- legend157
- Rank: Sheng Long
- Member since: Aug 8, 2010
- Last online: 05/19/13 6:58 pm PT
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All About legend157
Recent Blog Posts
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10Apr 12
Getting the Full Experience- With Multiplayer
When I buy a game, and it has multiplayer on it, I am sure as hell gonna want to play that multiplayer (there are a few exceptions). But recently, I'm not going to shout out names, but companies have been shutting down their servers for multiplayer. I don't want to always drop $60 on a game if I am not so excited about. I sometimes like to wait for the price to drop. Or sometimes I don't hear about a game , but then I browse the internet and I find a game that looks cool and I buy it for $20 or less. I look to see on the internet and find out that the servers have been shut down.
Secondly, this is not much of a complaint to the community or players as much as it is me being dissapointed for myself, I look to try out a game that came out 2 years ago's multiplayer, to find that there aren't many people playing. I know this is something I can't control, but I wish that there would be people that would always be playing. I tried out Transformers WFC over the summer to see how it was (I heard some good things about the multiplayer) to find out that I could only find a full game every 20 minutes. And I was playing it only a year after it came out. I thought that more people would be playing it.
Thirdly, online passes. I do believe that we should support the developers by buying the game new, and this is one method of enforcing that. But, games that come out 2 years ago that have online passes, it could be hard to find a new copy at your local Gamestop. Over the summer, I heard about a game called Dark Sector. I went to Gamestop and I couldn't find a new copy of it, so I picked up a used copy. I don't believe it had an online pass but if it did, I would have no way of accessing the multiplayer unless I payed 10 extra dollars.
This rant is made to show my opinion on the topic and subtopics. I understand that I have no control over most of these things, but I am sharing what I think about them. Do you think that multiplayer gaming is becoming less accessable, or am I just an ungrateful gamer?
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25Jan 12
Sandbox
Few games really let you do whatever you want. That's where sandbox comes in. A game like Grand Theft Auto, Saints Row, Just Cause, Bully, Red Dead Redemption, Infamous, Elder Scrolls and many more are all great games that let you play the way you want to play. If you want to do a mission, you can do a mission. If you want to kill a civilian, you can kill a civilian. If you want to drive a motorcycle off of a sky scraper, you can. But there seems to be a lack of attention to how much detail and effort that are put into these games. I'm no programmer so I don't know what they do exactly but I do know for sure, that if a game let's you order a jet and have it be destroyed as you fly down peacefully or kill someone and have every last person in the game recognize you as the killer, that must be a hell of a lot of work put into it. Personally, I like to play the games that make me explore the beautiful worlds in a variety of ways. The Elder Scrolls (I am a huge fan though) doesn't let you explore it in many ways. Although I love Oblivion and Skyrim as much as the next guy, I'm talking about swinging on webs like spiderman, flying through the air like in Infamous and Prototype, and flying in jets and helicopters like Saints Row and Just Cause. Some of these games have their own way of being unique, and that is way the open world/sandbox genre stands out for me. In Elderscrolls if you kill someone, that could effect you later on. In Grand Theft Auto, the city makes me feel like I actually live there. In Saints Row, it's so outrageous and not repetitive I sometimes wish I lived there. In Infamous, your powers change based on your decisions. And even in Toy Story 3 (a gamemode is actually called sandbox) you can edit the world and make it the way you want. I love the variety in all of them, that there is so much to do I can find my self playing hours on end. The games I never get bored with are sandbox games. They have no end. In Skyrim, there are no credits after the main quest is complete. Develepers spend so much time creating a world just waiting to be explored, but there is only so much to do in the world that only some games can truly be explored freely.
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19Nov 11
Getting The Full Experience With Content
When I buy a game, I want every penny I spend to represent an hour in which I can enjoy playing that game. You see games that release with 6 hour campaigns. A few years ago, the Elder Scrolls Oblivion released and promised over 200 hours of gameplay. Which do you think I would like to buy? I personally like to buy open world games, because once you beat the game, you can screw around and have fun. Open world games for me means infinite replayability. Sure in the game with the 6 hour campaign, theres an amazing multiplayer experience, what if I don't have xbox live or a right internet to play online? People thought about 6 years ago, a game lasting 15 hours was short, I see games today lasting only 9-10 hours.
After I beat a game, there has to be something that makes me want to pick up the case on the shelf and put it in the console. Replayability is something I always want. If there is a challenge mode, I will most likely play it. If there is more than one ending, I will probably check the different conclusions out. I am talking about making me constantly finding new things to do in the game. For example, the Lego games. They are not complex, they aren't challenging, but they make me want to play. They have over 100 characters to play as, they have trophies, they have new areas, and they also have free play which is a lot of fun with a buddy. A game such as Vanquish (I'm not saying I don't like it, I thought it was great) you play the campaign and there isn't much making you want to go back for more. But could that be my short attention span, or has games become shorter more recently?
My Recent Reviews
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Minecraft
"Revolutionary" Minecraft is like no other game, it needs creativity and imagination to guide your experience. Continue »
- Posted Jul 7, 2012 8:47 pm GMT
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Batman: Arkham City
"Highly addictive" Batman is back, and he is better than before. Continue »
- Posted Nov 13, 2011 4:33 am GMT
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