec Ops: The Line's lead designer calling the multiplayer mode of his own game a "cancerous growth" and blaming its publisher for forcing them to include it. This sort of nonsense is only going to continue, since so many people in power in the games industry consider the single player experience to be a gimmick.

I was glad to see the negative reaction to Naughty Dog's announcement of multiplayer to The Last of Us, since it means that at least their are more gamers out there that feel like I do. But Naughty Dog's response made it pretty clear that they don't get it, with their community strategist saying "We dont approach [multiplayer] in any of our games as tacked on". People weren't upset because they thought the game's multiplayer would be "tacked on", they were upset because the game's multiplayer existed at all.

Have I mentioned lately that I hate multiplayer? Because I really, really hate mutiplayer.

51 comments
raven28256
raven28256 like.author.displayName 1 Like

Let me start off by saying that Spec Ops: The Line is now THE example of how a forced multiplayer mode can ruin a game. The CoD-esque multiplayer mode in Spec Ops actually crushes the very message of the whole game. Spec Ops was a brutal deconstruction of the modern military shooter and all the CoDs, Battlefields, and Medal of Honors that glamorize war and violence as a fun game to be enjoyed. The campaign of Spec Ops was a big middle finger to games like CoD, and a comment on how screwed up gamer culture and the glorification of violence actually is...And then the publisher forced in a multiplayer mode that does exactly what the game was preaching against. It would be like if Saving Private Ryan had a 15 minute epilogue where a cartoonish caricature of a Republican shows up and preaches about how war is the best thing ever and should be the first response to every problem.

Anyway, BioShock: Infinite was supposed to have multiplayer, but then they decided that would be dumb. Same with Metro: Last Light. So there is still some hope. I personally think that the Tomb Raider multiplayer mode looks totally pointless, like they decided to add it at the last minute to check off another box for the bullet points on the back cover.

jepsen1977
jepsen1977 like.author.displayName 1 Like

Just wanted to say I agree with you. It seems that more often than not, when there is MP the SP suffers by either being VERY short/generic or it's a co-op game with retarded AI that will charge head first into trouble and get you both killed. If the SP campaign can be completely separate from MP like in the original Half Life then I don't mind it, but if it hurts the SP then no thanks - and no, I'm not gonna buy Dead Space 3 or Sim City 5 either (and I'm currently playing Sim City 4 Deluxe so....).

Sandpiper121PP
Sandpiper121PP like.author.displayName 1 Like

Well doesn't that just bite the big one???  I as well am not into multiplayer games either.  I have always been a fan of the Single Player Campaign and try my best to find the games that are made around that...  but they are becoming less and less each day.  So sad it is to see a once great series become degraded by multiplayer.  What were they thinking???  It is after all called Tomb Raider.  Not Tomb Raiders?  Lara has never relied on any help in her games to make things happen...  why does she need that now...  because they are milking the cow dry...  that is why.  I cannot believe I am going to say this...  but as much of a fan of the Tome Raider Series I have always been and still am to this day...  I personally think it is time to put it away...  lay it to rest.  I would much rather see that than them tarnish it with multiplayer.  I even pre-ordered the collectors set...  and now am not sure if I even want it after hearing this.  Dark Days are upon us my friend..   we are a rare breed of gamers...   ones that the future gamers will read about and dream about...  because soon it will all be a multiplayer world!  :(

Alchemist3001
Alchemist3001 like.author.displayName 1 Like

Multiplayer ends up in nearly every game now. I wouldn't mind so much if it weren't case that the single-player often suffers as a result of the multiplayer features being forced into the product, even when the underlying premise of the game dosen't actually match-up to the idea of having the option of playing with someone else, Dead Space 3 being a good example of that. Okay sure, multiplayer is optional: one dosen't have to play it. But what happens when the core mechanics of the game are specifically tailored for multiplayer, and the single-player suffers as a result of it? Games like Resident Evil 5 & 6 where you're forced to play with either some second-rate AI or a human player, or the CoD titles from 4 onwards that feature single-sitting campaigns are good places to look for the answer to that question. :P

 

Somehow Ace Combat: Assault Horizon ended up that way too. That was a surprise for me at the time, partly because AC had traditionally always placed a huge emphasis on delivering a very strong single-player expierience.

 

 

dubel_07
dubel_07

Oh, how I missed your blogs...

Been waaaaay too long.  People think that because I have 4 Xbox controllers that I have multiplayer games...no, I just am clumsy and drop them all the damn time so I have to get them replaced.

 

Ever get around to Deadly Premonition? :D

johnsteed7
johnsteed7

 @dubel_07 It's good to know that I was missed!

 

Sadly, Deadly Premonition is still sitting in my backlog :(

wavey_gravey
wavey_gravey

Ah good to see you back!  Happy New Year and all that.  

 

Although I don't have a problem with Multiplayer I do bemoan it being added in to games that really don't need it.  Keep MP to the games that it works better for, and leave the other games.

 

On another note, did you manage to use that Crimson pack DLC that was briefly available for no cash money on Halo 4?  I DL'd it, but haven't tried to use it yet, and I hear that MS have done something to block it to those that don't have the Season Pass or have actually bought it.

johnsteed7
johnsteed7

 @wavey_gravey I played a few ranked games after I downloaded it, but never saw any new maps. Maybe if I played more I would eventually see them though. I really have no idea.

 

I'm much more interested in Spartan Ops than any of Halo 4s competitive modes, so as long as the new episodes being released later this month don't need any new DLC to work, I'll be happy.

wavey_gravey
wavey_gravey

 @johnsteed7 I find the Spartan Ops things a little bit pointless TBH, I have played most of them I think, they just don't grab me.  I much preferred Firefight mode.

Emerald_Warrior
Emerald_Warrior like.author.displayName 1 Like

I wholeheartedly agree. But I don't shun all multiplayer. There are games that can provide both good single-player and good multiplayer (the recent Halo 4, for example), but they're becoming scarcer and scarcer. And fully single-player games even more so, which really is a shame.

 

There's a lot of smaller budget titles that are single-player focused on XBox Live and the such, thankfully. But I do understand what you're saying. I too want to see more big-budget, full-release single-player adventures.

johnsteed7
johnsteed7 like.author.displayName 1 Like

 @Emerald_Warrior Oh, I'd never suggest removing multiplayer from games like Halo 4 or Call of Duty. Obviously that's the reason most people buy those games. But multiplayer is in plenty of games that just don't need it.

Foolz3h
Foolz3h like.author.displayName like.author.displayName 2 Like

"Have I mentioned lately that I hate multiplayer? Because I really, really hate mutiplayer.'

 

Apart from just now, no. But now that you're back I'm looking forward to hearing you say so with regularity. :)

tprezzy12
tprezzy12 like.author.displayName 1 Like

I felt exactly the same way when the Star Wars Old Republic game decided it needed to be an MMO. Seriously, I almost cried after having played the hell out of KOTOR 1 and 2 and hearing that news. To my satisfaction, that experiment has failed miserably, but too many others seem to be successful. I believe it's really a reflection on the ADD society we are living in. Younger people just don't have the patience (in general) to sit down and play a jrpg or similar game. They need constant interaction and stimulation which many developers solve by making the game mp. Ugh. Sometimes I just wanna sit in my recliner and lose myself in a game word without being forced to interact with stupid people.

Rheinmetal
Rheinmetal like.author.displayName 1 Like

I have abandoned my hopes for a good Tomb Raider game since the rip off of Underworld, and especially after the involvement and supervision of Square Enix. And basically because Crystal Dynamics always served as the foster parents of Lara, when Eidos took away from Core the development of the game. They gave to the child all the love they could, but they never understood it.

BravoOneActual
BravoOneActual like.author.displayName 1 Like

Good to see you're around.

 

Happy New Year and write whatever the hell you want.

speedfreak48t5p
speedfreak48t5p like.author.displayName 1 Like

On a completely unrelated note, I just finished The Walking Dead. First game since GTA 4 that made me cry.

There, I said it.

 

Also, Rayman Origins. Awesome game. 2 more Single player games for you to check out.

 

 

 

Allicrombie
Allicrombie moderator moderator like.author.displayName 1 Like

As a fellow xenophobe, I can sympathize.  My interest on the new Tomb Raider game has gone from Hot to Not, basically.  I'm still psyched for SimCity though.  I'm assuming the online only thing is going to be like Spore, where you have a constant connection and can download/import other players' cities into your game and such.  Doesnt bother me.

johnsteed7
johnsteed7 like.author.displayName 1 Like

 @Allicrombie My understanding is that there will be cities run by other players in your area and you will need to cooperate with them to trade for certain resources that your city doesn't produce.

theslimdavylp
theslimdavylp like.author.displayName 1 Like

Dishonored was a fantastic and refreshing game with no multiplayer, you should check it out if you haven't already :)

johnsteed7
johnsteed7 like.author.displayName 1 Like

 @theslimdavylp Yeah, I'm really excited about playing Dishonored. Games like that are so rare these days.

mprezzy
mprezzy like.author.displayName 1 Like

Ugh. That's very dismal news about one of my few favorite franchises of the past few years. That's the last thing I wanted to hear about Dead Space 3.

JustPlainLucas
JustPlainLucas like.author.displayName like.author.displayName 2 Like

Allow me to be blunt.  Get over it.  Buy the fucking game, don't fucking play the MP.  Not that fucking hard to understand, is it? /bluntness

m0zart
m0zart moderator like.author.displayName 1 Like

 @JustPlainLucas There's a bit more to this than simply "don't play the MP".  I often balk at certain features which are added to an existing game in a known series, not because I hate the features themselves, but because I know that it's taking valuable dev and QA time away from the features I've grown to like.  That, btw, is a given in any field of software, even when different teams are dealing with the extra features.  I've seen it happen in preceding years not just with large features like MP, but with things like "easy" and "medium" modes for games that were generally harder in their first releases.  It's not an invalid complaint simply because it isn't *your* complaint.Seriously, JPL, some of the crap you've written in your blogs over the years isn't too much out of line with this, at least in terms of the extreme opinion rather than the content of the opinion.  Do you enjoy it if/when someone pops into the comments of those blogs and effectively replies with "Get the f*ck over it, and stop b*tching?"  Why do that to the blogs of other folks?

JustPlainLucas
JustPlainLucas

 @m0zart I suppose I've changed over the years.  The thing is, we still have a game to play at the end of the day.  I've changed my outlook on a lot of things regarding this industry over the years, and I feel it no longer warrants getting bent out of shape to the point where you won't play something you were interested in for so long.  As I just said to @johnsteed7 , he'll be missing out on a good game, and it's because of a factor that he has no control over.  

JustPlainLucas
JustPlainLucas

 @johnsteed7  @m0zart Yeah, I sorta had Turrets of the keyboard.  Maybe I'm going senile.. I dunno.  But regardless, I still hold firm that you shouldn't pass up on this game because MP was added.  This is the part of your blog that gets me.  "Seriously, why did they have to wait so long before crushing my hopes for this game?"  And then you talk about everything that was coming in regards to development.  You are STILL going to get all that.  You're letting a predisposition towards multiplayer affect your judgement, and I'm trying to tell you that you shouldn't worry.  Trick your brain into experiencing Tomb Raider like you didn't know it even had MP.  Who knows?  You might even find the MP worth trying.  

 

I'll tell you something.  I used to think just like you.  i was highly against this whole MP thing, but it honestly just kept me from playing what I really wanted to play.  Because of my love for the Assassin's Creed games, I managed to somehow forgive Brotherhood enough for including MP to buy it, but I had no interest in playing it, until my friend urged me to try it out with him, and sure enough, I ended up enjoying it.  I'm telling you, readjust your frame of mind because your stance is honestly unwarranted. 

johnsteed7
johnsteed7

 @JustPlainLucas  @m0zart Lucas, I don't think people had a problem with your opinion, just with the way you stated it. Your first comment came off as much more confrontational than it needed to. I wasn't offended by it, but I hope you can see how it might have rubbed people the wrong way.

 

As far as Tomb Raider goes, I may very well play the game one day. I'm not going to buy it right when it's released, but I may pick it up when it's on sale or goes down in price. I'm just not as excited about it as I used to be.

johnsteed7
johnsteed7 like.author.displayName like.author.displayName like.author.displayName like.author.displayName like.author.displayName like.author.displayName 6 Like

 @JustPlainLucas Gamespot censored the word "bitch" in my blog, but you can say "fuck" in the comments? Well that makes all kinds of sense.

widdowson91
widdowson91 like.author.displayName like.author.displayName like.author.displayName 3 Like

 @JustPlainLucas Usually, when multi-player is incorporated in to what is fundamentally a single player franchise, the single player aspect suffers as a consequence. I can point to countless examples of this. This is why he's annoyed, and to be frank your comment ranks as rather petty and childish.

mprezzy
mprezzy like.author.displayName like.author.displayName 2 Like

 @JustPlainLucas Allow me to retort: It's his blog, his right to express his opinion. So, you could f****ing ignore his opinion instead of f***ing trolling his comment section when you could just f***ing click it off if you disagree. Or at least be a little civil about it.

 

It's like the internet meme about dog s***. In real life, you see dog s***, you walk away from it and ignore it. So, if you see something on the internet that you don't like, why do you insist on, not only NOT ignoring it, but jumping right in and wallowing in it? The dog s*** wouldn't bother you at all if you'd just click "X."

JustPlainLucas
JustPlainLucas

 @mprezzy I suppose the same could be said about seeing comments you don't like.  Regardless, I owe you an apology @johnsteed7 .  I feel that you're doing a disservice by dismissing a game you were so interested in so quickly, though. 

widdowson91
widdowson91 like.author.displayName 1 Like

Welcome back. Its a shame really, but this is the direction the games industry is going in. It's like when Mass Effect 3 was confirmed to have multi-player, it was needless. It was just a way for EA to include the online pass in the title. I love multi-player if done right, but I adore single player experiences so much more. The Last of Us shouldn't have multi-player, and I feel the Uncharted games should never had. I can't imagine how little interest I will have in Dragon Age III once it has truly been confirmed to have multiplayer functions.Alas, true single player experiences will soon be dead. I actually loved how Skyrim had no multiplayer features, but in The Elder Scrolls MMO is a success I bet The Elder Scrolls VI will tack on some crappy multi-player in some form or another.

johnsteed7
johnsteed7 like.author.displayName 1 Like

 @widdowson91 They say multiplayer brings longevity to a game, but Skyrim came out last year and I'm still playing it, so obviously a good single player game can also keep you hooked for a long time.

 

Dragon Age III makes me so sad. 1 and 2 were those rare games that I bought when they came out instead of waiting for a price drop. I'd like to experience more of that great series, but now that may never happen.

widdowson91
widdowson91

 @johnsteed7 Yeah that's exactly right. I've not played Skyrim at all in the last few months, but I've played it more than probably any online game this generation.

Gen_Warbuff
Gen_Warbuff like.author.displayName 1 Like

Good to see you buddy, welcome back.

 

I still don't understand your hate for anything MP in a game. It's like anything else (IMO) just because it's there, does not mean you have to use it. The single player portion can still be GREAT, even if the game as MP included. I just don't buy the "it takes resources away from development" argument. 

 

Hope you start feeling better soon.

johnsteed7
johnsteed7

 @Gen_Warbuff Then were do all the staff and resources needed to make those multiplayer modes come from? That money doesn't appear out of thin air. Have you played any of the earlier CoD games? There's no question the campaigns for shooters have gotten much shorter since multiplayer started being the focus.

Gen_Warbuff
Gen_Warbuff

 @johnsteed7 Does longer mean better? I also can list games that had MP, but still had great single player games. Just a few.... GTA4, FarCry 3, Halo series, BF3 (from what I have played so far) MLB The Show, LittleBig Planet 2? I guess I just don't see the need to avoid a game just because it has MP. The new SIM City game coming out looks amazing, it has MP, CIV games.... But as always, to each their own :) just hope you don't miss out on something good.

johnsteed7
johnsteed7 like.author.displayName 1 Like

 @Gen_Warbuff Longer does sometimes mean better, yes. It's certainly a sign of the resources put into a game. I use it as a way to measure a game because unlike a game's quality, it's not a matter of opinion.

 

So let's talk about game quality. Mass Effect 3 was worse than ME2. Bioshock 2 was worse than Bioshock 1. Just a couple of examples of a series adding multiplayer and getting worse. As for BF3... I'll just say that I didn't think it was very good and leave it at that.

 

I'll go back to my original argument. The team working on multiplayer is paid using the game's budget. That means that 100% of the resources going into a game isn't being used on the modes that I actually want to play. There's no way that will not mean that the mode I'm playing won't suffer in some way. That doesn't mean the single player won't be good, but it won't be everything it could be, and that annoys me. Why was Mass Effect 3 filled with annoying bugs when Mass Effect 2 wasn't? Could it be because people were busy working on multiplayer instead of polishing the single player? I don't know, but I would rather not have cause to ask those kinds of quesions.

pokecharm
pokecharm like.author.displayName 1 Like

I don't think it is that they don't 'get' it - I think that publishers want it, see it as a revenue stream or something.  My response is to never play the MP and let them see that stat.

johnsteed7
johnsteed7

 @pokecharm I wish tactics like that worked, but I think we are fighting a losing battle.

iowastate
iowastate ranger like.author.displayName 1 Like

In my opinion if you feel like playing online there are already way more MMOs available than are needed so there really is not any need to detract from the development of a video games single player game play in order to add an online aspect the most of us don't need or want.

johnsteed7
johnsteed7

 @iowastate Exactly. There are *plenty* of online games out there for people who like that sort of thing to chose from.

adam1808
adam1808 like.author.displayName 1 Like

Another reminder that as a game-playing consumer, you should never pre-order anything.

KingOfOldSkool
KingOfOldSkool like.author.displayName like.author.displayName 2 Like

I'm not the biggest online gamer, but I don't have a problem with multiplayer in general.. only blatantly contrived multiplayer whose only reason for existing is to push the publisher's DRM agenda and help mask SP shortcomings.

 

Tomb Raider and Sim City are unfortunate casualties, but I would have gladly served up those two along with Dragon Age and Dead Space to preserve Bioshock Infinite's integrity, whose focus on singleplayer is one of the few pieces of good news lately.

johnsteed7
johnsteed7 like.author.displayName 1 Like

 @KingOfOldSkool The developers of Bioshock Infinite still wasted time and resources trying to include multiplayer before abandoning it. I don't understand why every game maker feels like multiplayer needs to included.

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