All About limraz
I was excited, back in 2007, about Mass Effect 1. After a quick search I decided to skip it, because I really don`t like FPS and the idea of playing a FPS/RPG hybrid isn`t my thing. After finishing Dragon Age i felt a change is required in my game habits. I spotted some raving comments on net, checked the reviews on Game Spot and decided to give it a shot. I still don`t like the FPS/RPG combination, but the story is equal to Freelancer or Elder Scrolls, two top favorite games for me (third is Neverwinter and four Drakensang, if you wonder !). Rich background, awesome characters, fun, albeit limited, classes, everything is there. Plus the story. Fighting Reapers, Collectors, geths, gangs (Eclipse, Blood Pack, Blue Sun) and asari commandos is a dream come true, because Mass Effect universe is ALIVE. There are many things I dislike in a FPS, but with little patience I overcame the frustrating gameplay and designers choices. I`m not ashamed to recognize I uninstalled the first game twice, but a game with only one bug and great story deserve every praise for the team who thought about Mass Effect universe. I hope the third instalment will stop making changes for things that do work and get back the looting and direct customization.
For three weeks now I played Drakensang The Dark Eye. I never cared about Pen and Paper games before, but I get bored by Neverwinter and Elder Scrolls. I the end it was a good choice. Drakensang is great story driven game and a lot of fun while learning the game mechanics so different from my usual RPG. I still have a hope that developers will concentrate more on story than graphics and stupid gameplay and Drakensang is living proof you can do wonders, even with a low budget.
14Sep 08After 8 years of playing I decided to stick with space sim and RPG, more akin to my way of doing things. I always hunt for the perfect build, keeping an open eye to better shield, wepons or ships. So, i choose, especially in RPG, power melee builds, capable to destroy everything in their path. 4 years have been dedicated, with some interuptions, to the Neverwinter Nights and Elder Scrolls series. Neverwinter is more frustrating, because a player like me need to have all his bases covered before going in to the `world`. Unfortunately, you have to choose and most of the races are weak to begin with. I`ve tried fighters, bards, clerics and some sorcerer/wizard builds who are to weak for my taste. Red Dragon Disciple in combination with Frenzied Bersekr or Dwarven Defender make a good melee build, but not enough. Then, out of boredom, I pick a Druid/Fighter/Shifter combination and I understand why they left the Shifter out of Neverwinter Nights 2. Nobody stand a chance against Lizardfolk Whipmaster in Neverwinter 1 and Shadows of Undretide and Risen Lord on Hordes of Underdark. Only one characters made my Risen Lord attack, fly, heal, attack, fly, etc. The demilich duergar wizard ( The Maker ) from Hordes ... is the most resilient NPC and you get a pitiful 1000 points for wasting him. The point is - no matter how many times you play a game, something new await to be carefully consider and put to work.
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