The single base is a a great idea imo. My second base in UFO never really had time to catch up with my HQ anyway and I used it mostly as radar base. Very excited!
Deep Dive 2 - XCOM: Enemy Unknown Developer Diary Video
Game designer Julian Gollop gives a full overview of where XCOM: UFO Defense came from and what may be in store for the future.Posted Mar 28, 2013 | 40:26 | 9,143 Views
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Chris Watters takes a fond look back at the virtual firearms of 2012 in The Gun Show's Holiday Special.Posted Dec 26, 2012 | 8:11 | 22,275 Views
These are GameSpot's nominees for Game of the Year 2012.Posted Dec 21, 2012 | 1:52 | 45,304 Views
These are GameSpot's choice for PS3 Game of the Year 2012.Posted Dec 17, 2012 | 4:34 | 14,558 Views
- May 22, 2012
Check out the second part of the Deep Dive 2 developer diary series for XCOM: Enemy Unknown.
awesome! a blast from the past. can't believe it has been 15 years. played the original x-com a while back, the game was groundbreaking
Anyone else wondering if you can have more then one base?
If you can it will be true to the original, and add to the game strategicly since it might matter where you build them, if you will only have one; bummer=(
Looks awesome! I loved the original X-COM games, and I am jonesing bad for this one. I liked the top down view of the bases in the origina, but the side view shouldn't be too hard for me to get used to...looks awesome!